Croc (Game Boy Color)

Croc 64: Sickle Cell Anemia (Game Bob Color) is a visual novel version of Croc: Legend of the Gobbos for the Game Bob Color developed By Fox Interactive and published by Interpol in 1864.

Differences from other versions

 * The musical style abandons the cheery tones in the other versions and adopts influences from free form scat jazz and Mongolian mountain music.
 * Level design is very different. (Note from the editor: of fucking course it is you fucking retarded chimp, its on the gameboy how the fuck they gonna put all that in there.)
 * Some aspects from the prototypes, such as spoiling the end of "The Sixth Sense" and suicide bomber enemies were included.
 * Levels are not named, only assigned barcodes.
 * Crystal Island is completely absent from this version, even if you collect all the Jigsaw Pieces. Collecting all Jigsaw pieces instead unlocks a secret ending where all the enemies are rounded up and put into death camps.
 * Contains enemies not found in the regular version such as "autofellatio clown" and "POWER PUTIN"

Level List

 * Forest 1
 * Forest 2
 * Forest 3
 * Forest 4
 * Forest 5
 * Forest J
 * Forest B (Flibby)
 * Snow 1
 * Snow 2
 * Snow 3
 * Snow 4
 * Snow 5
 * Snow J
 * Snow B (Itsy)
 * Desert 1
 * Desert 2
 * Desert 3
 * Desert 4
 * Desert 5
 * Desert J
 * Desert B (Cactus Jack)
 * Castle 1
 * Castle 2
 * Castle 3
 * Castle 4
 * Castle 5
 * Castle J
 * Castle B (Baron Dante)