Guardians

On his travels, Croc encounters a variety of enemies. Except for the Bosses, the lesser enemies can only be defeated temporarily and some cannot be attacked altogether.

Ziz Bird
The Ziz Bird started off as a baby green duck, but Baron Dante wanted it as a weapon and transformed him into a yellow-green boss with a yellow star on his stomach. It lives on Forest Island and fights Croc in the level 'Lair of the Feeble'. It resides in a circular clearing in a forest. Its only attack is to sprint after Croc, if it touches Croc it will hurt him (Croc), until it gets tired and stops. Giving Croc a chance to attack. The Ziz must be hit three times in order to be defeated and reverted back to his original baby form.

==== Flibby ====

Flibby is a ladybug transformed by Baron Dante into a gigantic insect creature. He lives on the highest point of Forest Island and appears in the level 'Fight Night with Flibby'. He fights in a boxing ring and is one of the game's trickiest bosses. He has three attacks: a single punch, a ground slam, and barage of rapid arm swings. When Flibby throws a single punch at Croc, He becomes winded. Croc must then use this window of oppurtunity to tail attack Flibby, knocking him over, the stomping on his belly while he is on her back. Croc must do this three times in order to defeat Flibby and revert him back to her original ladybug form.

Rocket Man
Rocket Man is an enchanted snowman living on the Ice Island. Baron Dante attaches a jetpack on him to make him more dangerous. He is the only boss in the game that is not transformed by Dante. He appears in the level 'Rocket Man's Snow Den'. His lair is an icy cave. He has no main attacks except to drop down to the ground. He is arguably one of the easiest bosses in the game. Rocket Man has three lives.

Itsy the Ice Giant
Itsy is four ice giants joined together to form a powerful Ice Giant named Itsy. They were transformed by Baron Dante. They live on Ice Island and appears in the level 'Demon Itsy's Ice Palace'. Their lair is a castle with a frozen lake. When Itsy is hit, they splits into two. When these smaller versions on Itsy are attacked, they also split into two. Itsy's main attack is similar to the Ziz Bird. Itsy refers to himself as "they". The name ITSY came from each Ice Giants' ability. Ice-Controlling, Thunderbolt, Southern Winds and Yellow Snow.

==== Neptuna the Merperson King ====

Neptuna is the merciless king of the merpeople. He is armed with a trident. He lives underwater on Desert Island and appears in the underwater level 'The Deadly Tank of Neptuna'. His lair is a giant fish tank. Neptuna will attack using his trident as a stick and also a spark emitter. Compared to other bosses, he is the most difficult to defeat plus the fact that he can control all sea creatures. He has three lives and is Triton's son.

Cactus Jack
Cactus Jack is a giant, sentient cactus reptilian transformed by Baron Dante by morphing a cactus and a Lizard Demon. He is the largest boss in the game. He lives on Desert Island and appears in the level 'Cactus Jack's Ranch'. He fights in a square shaped base, sealed off with tall walls. His attacks are shooting thorns continuously and spinning around the arena like a dust devil. He has three lives. He is the only normal boss in the game to have an Orchestrated Boss theme

Fosley
Fosley is Baron Dante's court jester who skips around holding a red balloon. He is transformed by Baron Dante into a large being holding three big balloons. He resides in Dante's Castle Island and appears in the level 'Fosley's Freaky Donut'. He fights in the air, flying with his balloons above a central hole in a circular donut structure, with springy platforms. His attack is to throw red, running, living explosives at Croc. Fosley has three lives.

Baron Dante
Baron Dante is the ultimate boss and Croc's archenemy, living in his castle. He appears as a giant frog-like creature with an iron hand, wearing knight clothes with a cape and having a mohawk hairstyle. He rules over his 'Castle Island' and appears in the level 'Baron Dante's Funky Inferno'. He has three attack stages, each with three lives. First, he punches into the ground sending out a shockwave. Then, he charges at Croc. Thirdly, Dante levitates and throws off electric sparks from his iron hand. In total, he has nine lives. Dante returns as a ghost and the secret boss of the fifth island. It is a ghost version of Baron Dante, Dante's 'spirit' of sorts. It appears in the final level 'The Secret Sentinel'. It fights in a crystal cavern with four stable platforms, each containing one Beany Bird gong and four levitating crystal platforms. It cannot be attacked directly. It attacks by throwing an unavoidable energy blast. He has one life which can only be lost if Croc makes all the Beany gongs sound at once. The Background Music for Crystal Sentinel is often mistaken for Baron Dante's Theme, as they have similar Jingles.

Croc 2
==== Soveena ====

Keith's giant pet Kraken who planned to steal all the Ginger Soda in a Sailor Village cargo port. By the time Croc arrives to help, some Sailor Gobbos had managed to lock her out of the port by closing the water lock. But Soveena is determined to get that soda, and in a rage, starts throwing bombs inside the port trying to reduce it to rubble. To get rid of her, Croc must take TNT Barrels, provided by the Sailor Gobbos, and carry them across the water in the port, by hopping on floating boxes and barrels, in order to throw them at Soveena. After every time Croc hits her with TNT, which explodes on contact, she throws a bomb at a floating box or barrel that Croc must use to get to her, rendering the box or barrel untouchable because it is scorched. This forces Croc to use unheated floating objects in order to get close enough to hit Soveena with TNT. After Croc hits Soveena three times with TNT, she gives in and flees off into the harsh, Ginger Sodaless, ocean from which she came.

Cannon Boat Keith
A purple Demon pirate necromancer who always has a parrot companion on his shoulder. He is hired by Baron Dante to get rid of Croc. He has a pirate ship and an army of Skeletons in the sewer under the Sailor Village. When Croc enters the large sewage room with Keith and his ship, a gate comes down to block the entrance and Keith begins firing a cannon. Croc must run up the docks and fire cannons on them back at him. Once Croc shoots him three times, Cannon Boat Keith falls off into the sewage, never to be heard from again. (thats in the top ten worst ways to go)

The Village Masher
The Village Masher is a cybotic Tyrannosaurus, piloted by a Dantini to smash the Caveman Gobbo's village. This monstrocity of Baron Dantes breathes fire at anythiong around it, and in order to defeat it, is by filling a bucket with water and throwing it in it's mouth when opens. When you do it three times, it collapse in short circuit, symbolising that it had been rushed by Baron Dante.

Baron Dante
Jest bossem w inca village .PART 1.Walka z nim toczy się na niebie.Baron Dante

trzyma się góry a croc leci samolotem.Wystrzeliwuje bomby na które trzeba uwarzać.

Potem gdy croc jest jego bliżej strzela kulą ognia dopiero gdy croc będzie blisko mo-

rze strzelić i odebra ć życie.PART 2.Baron Dante po upadku przerzył gdy croc dostanie

się na szczyt góry zaczyna się finałowa walka.By go pokonać profesor gobbo stworzy

teleportel.Aby go stworzyć musi ustawić 5 kolorowych kryształów w kształcie telepo-

rtera.Unikamy kuli ognia i niszczymy Dantinis które porywają gobbo i przeszkadzają

gdy jeden diament zostanie ułożony wtedy Baron Dante dmucha w nas mocno.Kole-

jny diament taksama itd. te ruchy.