Croc: Legend of the Gobbos Prototypes

This page is a list of all pre-release and betas of Croc: Legend of the Gobbos. There are many YouTube videos on the beta games, which are posted onto this page. Many of the levels have bugs and glitches which prevent the player from completing the levels. All of these apart from Mr. Gimmicks prototype he got from an Argonaut employee can still be downloaded and played today (see further down the page for instructions).

Croc Tech Demo
The Croc Tech Demo is a pre-release of Croc: Legend of the Gobbos and was released on November 8th, 1996, and is the earliest release of the Croc series. The tech demo and the final release have many differences, including different sounds, including jumping, running and climbing. The demo does have a few levels similar to some of the retail ones. To complete a level, you need to get ALL Gobbos, and there are three in a level. This is different from the final game, where you can advance without collecting all the Gobbos hidden throughout the level. See the article for more details.

Croc: Legend of the Gobbos - V0.12 Beta
This version was released as a gift in a magazine, but only a few people still own it. This was likely given to a game magazine for reviewing the game, although this isn't certain. The Level Select Menu differs significantly to the final version. See the article for more details.

Playing the Hidden Test Levels
This uses a script file to load secretly hidden testing levels in the final game. It is only available for the PC version. For example, some levels are unable to complete and some have areas never included in the final game. The video shows that if some levels are played, Croc is able to walk on the actual Islands shown in the Level Select Menus. The uploader of the video has said that someone called Andre from the defunct website, Croc Fan Forums, created these levels. The level select will look the same as the final game. To quit a level, press Esc and select Quit. All levels up to Arabian Heights are test levels, although all Desert Island levels have different variations of the ski slide. See the table below for the main structure of the test levels:

Unreleased 'Mr. Gimmick' Beta
This version is even rarer than the 0.12 version, and is assumed that the CD was given to Fox employees to test, and compares significantly to the beta 0.12 version. It is currently owned by Wiki member Mr. Gimmick. There are only a few minor differences - some of the level titles are slightly different, the backgrounds are different in some areas, different enemy and item placement, etc. He is known to collect rare Croc products from ex Argonaut employees, so it is assumed that the copy was only given to other employees to test. It is the known latest version of the game before the final game. It has been mentioned by Mr. Gimmick on other forums that he could upload the iso online, record playthroughs of the game and even make a website about it, but this has not yet happened and was written several years ago. He has only supplied these images, but has not logged on to the Wiki for a while.

This prototype is still being investigated for further differences and more info will be added to this page as it becomes available.

1996 Tech Demo and 1997 v0.16 Beta
Download the chosen .rar file here and extract it with a program such as WinZip, unRar or 7z. Open the .bin file with ePSXe or another PS1 emulator. You will have to search online if you do not have one. Note that you must own a PlayStation or PS2 to legally download it.

Testing Level 'Script Hack'
You can only try this one out with the PC version (seethis link to download). You must then download the zip folder here containing the maps.idx file which contains the testing levels. Backup the original maps.idx in case anything goes wrong, and put the new one in its place which should be at C:\\Program Files\Fox\Croc\gdata. Then run the game and it should work. Remember to use Passwords to unlock all levels, as you can only complete about two of them.