Chase the Choo Choo Train: Difference between revisions
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{{Level infobox
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|image1=NewCTCCT8.png
|type=[[:Category:Normal Levels|Normal]]
|items=1 x [[File:Goldkey.png]]
|enemies=x14 [[Dantini]]s
x3 [[Ghost Freezer]]s
▲|Row 5 info = [[Cossack Village]]
|Row 6 info = [[KaBoom! It's Roger Red Ant]]▼
|Row 7 info = [[Hang Glider Valley]]|Image file = CTCCT3.png}}Chase the Choo Choo Train is the third level in Cossack Village.▼
==Walkthough==▼
Items Required:▼
|next= [[Hang Glider Valley]]
▲
*Blue Gummi
*Clockwork Gobbo
▲==Walkthough==
Despite the tone that the music sets, there's no real rush to complete this stage under any kind of time constraints, so feel free to take the time to explore. Follow the train tracks until they pass over some ice. Jump to the Gummi
Once you reach the edge of the path, with the
Follow the ledge to the right, jumping over the gaps as needed. At some points,
Jump up the columns to collect the crystals. Ahead, wait for the Swinging Logs to move back apart before rushing past them. On the other side, strike the Checkpoint Gong and circle the column, collecting the crystals. Jump across the platform to the other side of the chasm, and stomp open the platform crate. Return to the previous floating platform, then cross the crumbling platforms to the side, where you'll find the VIOLET CRYSTAL and a crystal crate on top of a pair of columns. If you fall to the ice here, you can return to the top of the columns with a triple jump. Return to where you found the Platform Crate and head through the door.
▲Despite the tone that the music sets, there's no real rush to complete this stage under any kind of time constraints, so feel free to take the time to explore. Follow the train tracks until they pass over some ice. Jump to the Gummi point on the right there and use a Blue Gummi to reach the RED CRYSTAL on top of the column. Go back along the tracks a short distance and follow the line of crystals that veers off to the side. Jump as the Dantini fires on you, and tail swipe him on your way back down. Head into the tunnel and eliminate the next two Firing Dantinis in the same way. Jump up the columns to the highest one, then turn left and jump down to new ground there. Eliminate the next Firing Dantini and enter the passageway he was guarding. Watch for the giant crusher, then pass by after it rises again to collect the GREEN CRYSTAL. Jump back to the highest column, then left over the crumbling platform to continue along your original direction.
▲Once you reach the edge of the path, with the Firing Dantini to your right, wait on your side of the chasm until he starts to fire, then jump to the center platform, turn and jump and attack him. Turn around and jump to the crystal crate to smash it open, then back to the middle and continue on your merry way outdoors.
▲Follow the ledge to the right, jumping over the gaps as needed. At some points, boulders will fall down periodically. There will be a string of pebbles, followed by three or four boulders, then a pause during which it is perfectly safe to jump across. Take a right at the end of the path and re-enter the caverns.
Jump up to the
Wait for the
You take off like a rocket. Go straight through the intersection, and follow the path as it turns to the right three times. Try to keep your turns efficient (i.e., don't waver back and forth across the path much) so that you'll be able to reach the Heart at the end of the run.
▲Wait for the swinging logs to pull apart again before passing by them. Note that even when they're closed, you can still be damaged by touching them, so keep at least a little distance away until you can run through. Kill the Firing Dantinis as you come to them, especially the second one before you open the crystal crate. Collect the crystals here carefully, as the surface is slippery. Move onward to the Clockwork Gobbo point in the middle of the path.
Head outside again when you're finished. Follow the path to the right again, waiting where necessary for the falling
Strike the
Ahead, pass the columns, then jump back up them from the lowest one if you need the
Head through the cave to the final room. Immediately run to the
==Crystal Locations==
*Red: Follow the train tracks to the Blue Gummi point on the right, then use that to reach the crystal on the nearby column.
*Green: After passing the tunnel with the
*Violet: After the column with the crystals circling it, smash the platform crate, then go back and take the side platforms.
*Blue: Where you encounter the first
*Yellow: Inside a
==
[[File:Croc 2 (PC) - Cossack Village - Chase the Choo Choo Train|thumb|center|250 px]]
<gallery>▼
==Gallery==
==Trivia==
*The engine on the train is a 0-2-0 tank engine or an American planet type steam locomotive, hauling a coach. These types of engines have two wheels (no leading, two driving wheels, and no trailing wheels) and were used most common on American and pioneer railroads during the 1800s and 1830s until 1928 and were given the name "American" in 1872 to show all the work they did on every railroad in the United States.
{{Croc 2 levels}}
[[Category:Levels]]
[[Category:Levels in Croc 2]]
[[Category:Levels in Cossack Village]]
[[Category:Normal Levels]]
[[Category:Croc 2]]
[[Category:Snow/Ice Levels]]
[[Category:Golden Gobbo Levels]]
[[Category:Cave Levels]]
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