Croc: Legend of the Gobbos: Difference between revisions
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{{Game infobox
|image = [[File:Croc1 gameart.png|250px]]
|developer = [[Argonaut Games PLC]]
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|console = [[Sony PlayStation]], [[Sega Saturn]], [[PC]]
|released = '''PlayStation:'''<br>NA: September 29, 1997<br>EU: October 10, 1997<br>JP: 1998<br>'''Sega Saturn:'''<br>NA: 1997<br>EU: October 10, 1997<br>JP:1998<br>'''Microsoft Windows:'''<br>NA: November 26, 1997<br>EU: 1997
}}
"'''Croc: Legend of the Gobbos'''" ([[Croc! Pau Pau Island]] in Japan) is the first of the Croc video game series. Developed by [[Argonaut Games PLC]] and published by [[Fox Interactive]] in 1997. The game was released for the [[Sony PlayStation]], [[Sega Saturn]], and [[PC]], although the game was originally developed for the PlayStation, so the latter two platforms were ports. In 1999, a sequel to the game was released, ''[[Croc 2]]''. Furthermore, a [[Game Boy Color]] version titled ''[[Croc (Game Boy Color)|Croc]]'' was released in June 2000.
==Plot==
On an island inhabited by small furry creatures called [[Gobbo]]s, [[King Rufus]], their leader, discovers a small black basket abandoned in a lake containing a small, screaming baby crocodile. [[King Rufus]], along with all of the other Gobbos on [[Volcano Island]], raise the crocodile in the ways of the Gobbos. [[Croc]] is a vegetarian who eats mostly peas. After some time on the island, Croc and the Gobbos have established a close relationship until one day the evil [[Baron Dante]] shows up, along with his minion [[Dantinis]]. They kidnapp several [[Gobbo]] creatures including [[King Rufus]] after he straps a backpack to Croc's back and has [[Beany Bird]] take Croc to safety. [[Croc]] is then determined to rescue the Gobbos and [[King Rufus]] from the evil clutches of Baron Dante.
==Gameplay and levels==
There are four accessible islands and one secret island:
*[[Forest Island]]
*[[Ice Island]]
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*[[Castle Island]]
*[[Crystal Island]]
Note that the secret [[Crystal Island|Crystal/Secret Island]] can only be accessed when the player collects all eight [[Jigsaw Piece]]s from the eight [[Secret Levels|secret levels]] in the game.
Each of the four main Islands contain six 'normal levels', in which Croc has to collect six Gobbos and five [[Coloured Crystals]]. The Coloured Crystals open the [[Crystal Door]] at the end of each normal level which contains the sixth and final Gobbo. This is usually the hardest part of the level and often contains a challenge which Croc must complete to get the Gobbo.
Each Island also contains two [[Levels#Guardian Levels|Guardian levels]]; one halfway to completion of the island and the other after all six normal levels are complete. Croc does not collect any Gobbos or Coloured Crystals in these levels, but can gather regular crystals and Hearts (lives) and must defeat the Guardian in the last section of the level. He must defeat the Guardian to progress to the next set of levels.
[[File:NewASTABarea1a.png|thumb|Screenshot of the first level|300px]]
Once Croc has finished three normal levels and the corresponding Guardian level, a [[secret level]] will be be revealed providing he has collected all six Gobbos in each set of three levels. These levels contain normal crystals and Hearts, but not Gobbos. Instead of swiping the [[Beany Bird Gong]] to end the level, Croc must find the [[Jigsaw Piece]] at the end to finish the level.
After both Guardians of an island are defeated, the next island unlocks and Croc must continue through the levels until reaching the eighth Guardian level, [[Baron Dante's Funky Inferno]] in which he must defeat [[Baron Dante]] on the [[Castle Island]]. If all Gobbos, Jigsaw Pieces, and secret levels are complete, Croc assembles all the pieces to create a new secret island known as the [[Crystal Island]]. This island contains only five levels, considerably more difficult than previous levels without Gobbos or Crystal Doors, and each level's theme seems to come from each main island. In the final level [[Secret Sentinel (Level)|Secret Sentinel]], Croc must defeat the [[The Secret Sentinel (Character)|Secret Sentinel]], a crystal version of [[Baron Dante]]. Croc must defeat this Guardian to fully complete the game 100%.
===Controlling Croc===
====
You can use the directional buttons or the analog stick if ANALOG is turned on:
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To push Push Boxes, approach them and push Up on the directional buttons.
====Monkey Bar Mode====
While on [[Monkey Bars]], you can use the directional buttons to move and X to let go.
====Swim Mode====
Pressing X will make Croc swim in breaststroke. Holding it will let him swim in 'croccy-style'.
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== [[Items]] ==
Items are pickups which Croc may collect to help him in the game.
== [[Interactive Elements]] ==
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==[[Enemies of Croc|Enemies]]==
Just like any other platformer game, Croc will come across many enemies which will attempt to stop Croc in his adventure. Some can be defeated for a short time before respawning,
===[[Guardian]]===
[[File:Baron_Dante_square_res.jpg|thumb|left|99px|Baron Dante, the main Guardian of the game.]]
Croc will have to face eight [[Guardian]]s including the main antagonist, [[Baron Dante]], and a ninth Guardian on the secret [[Crystal Island]]. Most of these Guardians were previously harmless creatures before Baron Dante used his magic to transform them. After defeating the Guardian, they usually transform into the creature they were before. There are two on each [[Gobbo Archipelago|island]] and one on the [[Crystal Island|secret island]]. Each Guardian appears on their own level and are usually killed by attacking them when they are at their weakest point three times. Baron Dante is the only Guardian in which Croc must 'defeat' three times, each time Croc must use a different technique to attack. The [[The Secret Sentinel (Character)|Secret Sentinel]] is the only Guardian in which Croc does not and cannot attack physically. The list of Guardian and their levels found in are below:
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
|-
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|-
| colspan="1" rowspan="2" |[[Ice Island]]
|[[Chumly the Rocket Man]]
|[[Chumly's Snow Den]]
|-
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|[[Secret Sentinel (Level)|Secret Sentinel]]
|}
[[File:Screen6.png|thumb|left|150px|Two Dantinis confronting Croc. ]]
Dantinis are the most common enemies in the game and respawn when attacked. They are in league with the main [[:Category:Antagonists|antagonist of]] the game,
==[[Hazard]]s==
These Interactive Elements will hurt Croc in a level, but are not considered enemies. See the article for the full list.
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*Cliff Edges
==
===PlayStation===
* The Sony PSX version is the only one with the full soundtrack.
* The Sony PSX version uses surround sound.
===Windows===
*There are several unused [[List of Croc: Legend of the Gobbos pre-release and unused content|test level]]s left in the game, which can be accessed by tampering with the files.
*The PC port has the strongest lighting engine (if configured correctly).
*The stretch platforms are purple in the Forest and Ice Islands.
*The buttons for the Popping Game have a tiled texture.
*The Gobbo Thief Dantini in the Crystal Door Challenge room for The Tower of Power runs faster than the one in I Snow Him So Well and is also orange.
===Sega Saturn===
*The background on [[Fight Night with Flibby]] has changed to a castle background.
* The Sega Saturn port has the darkest colours.
* The Sega Saturn port has the lowest resolution.
* On some versions of the Sega Saturn port, if the game is not loaded directly (from the CD Player Screen), then polygons will not render.
**A [[Glitch]] involving this can cause [[Croc]] to lose his head.
* Croc is the tallest in the Sega Saturn version and the smallest in the Sony PSX version.
==Reception==
''Croc: Legend of the Gobbos'' received mixed to positive reviews upon release. Aggregating review website [http://en.wikipedia.org/wiki/GameRankings GameRankings] gave the [http://en.wikipedia.org/wiki/PlayStation_%28console%29 PlayStation] version 79.14% the [http://en.wikipedia.org/wiki/Sega_Saturn Sega Saturn] version 76.67%,<span style="line-height:0px;"> </span>the PC version 60.50%<span style="line-height:0px;"> </span>and the [http://en.wikipedia.org/wiki/Game_Boy_Color Game Boy Color] version 54.00%.<span style="line-height:0px;"> </span>Praise went to the game's graphics, unique gameplay and music whilst criticisms went to the game's camera angles and repetition.
''Croc: Legend of the Gobbos'' was a bestseller in the UK for 2 months
*Gamespot - 5.8/10
==Cheats, Hints and Tips==
See the [[Cheats, Hints and Tips]] article for full details.
==Demo==
The demo can still be downloaded [http://download.cnet.com/Croc-Legend-of-the-Gobbos-demo/3000-7564_4-10018602.html here.]
== Trivia ==
*The game was originally meant to be a prototype for a spin off of the Mario series about Yoshi, which is why Croc resembles the character so much.
*This game is believed to have influenced Super Mario 64. Despite this, it was actually criticized for being alike to the game.
==Gallery==
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==References==
<references/>
{{Wikipedia}}
{{Croc series}}
[[Category:Games]]
[[Category:Croc: Legend of the Gobbos]]
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