Croc (Game Boy Color): Difference between revisions
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{{italic title|''Croc'' (Game Boy Color)}}
{{Game infobox
|image1=Croc_Game_Boy_Color_cover.jpg▼
|title=Croc
|publisher=
▲|developer=((Fox Interactive))
|released=2000
|console=[[Game Boy Color]]
}}
'''''Croc
== Plot ==
One fateful day, the [[Gobbos]] discover a baby crocodile floating down the river. They name him [[Croc]], but as they have no idea about crocodile behaviour, they treat him as one of their own.
Unbeknownst to them, the magician [[Baron Dante]] is watching the Gobbos, hating them for their happiness, and scheming to punish them for it. One day, he and his [[Dantini]] followers attack, kidnapping the Gobbos and hypnotizing the other animals in the vicinity into attacking the Gobbos as well. [[King Rufus]] turns to Croc, who puts on his backpack, and takes off on a journey to save his friends.
== Gameplay ==
The game is a sidescroller. It contains several platform levels, vehicle levels, and boss fights. The order of the levels is loosely based off the original game.
==Differences from other versions==
*The music is the very similar, only sounding different due to Gameboy Color limitations.
*Level design is very different.
*Some aspects from the prototypes, such as
*Levels are not named
*[[Crystal Island]] is completely absent from this version, even if you collect all the [[Jigsaw Pieces]]. Collecting all Jigsaw pieces instead unlocks a
*Contains enemies not found in the regular version
*Some enemies/guardians are absent from this console versions.
*King Rufus is known simply as 'The Gobbo King'.
==Level List==
*[[Forest 1]]
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*[[Castle J]]
*[[Castle B]] ([[Baron Dante]])
[[Category:Croc Games]]▼
{{Croc series}}
[[Category:Croc: Legend of the Gobbos (GBC)]]▼
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