Croc (Game Boy Color): Difference between revisions
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== Plot == |
== Plot == |
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One fateful day, the [[Gobbos]] discover a baby crocodile floating down the river. They name him [[Croc]], but as they have no idea about crocodile behaviour, they treat him as one of their own. |
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The plot is largely the same as the [[Croc: Legend of the Gobbos|console version]]. |
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Unbeknownst to them, the magician [[Baron Dante]] is watching the Gobbos, hating them for their happiness, and scheming to punish them for it. One day, he and his [[Dantini]] followers attack, kidnapping the Gobbos and hypnotizing the other animals in the vicinity into attacking the Gobbos as well. [[King Rufus]] turns to Croc, who puts on his backpack, and takes off on a journey to save his friends. |
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== Gameplay == |
== Gameplay == |
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*The music is the very similar, only sounding different due to Gameboy Color limitations. |
*The music is the very similar, only sounding different due to Gameboy Color limitations. |
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*Level design is very different. |
*Level design is very different. |
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*Some aspects from the prototypes, such as Bonus letters have been kept in. |
*Some aspects from the [[prototypes]], such as Bonus letters have been kept in. |
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*Levels are not named |
*Levels are not named. |
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*[[Crystal Island]] is completely absent from this version, even if you collect all the [[Jigsaw Pieces]]. Collecting all Jigsaw pieces instead unlocks a minigame mode in which the player can freely play the bonus minigames which appear at the end of each level. |
*[[Crystal Island]] is completely absent from this version, even if you collect all the [[Jigsaw Pieces]]. Collecting all Jigsaw pieces instead unlocks a minigame mode in which the player can freely play the bonus minigames which appear at the end of each level. |
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*Contains enemies not found in the regular version |
*Contains enemies not found in the regular version. |
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*Some enemies/guardians are absent from this console versions. |
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*King Rufus is known simply as 'The Gobbo King'. |
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==Level List== |
==Level List== |
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*[[Forest 1]] |
*[[Forest 1]] |