Croc 2: Difference between revisions

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|developer=[[Argonaut Games PLC]]
|followed_by=
|preceded_by = [[Croc: Legend of the Gobbos]]}}'''Croc 2''' (working title, '''Croc 2: Kingdom of the Gobbos'''), released in 1999, is the sequel to [[Croc: Legend of the Gobbos]]. Developed It was developed by [[Argonaut Games PLC]] between 1998 and 1999, and published by [[Fox Interactive]]. Croc 2 was released on Game Boy Color, Windows and Sony PlayStation. Sega Saturn and Sega Dreamcast releases were planned, but both were canceledPC. TheA plotGameboy revolves around Croc searching forColor hisversion missingcalled [[Croc's Family|parents]],2 and(Game savingBoy the [[ProfessorColor)|Croc Gobbo2]] fromwas [[Baronreleased Dante]]. The original [[soundtrack]] features the guitarist, Simon Gosling. The game, though not as memorable as the first game for some, is considered to be a great and upbeat soundtrack, charming characters, and amazingin environments2001.
 
==Storyline==
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==[[Levels]]==
 
'''To see all levels visit [http://croc.wikia.com/wiki/Level#Croc_2_Levels here].'''
 
There are four types of levels in Croc 2. The [[Mainland]] consists of four Villages. In each Village, there are five normal levels, two Guardian levels and one Golden Gobbo level. In each normal level, there are five [[Coloured Crystals]], and one [[Golden Gobbo]]. By obtaining these, the [[Door#Golden Gobbo Door|Golden Gobbo Door]] opens, allowing Croc to get to the Jigsaw Pieces hidden throughout the game. When any three normal levels are complete, the first Guardian level is unlocked. When all normal levels are complete, the final Guardian level is unlocked.
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{{Gallery}}
 
== Trivia ==
* First issue copies of Croc: Legend of the Gobbos read on the back of the manual: "Croc II coming Christmas 1998."
* Sega Saturn and Sega Dreamcast versions were planned, but were ultimately scrapped due to the consoles not selling very well.
{{Wikipedia|Croc 2}}
[[Category:Croc Games]]
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