Croc 2: Difference between revisions

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Croc lands in the village of Oki-Doki (known as [[Sailor Village]]) and is greeted by a Gobbo counting crates, who gives him a [[Swap Meet Pete Loyalty Card]]. From this point, Croc meets [[Swap Meet Pete]] and completes every level the village had to offer. After doing so, Baron Dante learns of Croc's presence and sends [[Cannon Boat Keith (Character)|Cannon Boat Keith]] to dispatch him, where he fails. Swap Mete Pete was then able to send Croc to [[Cossack Village]], followed by [[Caveman Village]] and [[Inca Village]].
 
In the Inca Village, Croc fights Baron Dante for the first time in a plane and succeeds. After finishing every level in the village, Croc then goes to fight Baron Dante again. In [[Dante's Final Fight]], Croc meets Professor Gobbo, who then tells him to fend off Baron Dante and his minions while he creates a portal to send Baron Dante back to the [[N'th Dimension]]. Through Croc's perseverance and Professor Gobbo's intelligence, the duo were able to defeat Baron Dante and send him back to his world.
 
In the end, Professor Gobbo takes Croc for a ride in his plane where they then land on [[Crocodile Island]] and find Croc's family. Swap Meet Pete and some Gobbos celebrate their victory and the completion of Croc's quest, but Swap Meet Pete believed Baron Dante will soon be back. The credits roll, and it is then found that after his defeat, Baron Dante stole three eggs from Croc's family, and so Croc followed him to his world to retrieve them, where he was successful.
 
After his journeyquest was completed, Croc temporarily separated from his family again and returned to the Mainland.
 
==Gameplay==
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Movement:  -with Left Analog Stick: Allows for 360 degree movement at variable speeds,
depending on how far you push the stick.  A very light push or twitch will turn you in that direction
while staying on the spot.  I recommend sticking primarily to this method of movement.
light push or twitch will turn you in that direction
while staying on the spot.  I recommend sticking
primarily to this method of movement.
 
-with D-pad: Up moves Croc forward, Left/Right turns Croc in that direction,
Down turns Croc in the opposite direction.  Due to the speed of movement in this game compared to the first Croc, this method is
movement in this game compared to the first Croc, this method is
more difficult to control, but it has its uses.
 
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* First issue copies of Croc: Legend of the Gobbos read on the back of the manual: "Croc II coming Christmas 1998."
* Sega Saturn and Sega Dreamcast versions were planned, but were ultimately scrapped due to the consoles not selling very well.
** The Dreamcast version was supposed to be the definitive version of the game; adding things such as minigames and an entire new village, but was scrapped early in development.
*Some magazines used stock art of Croc swimming underwater for promotional use. However, not only is this stock art intended for the first game, it is misleading as Croc never swims underwater in Croc 2 (although he could [[Croc 2 Beta Releases|at one stage]]).
**In addition to this, these magazines show a slightly earlier logo, where the green and yellow colours have been flipped.
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