Croc 2 Prototypes: Difference between revisions

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This page is a list of all pre-release and betasprototypes of [[Croc 2]].
 
==Dumped Prototypes==
'''!!IMPORTANT!!''' If you have a prototype of Croc 2 (or Croc: Legend of the Gobbos) that is undumped, please consider extracting it's ISO using imgburn and putting it on a google drive or submitting it to [https://hiddenpalace.org/Contribute Hidden Palace]. Since Argonaut games is defunct, you will not be penalized for making it available.
These prototypes have been preserved and released to the general public.
 
=== [[Croc 2 Sega- DreamcastApril Version30 1999 Prototype]] ===
([https://hiddenpalace.org/Croc_2_(Apr_30,_1999_prototype) Link])
The Dreamcast version of Croc 2 was intended for release after the Playstation and PC versions, and was to add minigames, a new village with presumably two more normal levels (as per "forty-two levels to play in total"). It is unknown if a prototype exists, but Jez San mentioned the port was "canned" implying development didn't get very far, if at all. It was officially cancelled in Autumn 2000. All according to the Official Sega Dreamcast Magazine.
 
Released by Hidden Palace as part of Project Deluge. A later prototype with mostly text differences.
=== Windows 98 version ===
The Windows 98 version of Croc 2 was meant to be a bridge between the Playstation and the Dreamcast version, containing many changes which may have been present in the Dreamcast version. As such, the prototype pictures of the Dreamcast version may have been pictures from the PC version. Besides having controller mapping, graphical settings and audio settings, the PC version had:
# A high quality and less blocky [[Croc]] model. Also applies to [[Croc's Family|Croc's family]].
#* Unfortunately in the PC version, Croc's mother lacks her eyelashes probably due to her spherical eyes. Her dialogue icon still shows she has eyelashes however.
# Takes the Playstation textures and smooths them.
# Dimmer and less colorful lighting.
# Changes the sign in Sailor Village to say "goodbye" instead of "Welcmoe to Oki-Doki."
# Unfortunately removes a song in Rescue the Ice-trapped Gobbos level. The song (popularly called "Save the Ice Trapped Gobbos 2") It was cut presumably to save space on the disc, as the size limit of the PC version was nearly met.
# Unfortunately removes the back number stamp on Croc's kart.
# Replaces the lower quality blue Swap Meet Pete Card in exchange for a higher quality Purple card.
 
=== [[Croc 2 June 13 1999 Prototype]] ===
=== Minigames ===
([https://hiddenpalace.org/Croc_2_(Jun_13,_1999_prototype) Link])
The only thing known about the minigames is that there was more than one to be available.
 
Released by Hidden Palace as part of Project Deluge. A very late prototype released 17 days before final.
=== Cowboy Village ===
Cowboy Village was probably meant to be the new village in the Dreamcast port. It was meant to be inhabited by the Cowboy Gobbos shown in promotional images. It would have two levels
 
==Undumped Prototypes==
=== Cowboy Gobbo ===
These prototypes are known to have existed at some point, but currently have not been made available to the general public.
Seen only once in promotional art for Croc 2. He was meant for the cowboy village.
 
=== Croc 2 - Pre-July 1998 ===
== Cut Levels ==
This prototype was showcased at E3 in May of 1998, making this the earliest known release.
The game files indicate three levels were cut from the game.
 
The title shows as '''''Croc II''''', and is the only known version of the game to do so. The playable level featured is a very early version of [[Croc Vs. Dantini Boat Race]], where Croc instead rides on a raft through the level. Early monkey and ape enemies are present throughout.
===<nowiki/>===
 
[[Category:Croc Games]]
=== Croc 2 - July 1998 ===
Currently owned by lead Croc designer Nic Cusworth<ref>https://twitter.com/niccusworth/status/1241774011912204290/photo/1</ref>. No details about the prototype are known as of now.
 
=== Croc 2 - April 28 1999 ===
Currently owned by lead Croc designer Nic Cusworth<ref>https://twitter.com/niccusworth/status/1241774011912204290/photo/1</ref>. No details about the prototype are known as of now.
 
==Unknown Status==
These prototypes are believed to exist, but there is no solid proof.
 
=== Croc 2 Sega Dreamcast Version ===
The Dreamcast version of Croc 2 was intended for release after the Playstation and PC versions, and was to add minigames, and a new village with presumably two more normal levels (as per "forty-two levels to play in total"). It is unknown if a prototype exists, but Jez San mentioned the port was "canned" implying development didn't get very far, if at all. It was officially cancelled in Autumn 2000. All, according to the Official Sega Dreamcast Magazine.
 
However, in posts made on Twitter by those working on the games, it was mostly just in talks. It confirms that the [[Cowboy Gobbo]]s and by extension the [[Cowboy Village]] would have been present in this version, alongside a loop the loop minecart stage. Although a full prototype is unlikely to have existed, the posts suggests that level prototypes may have existed at some point. <ref>https://twitter.com/mattgodbolt/status/1389938236861075467</ref>
 
===Croc 2 Sega Saturn Version===
The back of the Sega Saturn manual touted a release for ''Croc II'' in Christmas 1998.<ref>https://archive.org/details/Croc_Legend_Of_The_Gobbos_1997_U</ref> However, a Sega Saturn release never saw the light of day. It's unknown if any development was ever made.
 
== CutSee Levelsalso ==
* [[Croc 2/Unused Content]]
* [[Croc 2 Demos]]
 
==References==
<references />
 
[[Category:Croc Games]]
[[Category:Scrapped Elements]]
[[Category:Main Articles]]
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