Croc 2 Prototypes: Difference between revisions

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This page is a list of all pre-release and prototypes of [[Croc 2]].
 
==Dumped Prototypes==
<br />
These prototypes have been preserved and released to the general public.
 
=== [[Croc 2 - Pre-JulyApril 30 19981999 BetaPrototype]] ===
([https://hiddenpalace.org/Croc_2_(Apr_30,_1999_prototype) Link])
This prototype was showcased at E3 in May of 1998, making this the earliest beta release.
 
Released by Hidden Palace as part of Project Deluge.<ref>https://hiddenpalace.org/Croc_2_(Apr_30,_1999_prototype)</ref> A later prototype with mostly text differences.
The title shows as '''''Croc II''''', and is the only known version of the game to do so. The playable level featured is a very early version of [[Croc Vs. Dantini Boat Race]], where Croc instead rides on a raft through the level. Early monkey and ape enemies are present throughout.
 
=== [[Croc 2 -June July13 19981999 BetaPrototype]] ===
([https://hiddenpalace.org/Croc_2_(Jun_13,_1999_prototype) Link])
Currently owned by lead Croc designer Nic Cusworth<ref>https://twitter.com/niccusworth/status/1241774011912204290/photo/1</ref>. No details about the prototype are known as of now.
 
Released by Hidden Palace as part of Project Deluge.<ref>https://hiddenpalace.org/Croc_2_(Jun_13,_1999_prototype)</ref> A very late prototype released 17 days before final.
== Croc 2 - April 28 1999 Beta ==
Currently owned by lead Croc designer Nic Cusworth<ref>https://twitter.com/niccusworth/status/1241774011912204290/photo/1</ref>. No details about the prototype are known as of now.
 
==Undumped Prototypes==
== Croc 2 - April 30 1999 ==
These prototypes are known to have existed at some point, but currently have not been made available to the general public.
Released by Hidden Palace as part of Project Deluge.<ref>https://hiddenpalace.org/Croc_2_(Apr_30,_1999_prototype)</ref> A later prototype with mostly text differences.
 
=== Croc 2 June- 13Pre-July 19991998 ===
This prototype was showcased at E3 in May of 1998, making this the earliest betaknown release.
Released by Hidden Palace as part of Project Deluge.<ref>https://hiddenpalace.org/Croc_2_(Jun_13,_1999_prototype)</ref> A very late prototype released 17 days before final.
 
The title shows as '''''Croc II''''', and is the only known version of the game to do so. The playable level featured is a very early version of [[Croc Vs. Dantini Boat Race]], where Croc instead rides on a raft through the level. Early monkey and ape enemies are present throughout.
== Croc 2 Sega Dreamcast Version ==
The Dreamcast version of Croc 2 was intended for release after the Playstation and PC versions, and was to add minigames, and a new village with presumably two more normal levels (as per "forty-two levels to play in total"). It is unknown if a prototype exists, but Jez San mentioned the port was "canned" implying development didn't get very far, if at all. It was officially cancelled in Autumn 2000. All according to the Official Sega Dreamcast Magazine.
 
=== PCCroc Version2 - July 1998 ===
Currently owned by lead Croc designer Nic Cusworth<ref>https://twitter.com/niccusworth/status/1241774011912204290/photo/1</ref>. No details about the prototype are known as of now.
The Windows 98 version of Croc 2 was meant to be a bridge between the Playstation and the Dreamcast version, containing many changes which may have been present in the Dreamcast version. As such, the prototype pictures of the Dreamcast version may have been pictures from the PC version. Besides having controller mapping, graphical settings and audio settings, [[Croc 2 Version Differences|click here to see the changes.]]
 
=== MinigamesCroc 2 - April 28 1999 ===
Currently owned by lead Croc designer Nic Cusworth<ref>https://twitter.com/niccusworth/status/1241774011912204290/photo/1</ref>. No details about the prototype are known as of now.
The only thing known about the minigames is that there was more than one to be available.
 
==Unknown Status==
=== Cowboy Village ===
These prototypes are believed to exist, but there is no solid proof.
Cowboy Village was probably meant to be the new village in the Dreamcast port. It was meant to be inhabited by the Cowboy Gobbos shown in promotional images. It would have two levels
 
=== CowboyCroc Gobbo2 Sega Dreamcast Version ===
The Dreamcast version of Croc 2 was intended for release after the Playstation and PC versions, and was to add minigames, and a new village with presumably two more normal levels (as per "forty-two levels to play in total"). It is unknown if a prototype exists, but Jez San mentioned the port was "canned" implying development didn't get very far, if at all. It was officially cancelled in Autumn 2000. All, according to the Official Sega Dreamcast Magazine.
Seen only once in promotional art for Croc 2. He was meant for the cowboy village.
 
However, in posts made on Twitter by those working on the games, it was mostly just in talks. It confirms that the [[Cowboy Gobbo]]s and by extension the [[Cowboy Village]] would have been present in this version, alongside a loop the loop minecart stage. Although a full prototype is unlikely to have existed, the posts suggests that level prototypes may have existed at some point. <ref>https://twitter.com/mattgodbolt/status/1389938236861075467</ref>
=== Cut Levels ===
 
The game files indicate three levels were cut from the game.
== =Croc 2 Sega DreamcastSaturn Version ===
The back of the Sega Saturn manual touted a release for ''Croc II'' in Christmas 1998.<ref>https://archive.org/details/Croc_Legend_Of_The_Gobbos_1997_U</ref> However, a Sega Saturn release never saw the light of day. It's unknown if any development was ever made.
 
== See also ==
* [[Croc 2/Unused Content]]
* [[Croc 2 Demos]]
 
==References==
<references />
 
[[Category:Croc Games]]
[[Category:Scrapped Elements]]
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