Croc 2 Prototypes: Difference between revisions

From the Croc Wiki, the Croc encyclopedia
Jump to navigationJump to search
Content added Content deleted
No edit summary
No edit summary
Line 4: Line 4:


== Croc 2 Sega Dreamcast Version ==
== Croc 2 Sega Dreamcast Version ==
The Dreamcast version of Croc 2 was intended for release after the Playstation and PC versions, and was to add minigames, a new village with presumably two more normal levels (as per "forty-two levels to play in total"). It is unknown if a prototype exists, but Jez San mentioned the port was "canned" implying development didn't get very far, if at all. It was officially cancelled in Autumn 2000.
The Dreamcast version of Croc 2 was intended for release after the Playstation and PC versions, and was to add minigames, a new village with presumably two more normal levels (as per "forty-two levels to play in total"). It is unknown if a prototype exists, but Jez San mentioned the port was "canned" implying development didn't get very far, if at all. It was officially cancelled in Autumn 2000. All according to the Official Sega Dreamcast Magazine.


=== Windows 98 version ===
=== Windows 98 version ===
The Windows 98 version of Croc 2 was meant to be a bridge between the Playstation and the Dreamcast version, containing many changes which were to be present in the Dreamcast version. As such, the prototype pictures of the Dreamcast version may have been pictures from the PC version. Besides having controller mapping, graphical settings and audio settings, the PC version had:
The Windows 98 version of Croc 2 was meant to be a bridge between the Playstation and the Dreamcast version, containing many changes which were to be present in the Dreamcast version. As such, the prototype pictures of the Dreamcast version may have been pictures from the PC version. Besides having controller mapping, graphical settings and audio settings, the PC version had:
# Higher quality and less blocky Croc model
# A high quality and less blocky [[Croc]] model.
# Higher quality textures
# Higher quality textures.
# Various corrections such as reversing the welcome sign in Oki-Doki and the removal of the back number stamp of Croc's kart.
# Various corrections such as reversing the welcome sign in Oki-Doki and the removal of the back number stamp on Croc's kart.
# Removes a beta song in Rescue the Ice-trapped Gobbos level. The song (popularly called Save the Ice Trapped Gobbos 3) was one of many beta songs for both main Croc games and was placed in the game either mistakenly or on purpose to not waste a song. It was cut presumably to save space on the disc, as the size limit of the PC version was nearly met.
# Removes a beta song in Rescue the Ice-trapped Gobbos level. The song (popularly called Save the Ice Trapped Gobbos 2) was one of the many beta songs cut from both main Croc games and was placed in the game either mistakenly or on purpose to not waste a song. It was cut presumably to save space on the disc, as the size limit of the PC version was nearly met.
# Replaces the lower quality blue Swap Meet Pete Card in exchange for a higher quality Purple card.
# Replaces the lower quality blue Swap Meet Pete Card in exchange for a higher quality Purple card.