Croc Tech Demo: Difference between revisions

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==GameShark Hacks==
There are several testing levels in the Tech Demo which can only be accessed using GameShark ([http://coolrom.com/roms/psx/39257/GameShark_Version_4.0_%28Unl%29.php download here]). GameShark is a program or disk which can modify elements of the game to change certain aspects, such as infinite lives, invincibility etc. In this section lists codes which activate certain hidden levels. All codes below start with 80056CA8 00??, where the ?? can be anything (0-9 or A-F). The table below shows some description of which code does what:
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;"
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! scope="col"|?? Combination
! scope="col"|Description
! scope="col"|Image
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|00 - Default Blank Map
|A piece of land with Brown Bricks. In some of the area, Croc can walk on air. He has infinite lives.
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|01 - Default Blank Map
|A forest area, with removed walls and floors. Croc can fall of the area and land on solid thin air. When he approaches land above him, he 'jumps' onto it. It contains rocks (removed), Push Boxes, a Gobbo, pieces of log, non-interactive Well and non-interactive cave exits.
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|02 - Default Blank Map
|An arena not seen anywhere else in the history of the game, containing 8 crysals and a hole in the middle, causing Croc to die slowly falling down differently to normal death. The HUD shows various letters and numbers, the left side showing the Crystal count (EE?C) and Life count (BD?). The EEDC is the crystal count, as the second E changes to F, G, H etc. when crystals are collected. The Life count will show BDH, then BDG and BDF etc,, going backwards when a life is lost.
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|03 - Water Test Map
|Just an underwater area.
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|04 - Flibby Test
|A test of Flibby, with a textured floor and no walls.
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|05
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|06
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|07
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|08
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|09
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|0A
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|0B
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|0C
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|0D
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|0E
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|0F
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