Croc Tech Demo: Difference between revisions

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The Croc Tech Demo is a pre-release of [[Croc: Legend of the Gobbos]] and was released on 8th November 1996 and is the earliest release of the Croc series. The tech demo and the final release have many differences, including  different sounds, including jumping, running and climbing. The demo does have a few levels similar to some of the retail ones. To complete a level, you need to get ALL Gobbos, and there are 3 in a level. This is different from the final game, where you can advance without collecting all the Gobbos hidden throughout the level. See the table below for the main differences:
The Croc Tech Demo is a pre-release of [[Croc: Legend of the Gobbos]] and was released on November 8th, 1996 and is the earliest release of the Croc series. The tech demo and the final release have many differences, including different sounds, including jumping, running and climbing. The demo does have a few levels similar to some of the retail ones. To complete a level, you need to get ALL Gobbos, and there are three in a level. This is different from the final game, where you can advance without collecting all the Gobbos hidden throughout the level. See the table below for the main differences:
===Differences===
===Differences===
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|-
|-
|Introduction
|Introduction
|Aftter waiting about a minute, a book-style introduction shows how Croc learns to move, fight, swim etc.
|After waiting about a minute, a book-style introduction shows how Croc learns to move, fight, swim etc.
|Plays automatically, much more detailed and graphical.
|Plays automatically, much more detailed and graphical.
|-
|-
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Level layouts are similar to final game.
Level layouts are similar to final game.
|Forest Island - And so the Adventure Begins, can change levels upon completion
|Forest Island - And so the Adventure Begins, can change levels upon completion.
|-
|-
|Saving and Loading
|Saving and Loading
|None.
|None.
|Can save in Level Select Mode. Can Load on Main Menu
|Can save in Level Select Mode. Can Load on Main Menu.
|-
|-
|When Croc loses all lives....
|When Croc loses all lives....
|Must start the game from the first level.
|Must start the game from the first level.
|Can choose to replay the level with 2 Lives or quit to the Main Menu.
|Can choose to replay the level with two Lives or quit to the Main Menu.
|-
|-
|Sound and Music
|Sound and Music
|
|
None, apart from sound affects during gameplay. Sound affects without music. Whoosh sound is heard when jumping. When stomping, he always says "Woo-ho!"
None, apart from sound affects during gameplay. Sound affects without music. A "Whoosh" sound is heard when jumping. When stomping, Croc always says "Woo-ho!"


When approaching a Gobbo, he will say "Hey!". When rescued, he says "Hooray".
When approaching a Gobbo, he will say "Hey!". When rescued, he says "Hooray".
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|Few.
|Few.
|-
|-
|Bonus Areas/secrets
|Bonus Areas/Secrets
|None.
|None.
|Bonus Areas, Mini-Games, Crystal Door Challenges etc.
|Bonus Areas, Mini-Games, Crystal Door Challenges, etc.
|-
|-
|Guardian/Boss Levels
|Guardian/Boss Levels
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Croc jumps like a leap and moves forward slightly.
Croc jumps like a leap and moves forward slightly.


Monkey Bars - must hold X the whole time to avoid letting go. Also takes longer to climb.
Monkey Bars - Must hold X the whole time to avoid letting go. Also takes longer to climb.


Running on surfaces are slightly slidy, like on ice in the final version. When stopping, will do a slight skid.
Running on surfaces are slightly slippery, like on ice in the final version. When stopping, will do a slight skid.


Camera - Not very auto-adjustable. No buttons for it.
Camera - Not very auto-adjustable. No buttons for it.
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Triangle - Flip 180 degrees, like O in final game. L2 and R2 buttons have no function.
Triangle - Flip 180 degrees, like O in final game. L2 and R2 buttons have no function.
|
|
Monkey Bars - no need to hold X, faster climb.
Monkey Bars - No need to hold X, faster climb.


No sliding, apart from on ice.
No sliding, apart from on ice.


Camera usually adjusts correctly. L2, R2 and Triangle adjusts.
Camera usually adjusts correctly. L2, R2, and Triangle adjusts.
|-
|-
|HUD
|HUD
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Doors - Few in number, replaced by simple cave entrances. Final level ending door at the end, requiring all three Gobbos to be saved.
Doors - Few in number, replaced by simple cave entrances. Final level ending door at the end, requiring all three Gobbos to be saved.


Buttons - some unlock (and remove) cages without a key.
Buttons - Some unlock (and remove) Cages without a Silver Key.


Boxes - Smash Boxes are larger, grey with no ? on them. Crystals are spread out when opened. Push Boxes are brown and stripy. Pushing them are slower.
Boxes - Smash Boxes are larger, grey, and with no ? on them. Crystals are spread out when opened. Push Boxes are brown and stripy. Pushing them takes longer.


No coloured crystals, and therefore no Crystal Door.
No Coloured Crystals, and therefore no Crystal Doors.


When hurt, Croc flashes for approx. 5 seconds. Crystals do not dissapear, making it possible to stay in a deadly pit for as long as he wants.
When hurt, Croc flashes for approximately five seconds. Crystals do not disappear, making it possible to stay in a deadly pit for as long as he wants.


Wells look more like tree stumps. Does not have corks on.
Wells look more like tree stumps. Does not have corks on.


Contains bricks like the Red/Grey Bricks in final game.
Contains Bricks like the Red/Grey Bricks in final game.


Lives appear as coloured bags.
Lives appear as coloured bags.
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Platforms usually move faster. Breaking ones animate similar to in Croc 2.
Platforms usually move faster. Breaking ones animate similar to in Croc 2.
|
|
Doors - open when approached.
Doors - Open when approached.


Buttons - usually for platforms.
Buttons - Usually for platforms.


Boxes - Smash Boxes are different per level, with ? and can get all crystals in one smash. Push Boxes are brownish with white arrows painted on them.
Boxes - Smash Boxes are different per level, with ?, and can get all crystals in one smash. Push Boxes are brownish with white arrows painted on them.


Coloured Crystals - 5 in each level, used to unlock the Crystal Door.
Coloured Crystals - 5 in each level, used to unlock the Crystal Door.


When hurt by enemy or hazard, will flash for approx. 3 seconds. Crystals dissapear after approx. 5 seconds. 2 touches on pits w/without crystals means losing a life.
When hurt by enemy or hazard, will flash for approx. 3 seconds. Crystals disappear after approximately five seconds. Two touches on Pits w/without crystals means losing a life.
|-
|-
|Animations in gameplay
|Animations in gameplay
|
|
Crystals not animated but will float slightly.
Crystals not animated, but will float slightly.


Longer animation when climbing up from hanging on a ledge.
Longer animation when climbing up from hanging on a ledge.
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|-
|-
|Ending levels/Beany Gongs
|Ending levels/Beany Gongs
|No gongs, but has a final door at the end, requiring all three Gobbos to be saved. Will show a Crystal count screen upon completion.
|No Beany Gongs, but has a final door at the end, requiring all three Gobbos to be saved. Will show a Crystal Count Screen upon completion.
|Beany Gong at the end, usually two, including one through Crystal Door.
|Beany Gong at the end, usually two, including one through the Crystal Door.
|-
|-
|Enemies
|Enemies
|
|
No Dantinis. Red creature similar to Firepoppers without fireballs. (See below).
No Dantinis. Red creature similar to Firepoppers without Fireballs. (See below).
|Many: Dantinis, Guardians etc.
|Many: Dantinis, Guardians, etc.
|}
|}
===Levels===
===Levels===
There are only four levels in the game. The levels are modeled with the Final version, so Nice and Easy is And so the Adventure Begins etc.
There are only four levels in the game. The levels are modeled with the final version, so Nice and Easy is And so the Adventure Begins, etc.
====[[Nice and Easy]]====
====[[Nice and Easy]]====
*Crystals''': '''73
*Crystals''': '''73
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*Enemies: 2x Dragonfly. 1x Popper
*Enemies: 2x Dragonfly. 1x Popper
====[[Dangerous Sports]]====
====[[Dangerous Sports]]====
Also contains a piece of Monkey Bars which acts as a Balloon, but Croc cannot follow it. If Croc has crystals, he can bounce in the lava to the other side.
Also contains a set of Monkey Bars which acts as a Balloon, but Croc cannot follow it. If Croc has crystals, he can bounce in the Lava to the other side.
*Crystals:
*Crystals:
*Enemies: None.
*Enemies: None.
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|}
|}
==GameShark Hacks==
==GameShark Hacks==
There are several testing levels in the Tech Demo which can only be accessed using GameShark ([http://coolrom.com/roms/psx/39257/GameShark_Version_4.0_%28Unl%29.php download here]). GameShark is a program or disk which can modify elements of the game to change certain aspects, such as infinite lives, invincibility etc. In this section lists codes which activate certain hidden levels. All codes below start with 80056CA8 00??, where the ?? can be anything (0-9 or A-F). The table below shows some description of which code does what.
There are several testing levels in the Tech Demo which can only be accessed using GameShark ([http://coolrom.com/roms/psx/39257/GameShark_Version_4.0_%28Unl%29.php download here]). GameShark is a program or disk which can modify elements of the game to change certain aspects, such as infinite lives, invincibility, etc. In this section lists codes which activate certain hidden levels. All codes below start with 80056CA8 00??, where the ?? can be anything (0-9 or A-F). The table below shows some description of which code does what.


The HUD shows various letters and numbers, the left side showing the Crystal count (EE?C) and Life count (BD?). The EEDC is the crystal count, as the second E changes to F, G, H etc. when crystals are collected. The Life count will show BDH, then BDG and BDF etc,, going backwards when a life is lost.
The HUD shows various letters and numbers, the left side showing the Crystal count (EE?C) and Life count (BD?). The EEDC is the crystal count, as the second E changes to F, G, H etc. when crystals are collected. The Life count will show BDH, then BDG and BDF etc, going backwards when a life is lost.
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;"
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|-
|-
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|-
|-
|01 - Default Blank Map
|01 - Default Blank Map
|A forest area, with some removed walls and floors. Croc can fall of the area and land on solid thin air. When he approaches land above him, he 'jumps' onto it. It contains rocks (removed), Push Boxes, a Gobbo, pieces of log, non-interactive Well and non-interactive cave exits.
|A forest area, with some removed walls and floors. Croc can fall of the area and land on solid thin air. When he approaches land above him, he 'jumps' onto it. It contains rocks (removed), Push Boxes, a Gobbo, pieces of log, non-interactive Well, and non-interactive cave exits.
|[[File:01.png|thumb]]
|[[File:01.png|thumb]]
|-
|-
|02 - Default Blank Map
|02 - Default Blank Map
|An arena not seen anywhere else in the history of the game, containing 8 crysals and a hole in the middle, causing Croc to die slowly falling down differently to normal death.
|An arena not seen anywhere else in the history of the game, containing 8 crystals and a hole in the middle, causing Croc to die slowly falling down differently to normal death.
|[[File:02.png|thumb]]
|[[File:02.png|thumb]]
|-
|-
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|-
|-
|04 - Flibby Test
|04 - Flibby Test
|A test of Flibby, with a textured floor and no walls. Upon defeating Flibby, she will flash and 2 crystals will appear. 10 seconds later, the Features screen shows.
|A test of Flibby, with a textured floor and no walls. Upon defeating Flibby, he will flash and two crystals will appear. Ten seconds later, the Features screen shows.
|[[File:04.png|thumb]]
|[[File:04.png|thumb]]
|-
|-
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|-
|-
|06 - Default Blank Map
|06 - Default Blank Map
|Similar to 01, except there is a large platform, rocks and a Beany Bird which is seen flying around. Outside the arena are two Red Poppers which jump and swap places. Croc cannot interact with them, as they are under the land above which causes Croc to 'jump' on it.
|Similar to 01, except there is a large platform, rocks, and a Beany Bird which is seen flying around. Outside the arena are two Red Poppers which jump and swap places. Croc cannot interact with them, as they are under the land above which causes Croc to 'jump' on it.
|[[File:06.png|thumb]]
|[[File:06.png|thumb]]
|-
|-
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|-
|-
|08
|08
|Black area.
|
|[[File:08.png|thumb]]
|[[File:08.png|thumb]]
|-
|-
|09 - Demo Level
|09 - Demo Level
|A forest area with Platforms, a Gobbo, lava, push Box, Red Popper and Smash Box.
|A forest area with platforms, a Gobbo, Lava, a Push Box, a Red Popper, and a Smash Box.
|[[File:09.png|thumb]]
|[[File:09.png|thumb]]
|-
|-
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|-
|-
|0E - Multiple Choice
|0E - Multiple Choice
|A cave with three exits and a Gobbo Door. The left exit contains a cave with Smash Boxes, a Red Popper, Push Box, Beany (who flies in a cricle for approx. 5 seconds), Red Bag of Life, button and a Gobbo. The second contains several cracked platforms over Lava and a Gobbo. The third contains Monkey bars, cracked platforms, Smash Box, Button and a Gobbo in a Cage. Completing the level brings up the same level on the Map Screen.
|A cave with three exits and a Gobbo Door. The left exit contains a cave with Smash Boxes, a Red Popper, Push Box, Beany (who flies in a circle for approximately five seconds), Red Bag of Life, Button, and a Gobbo. The second contains several cracked platforms over Lava and a Gobbo. The third contains Monkey Bars, cracked platforms, a Smash Box, Button, and a Gobbo in a Cage. Completing the level brings up the same level on the Map Screen.
|[[File:Multiplechoise.png|thumb]]
|[[File:Multiplechoise.png|thumb]]
|-
|-
|0F - All Together Now
|0F - All Together Now
|
|
A large forest area with Lava, a Red Popper, Gobbo in a Cage,
A large forest area with Lava, a Red Popper, and a Gobbo in a Cage.


The first exit is a cave which contains a Smash Box in the air. pits of Lava, Smash Boxes and 2 Red Poppers, leading to a second area outside, with Red Poppers, etc. One cave contains a Directional Platform.
The first exit is a cave which contains a Smash Box in the air, Pits of Lava, Smash Boxes, and two Red Poppers, leading to a second area outside, with Red Poppers, etc. One cave contains a Driving Platform.
|[[File:Alltogethernow.png|thumb]]
|[[File:Alltogethernow.png|thumb]]
|-
|-
|10 - Default New Map
|10 - Default New Map
|An arena very similar to one in the 1997 Prototype, containing Flibby and a yellow arena. Flibby flashes and shrinks upon defeation, showing the Features screen.
|An arena very similar to one in the 1997 Prototype, containing Flibby and a yellow arena. Flibby flashes and shrinks upon defeat, showing the Features screen.
|[[File:Flibytechdemo.png|thumb]]
|[[File:Flibytechdemo.png|thumb]]
|-
|-
|11 - Ride The Wild Surf
|11 - Ride The Wild Surf
|Contains a cave with a Button in the wall. a directional platform (faster), and red Bag of Life. During the 'surf' on the lava, the camera doesn't focus, leading to probable death.
|Contains a cave with a Button in the wall. a Driving Platform (faster), and red Bag of Life. During the 'surf' on the Lava, the camera doesn't focus, leading to probable death.
|[[File:11.png|thumb]]
|[[File:11.png|thumb]]
|-
|-
|12 - Ahhhh Push It
|12 - Ahhhh Push It
|A forest area with several levels, a Metal push box, Smash Boxes and Red Poppers.
|A forest area with several levels, a Metal Push Box, Smash Boxes, and Red Poppers.
|[[File:12.png|thumb]]
|[[File:12.png|thumb]]
|-
|-
|13 - Swimming Test Map
|13 - Swimming Test Map
|Just an underwater area with unsolid walls, part is not shown.
|Just an underwater area with non-solid walls, part is not shown.
|[[File:13.png|thumb]]
|[[File:13.png|thumb]]
|-
|-
|14 - Frozen Frolic
|14 - Frozen Frolic
|An ice area with a Blue Popper, Red Bag of Life, Blue Mosquito, Beany, transparent Ice Smash Boxes,
|An ice area with a Blue Popper, Red Bag of Life, Blue Mosquito, Beany, transparent Ice Smash Boxes.
|[[File:14.png|thumb]]
|[[File:14.png|thumb]]
|-
|-
|15 - Polar Playtime
|15 - Polar Playtime
|An ice area with a creature throwing snowballs, Blue Poppers, Mosquitos.
|An ice area with a creature throwing snowballs, Blue Poppers, and Mosquitoes.
|[[File:15.png|thumb]]
|[[File:15.png|thumb]]
|-
|-
|16 - Arctic Antics
|16 - Arctic Antics
|Contains a Croc-sized Tooty, who walks around just like in the final and doesn't interact. Also contains a Red Bag of Life and a Dog
|Contains a Croc-sized Tooty, who walks around just like in the final and doesn't interact. Also contains a Red Bag of Life and a Dog.
|[[File:16.png|thumb]]
|[[File:16.png|thumb]]
|-
|-
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|-
|-
|18 - Freezer Frenzy
|18 - Freezer Frenzy
|Another ice area. One exit leads to a cave with rocks rising from the pits. Also, three cracked platforms will repeatedly crack together by themself, as well as a large tilting platform. Another area contains a creature with a cannon and cannonballs. Only touching the creature hurts Croc.
|Another ice area. One exit leads to a cave with rocks rising from the Pits. Also, three cracked platforms will repeatedly crack together by themselves, as well as a large tilting platform. Another area contains a creature with a cannon and cannonballs. Only touching the creature hurts Croc.
|
|
|-
|-
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|-
|-
|1B - Shhhh Secret
|1B - Shhhh Secret
|An ice area with a fish jumping from the water (harms Croc), 2 Red Bags of Life and non-functioning exits.
|An ice area with a fish jumping from the water (harms Croc), two Red Bags of Life, and non-functioning exits.
|[[File:1B.png|thumb]]
|[[File:1B.png|thumb]]
|-
|-
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|-
|-
|1E - I3 L1 S1
|1E - I3 L1 S1
|A desert area with Tornadoes (do not interact and palm trees,
|A desert area with Tornadoes (do not interact) and palm trees,
|[[File:1E.png|thumb]]
|[[File:1E.png|thumb]]
|-
|-
|1F - I3 L2 S1
|1F - I3 L2 S1
|A desert area with palm trees and a large strange green object with eyes and mouth over a pit.
|A desert area with palm trees and a large, strange green object with eyes and mouth over a Pit.
|[[File:1F.png|thumb]]
|[[File:1F.png|thumb]]
|-
|-
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|-
|-
|21 - Default New Map
|21 - Default New Map
|A desert cave with rocks, boulders continously falling from the sky hurting Croc, spears from the dark floor and pillars as well as 2 non-functioning Desert wells.
|A desert cave with rocks, boulders continuously falling from the sky hurting Croc, spears from the dark floor, and pillars, as well as two non-functioning Desert Wells.
|[[File:21.png|thumb]]
|[[File:21.png|thumb]]
|-
|-
|23 - Default New Map 
|23 - Default New Map 
|A desert area with three pieces of ground with tornadoes on them.
|A desert area with three pieces of ground with Tornadoes on them.
|[[File:23_00.png|thumb]]
|[[File:23_00.png|thumb]]
|-
|-
|24 - Default New Map 
|24 - Default New Map 
|A desert area with  two non-functional wells, some pieces of ground and some platforms.
|A desert area with two non-functional Wells, some pieces of ground, and some platforms.
|[[File:24_00.png|thumb]]
|[[File:24_00.png|thumb]]
|-
|-
|28  - Lava Lair 
|28  - Lava Lair 
|A cave area with some lava pits and some platforms.
|A cave area with some Lava Pits and some platforms.
|[[File:28_00.png|thumb]]
|[[File:28_00.png|thumb]]
|-
|-
|29  - Crazy Caves 
|29  - Crazy Caves 
|A cave area with some lava pits and some platforms.
|A cave area with some Lava Pits and some platforms.
|[[File:29_00.png|thumb]]
|[[File:29_00.png|thumb]]
|-
|-
|2A - Default New Map 
|2A - Default New Map 
|A cave area with some lava pits.
|A cave area with some Lava Pits.
|[[File:2A_00a.png|thumb]][[File:2A_00b.png|thumb]]
|[[File:2A_00a.png|thumb]][[File:2A_00b.png|thumb]]
|-
|-
|2B  - Default Blank Map  
|2B  - Default Blank Map  
|A cave area with some lava pits.
|A cave area with some Lava Pits.
|[[File:2B_00.png|thumb]]
|[[File:2B_00.png|thumb]]
|-
|-
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|-
|-
| 2D - Default Blank Map 
| 2D - Default Blank Map 
|A forest area with a lava pit and a mountain in the middle.
|A forest area with a Lava Pit and a mountain in the middle.
|[[File:2D_00.png|thumb]]
|[[File:2D_00.png|thumb]]
|-
|-
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|}
|}


Also there are more hidden levels that can be accessed with Gameshark using two codes at once these code are 80056CA8 00??  (This is the levels select)  and 80056C0C 00?? (This is the room select).
Also, there are more hidden levels that can be accessed with Gameshark using two codes at once these code are 80056CA8 00??  (This is the levels select)  and 80056C0C 00?? (This is the room select).
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 750px;"
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|-
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80056C0C 0002
80056C0C 0002
|A dungeon area with a spider and two Robot Fist Guard.
|A dungeon area with a Spider and two Robot Fist Guards.
|[[File:00_02.png|thumb]]
|[[File:00_02.png|thumb]]
|-
|-
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80056C0C 0003
80056C0C 0003
|A castle area with some balconies, some platforms, some stairs and a Robot Fist Giant.
|A castle area with some balconies, some platforms, some stairs, and a Robot Fist Guard.
|[[File:00_03.png|thumb]]
|[[File:00_03.png|thumb]]
|-
|-
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80056C0C 0004
80056C0C 0004
|A castle area with two spikes.
|A castle area with two Swinging Maces.
|[[File:00_04.png|thumb]]
|[[File:00_04.png|thumb]]
|-
|-
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80056C0C 0005
80056C0C 0005
|A winter area with two blue Poppers, a Gobbo and some platforms.
|A winter area with two Blue Poppers, a Gobbo, and some platforms.
|[[File:00_05.png|thumb]]
|[[File:00_05.png|thumb]]
|-
|-
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80056C0C 0006
80056C0C 0006
|A desert area with some palm trees and some tornados.
|A desert area with some palm trees and some Tornadoes.
|[[File:00_06.png|thumb]]
|[[File:00_06.png|thumb]]
|-
|-
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80056C0C 0007
80056C0C 0007
|A dessert area with some palm trees, some poison pools and a mountain.
|A dessert area with some palm trees, some Poison Pools, and a mountain.
|[[File:00_07a.png|thumb]][[File:00_07b.png|thumb]]
|[[File:00_07a.png|thumb]][[File:00_07b.png|thumb]]
|-
|-
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80056C0C 0001
80056C0C 0001
|A forest area with a tree stump (which kills Croc if he jumps in) and flibby (non-interactive) who hits the ground and then falls on her back.
|A forest area with a Tree Stump (which kills Croc if he jumps in) and Flibby (non-interactive) who hits the ground and then falls on his back.
|[[File:02_01.png|thumb]]
|[[File:02_01.png|thumb]]
|-
|-
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80056C0C 0003
80056C0C 0003
|
|
An underwater area with a hammerhead shark and four blue bags.
An underwater area with a Hammerhead Shark and four Blue Bags.
|[[File:02_03.png|thumb]]
|[[File:02_03.png|thumb]]
|-
|-
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80056C0C 0004
80056C0C 0004
|Two floating round pieces of land and four gears spinning with 8 blue sacks on them.
|Two floating round pieces of land and four Spinning Gears with eight Blue Bags on them.
|[[File:02_04.png|thumb]]
|[[File:02_04.png|thumb]]
|-
|-
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80056C0C 0005
80056C0C 0005
|A forest area with four iron push boxes.
|A forest area with four Iron Push Boxes.
|[[File:02_05.png|thumb]]
|[[File:02_05.png|thumb]]
|-
|-
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80056C0C 0002
80056C0C 0002


level but without the enemies.
level, but without the enemies.
|[[File:03_01.png|thumb]]
|[[File:03_01.png|thumb]]
|-
|-
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80056C0C 0009
80056C0C 0009
|A white square piece of land with two Dragonflies and three sacks (One blue, one red and one yellow).
|A white square piece of land with two Dragonflies and three Sacks (One blue, one red and one yellow).
|[[File:03_09.png|thumb]]
|[[File:03_09.png|thumb]]
|-
|-
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80056C0C 0001
80056C0C 0001
|A piece of land with a creature and a Large tilting platform on it.
|A piece of land with a creature and a large tilting platform on it.
|[[File:04_01a.png|thumb]][[File:04_01b.png|thumb]]
|[[File:04_01a.png|thumb]][[File:04_01b.png|thumb]]
|-
|-
Line 648: Line 648:


80056C0C 0003
80056C0C 0003
|A green piece of land with lava and moving platforms.
|A green piece of land with Lava and moving platforms.
|[[File:04_03.png|thumb]]
|[[File:04_03.png|thumb]]
|-
|-
Line 662: Line 662:


80056C0C 0005
80056C0C 0005
|A piece of land with a robot, a small Tooty the Feble, an Ice Imp and a non-interactive enemy which throws spheres at Croc.
|A piece of land with a Robot, a small Tooty the Feeble, an Ice Imp, and a non-interactive enemy which throws spheres at Croc.
|[[File:04_05a.png|thumb]][[File:04_05b.png|thumb]][[File:04_05c.png|thumb]][[File:04_05d.png|thumb]]
|[[File:04_05a.png|thumb]][[File:04_05b.png|thumb]][[File:04_05c.png|thumb]][[File:04_05d.png|thumb]]
|-
|-
Line 732: Line 732:


80056C0C 0003
80056C0C 0003
|A winter area with an Ice Imp, a dog and some platforms.
|A winter area with an Ice Imp, a Dog, and some platforms.
|[[File:17_03a.png|thumb]][[File:17_03b.png|thumb]]
|[[File:17_03a.png|thumb]][[File:17_03b.png|thumb]]
|-
|-
Line 753: Line 753:


80056C0C 0006
80056C0C 0006
|A winter area, with some platforms (Two of these platforms are actually Large tilting platforms disguised as winter platforms.
|A winter area, with some platforms (Two of these platforms are actually large tilting platforms disguised as winter platforms).
|[[File:17_06.png|thumb]]
|[[File:17_06.png|thumb]]
|-
|-
Line 837: Line 837:


80056C0C 0003
80056C0C 0003
|A winter area with a big waterfall, and a non-interactive exit.
|A winter area with a big waterfall and a non-interactive exit.
|[[File:1A_03.png|thumb]]
|[[File:1A_03.png|thumb]]
|-
|-
Line 872: Line 872:


80056C0C 0004
80056C0C 0004
|A forest area with two red Poppers, one blue Popper, some lava, some crystals and some platforms.
|A forest area with two Red Poppers, one Blue Popper, some Lava, some crystals, and some platforms.
|[[File:20_04a.png|thumb]][[File:20_04b.jpg|thumb]][[File:20_04c.jpg|thumb]]
|[[File:20_04a.png|thumb]][[File:20_04b.jpg|thumb]][[File:20_04c.jpg|thumb]]
|-
|-
Line 879: Line 879:


80056C0C 0001
80056C0C 0001
|A cave area with some lava, some platforms and a [[Mummy]].
|A cave area with some Lava, some platforms, and a [[Mummy]].
|[[File:21_01a.png|thumb]][[File:21_01b.png|thumb]]
|[[File:21_01a.png|thumb]][[File:21_01b.png|thumb]]
|-
|-
Line 907: Line 907:


80056C0C 0002
80056C0C 0002
|A desert area with some signs, some boxes, some platforms and some falling rocks.
|A desert area with some signs, some boxes, some platforms, and some falling rocks.
|[[File:24_02a.png|thumb]][[File:24_02b.png|thumb]]
|[[File:24_02a.png|thumb]][[File:24_02b.png|thumb]]
|-
|-
Line 914: Line 914:


80056C0C 0003
80056C0C 0003
|A desert area with some platforms, some rocks and a Red Creature.
|A desert area with some platforms, some rocks, and a Red Creature.
|[[File:24_03.png|thumb]]
|[[File:24_03.png|thumb]]
|-
|-
Line 921: Line 921:


80056C0C 0004
80056C0C 0004
|A desert area with some palm trees, a tornado and a forest platform.
|A desert area with some palm trees, a Tornado, and a forest platform.
|[[File:24_04.png|thumb]]
|[[File:24_04.png|thumb]]
|-
|-
Line 935: Line 935:


80056C0C 0002
80056C0C 0002
|A big cave with lava and platforms.
|A big cave with Lava and platforms.
|[[File:28_02a.png|thumb]][[File:28_02b.png|thumb]]
|[[File:28_02a.png|thumb]][[File:28_02b.png|thumb]]
|-
|-
Line 942: Line 942:


80056C0C 0003
80056C0C 0003
|A cave with a lava pit and some platforms.
|A cave with a Lava Pit and some platforms.
|[[File:28_03.png|thumb]]
|[[File:28_03.png|thumb]]
|-
|-
Line 949: Line 949:


80056C0C 0001
80056C0C 0001
|A forest area with two red Poppers, a Gobbo, a tree, a lava pit and some platforms.
|A forest area with two Red Poppers, a Gobbo, a tree, a Lava Pit, and some platforms.
|[[File:29_01.png|thumb]]
|[[File:29_01.png|thumb]]
|-
|-
Line 956: Line 956:


80056C0C 0002
80056C0C 0002
|A cave area with some lava pits and some platforms.
|A cave area with some Lava Pits and some platforms.
|[[File:29_02a.png|thumb]][[File:29_02b.png|thumb]]
|[[File:29_02a.png|thumb]][[File:29_02b.png|thumb]]
|-
|-
Line 970: Line 970:


80056C0C 0004
80056C0C 0004
|A cave with some lava pits and some platforms.
|A cave area with some Lava Pits and some platforms.
|[[File:29_04.png|thumb]]
|[[File:29_04.png|thumb]]
|-
|-
Line 984: Line 984:


80056C0C 0006
80056C0C 0006
|A cave area with some lava pits and some platforms.
|A cave area with some Lava Pits and some platforms.
|[[File:29_06.png|thumb]][[File:29_06b.png|thumb]]
|[[File:29_06.png|thumb]][[File:29_06b.png|thumb]]
|-
|-
Line 991: Line 991:


80056C0C 0007
80056C0C 0007
|A cave area which is the same as the previous cave but without the platforms.
|A cave area which is the same as the previous cave, but without the platforms.
|[[File:29_07.png|thumb]]
|[[File:29_07.png|thumb]]
|-
|-
Line 998: Line 998:


80056C0C 0001
80056C0C 0001
|A cave area with a lava pit.
|A cave area with a Lava Pit.
|[[File:2D_01.png|thumb]]
|[[File:2D_01.png|thumb]]
|-
|-
Line 1,012: Line 1,012:


80056C0C 0003
80056C0C 0003
|A cave area with a lava pit with a little island in the middle.
|A cave area with a Lava Pit with a little island in the middle.
|[[File:2D_03.png|thumb]]
|[[File:2D_03.png|thumb]]
|-
|-
Line 1,019: Line 1,019:


80056C0C 0004
80056C0C 0004
|A cave area with a lava pit.
|A cave area with a Lava Pit.
|[[File:2D_04.png|thumb]]
|[[File:2D_04.png|thumb]]
|-
|-
Line 1,033: Line 1,033:


80056C0C 0006
80056C0C 0006
|A cave area with some lava pits.
|A cave area with some Lava Pits.
|[[File:2D_06a.png|thumb]][[File:2D_06b.png|thumb]]
|[[File:2D_06a.png|thumb]][[File:2D_06b.png|thumb]]
|-
|-
Line 1,040: Line 1,040:


80056C0C 0001
80056C0C 0001
|A cave area with some rocks, some lava, a Gobbo and three platforms.
|A cave area with some rocks, some Lava, a Gobbo, and three platforms.
|[[File:32_01.png|thumb]]
|[[File:32_01.png|thumb]]
|}
|}
Line 1,046: Line 1,046:


==Download Instructions==
==Download Instructions==
Download the chosen .rar file [http://www.assemblergames.com/forums/showthread.php?43975-Prototype-Releases-of-2013-Thread here] and extract it with a program such as WinZip, unRar or 7z. Open the .bin file with ePSXe or another PS1 emulator. You will have to search online if you do not have one. Note that you must own a PlayStation or PS2 to legally download it.
Download the chosen .rar file [http://www.assemblergames.com/forums/showthread.php?43975-Prototype-Releases-of-2013-Thread here] and extract it with a program such as WinZip, unRar or 7z. Open the .bin file with ePSXe or another PS1 emulator. You will have to search online if you do not have one. Note that you must own a Sony PlayStation or PS2 to legally download it.
==See also==
==See also==
*[[Croc: Legend of the Gobbos]]
*[[Croc: Legend of the Gobbos]]