Croc Tech Demo: Difference between revisions

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|Guardian/Boss Levels
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|One (Flibby on
|2 per island, 9 total.
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No Dantinis. Red creature similar to Firepoppers without fireballs. (See below).
 
One Guardian on the last level Dangerous Sports: Flibby.
|Many: Dantinis, Guardians etc.
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===Levels===
There are only four levels in the game. The last level, Dangerous Sports contains a Flibby prototype Guardian fight. The levels are modeled with the Final version, so Nice and Easy is And so the Adventure Begins etc.
===='''Nice and Easy'''====
*Crystals''': '''73
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*Enemies: 2x Dragonfly. 1x Popper
===='''Dangerous Sports'''====
Also contains a piece of Monkey Bars which acts as a Balloon, but Croc cannot follow it. If Croc has crystals, he can bounce in the lava to the other side.
*Crystals:
*Enemies: None.
*Guardian: Flibby
===Enemies===
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
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|Dragonfly ("Feet First")
|Replaced with Rats
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|Flibby (Guardian) ("Dangerous Sports")
|Fought in Fight Night with Flibby.
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==GameShark Hacks==
There are several testing levels in the Tech Demo which can only be accessed using GameShark ([http://coolrom.com/roms/psx/39257/GameShark_Version_4.0_%28Unl%29.php download here]). GameShark is a program or disk which can modify elements of the game to change certain aspects, such as infinite lives, invincibility etc. In this section lists codes which activate certain hidden levels. All codes below start with 80056CA8 00??, where the ?? can be anything (0-9 or A-F). The table below shows some description of which code does what:.
 
The HUD shows various letters and numbers, the left side showing the Crystal count (EE?C) and Life count (BD?). The EEDC is the crystal count, as the second E changes to F, G, H etc. when crystals are collected. The Life count will show BDH, then BDG and BDF etc,, going backwards when a life is lost.
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;"
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|00 - Default Blank Map
|A piece of land with Brown Bricks. In some of the area, Croc can walk on air. He has infinite lives. Does not show HUD.
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|01 - Default Blank Map
|A forest area, with some removed walls and floors. Croc can fall of the area and land on solid thin air. When he approaches land above him, he 'jumps' onto it. It contains rocks (removed), Push Boxes, a Gobbo, pieces of log, non-interactive Well and non-interactive cave exits.
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|02 - Default Blank Map
|An arena not seen anywhere else in the history of the game, containing 8 crysals and a hole in the middle, causing Croc to die slowly falling down differently to normal death. The HUD shows various letters and numbers, the left side showing the Crystal count (EE?C) and Life count (BD?). The EEDC is the crystal count, as the second E changes to F, G, H etc. when crystals are collected. The Life count will show BDH, then BDG and BDF etc,, going backwards when a life is lost.
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|04 - Flibby Test
|A test of Flibby, with a textured floor and no walls. Upon defeating Flibby, she will flash and 2 crystals will appear. 10 seconds later, the Features screen shows.
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|05 - Test Boss Dante
|05
|An arena with an untextured Dante, in which he spins around in one spot along with a crystal. Croc can go through him without harm. The crystal cannot be picked up.
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|06 - Default Blank Map
|Similar to 01, except there is a large platform, rocks and a Beany Bird which is seen flying around. Outside the arena are two Red Poppers which jump and swap places. Croc cannot interact with them, as they are under the land above which causes Croc to 'jump' on it.
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|0607
|A black area with no interactive elements.
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|08
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|09 - Demo Level
|07
|A forest area with Platforms, a Gobbo, lava, push Box, Red Popper and Smash Box.
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|0A - Nice and Easy
|Nice and Easy will play as normal.
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|0B - Enter the Jumpy
|08
|Enter the Jumpy.
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|0C - Feet First
|Feet First.
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|0D - Dangerous Sports
|09
|Dangerous Sports.
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|0E - Multiple Choice
|A cave with three exits and a Gobbo Door. The left exit contains a cave with Smash Boxes, a Red Popper, Push Box, Beany (who flies in a cricle for approx. 5 seconds), Red Bag of Life, button and a Gobbo. The second contains several cracked platforms over Lava and a Gobbo. The third contains Monkey bars, cracked platforms, Smash Box, Button and a Gobbo in a Cage. Completing the level brings up the same level on the Map Screen.
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|0F - All Together Now
|0A
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A large forest area with Lava, a Red Popper, Gobbo in a Cage,
 
The first exit is a cave which contains a Smash Box in the air. pits of Lava, Smash Boxes and 2 Red Poppers, leading to a second area outside, with Red Poppers, etc. One cave contains a Directional Platform.
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|10 - Default New Map
|0B
|An arena very similar to one in the 1997 Prototype, containing Flibby and a yellow arena. Flibby flashes and shrinks upon defeation, showing the Features screen.
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|11 - Ride The Wild Surf
|Contains a cave with a Button in the wall. a directional platform (faster), and red Bag of Life. During the 'surf' on the lava, the camera doesn't focus, leading to probable death.
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|12 - Ahhhh Push It
|0C
|A forest area with several levels, a Metal push box, Smash Boxes and Red Poppers.
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|13 - Swimming Test Map
|Just an underwater area with unsolid walls, part is not shown.
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|14 - Frozen Frolic
|0D
|An ice area with a Blue Popper, Red Bag of Life, Blue Mosquito, Beany, transparent Ice Smash Boxes,
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|15 - Polar Playtime
|An ice area with a creature throwing snowballs, Blue Poppers, Mosquitos.
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|16 - Arctic Antics
|0E
|Contains a Croc-sized Tooty, who walks around just like in the final and doesn't interact. Also contains a Red Bag of Life and a Dog
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|17 - Monster Mania
|Another similar ice area.
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|18 - Freezer Frenzy
|0F
|Another ice area. One exit leads to a cave with rocks rising from the pits. Also, three cracked platforms will repeatedly crack together by themself, as well as a large tilting platform. Another area contains a creature with a cannon and cannonballs. Only touching the creature hurts Croc.
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|19 - Cold Comfort
|A similar ice area, with more large tilting platforms. There is a small long metal box on top of a platform which does nothing. One exit leads to an ice slide which Croc can only walk on. Other exits contain more ice slides.
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|1A - Bonus
|Ice area with rotating platforms and non-functioning exits.
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|1B - Shhhh Secret
|An ice area with a fish jumping from the water (harms Croc), 2 Red Bags of Life and non-functioning exits.
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|1C
|Black area.
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|1D
|Black area.
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|1E - I3 L1 S1
|A desert area with Tornadoes (do not interact and palm trees,
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|1F - I3 L2 S1
|A desert area with palm trees and a large strange green object with eyes and mouth over a pit.
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|20 - Default New Map
|A desert area with a Snake appearing to be made of beads and palm trees.
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|21 - Default New Map
|A desert cave with rocks, boulders continously falling from the sky hurting Croc, spears from the dark floor and pillars as well as 2 non-functioning Desert wells.
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