Crox Interactive: Difference between revisions

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Added Text Walkthrough
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(Added Text Walkthrough)
Line 31:
[[File:Croc Legend of the Gobbos (PC) - Island 5 Level 4 (Crox Interactive)|thumb|left|250 px]]
 
Turn right at the start and do a long jump to the falling platform, and
another to the block ahead. Walk to the forward edge and, after the Dantini
fires, jump to the first platform. Stay on that platform as another shot
passes overhead, then jump up to and kill the Dantini. Go up to the next block
and stand in the middle, facing left, as it moves. Once you're in line with
the platform at the end, jump to it before your block shrinks away. Jump up the
crumbling platforms to the last block, and cross the plummeting platform to
reach the entrance to the tower.
 
Inside, cross the crumbling blocks as the Dantinis fire. On the red carpet at
the end, the Dantinis can still get you while you're at the sides, so grab the
crystals quick and move back to the middle. Go up the stairs and quickly hop
across the row of crumbling blocks once the first mace swings by. Jump to the
end over the crumbling platform. Inside, push the inflated creature to either
side, then pump him up to blow open the door there, then head inside.
 
If you chose the left door:
 
To cross the trio of
flipping blocks. jump to one, then jump off right as Pete triggers the flip. As
you land on the next block, jump in place to right yourself on the top surface,
then jump to the next in the same way. Cross three rows like this to reach the
next door.
 
If you chose the right door:
 
Cross along the side of the wide path. Over the bridge,
wait for the Meg there to cross and then go back, then you have a few turns to
make it across yourself. Pick up the crystals. For the last stretch, cross the
narrow portion of the path once the fire goes out after Meg comes back your
way, and jump at the end to get out of the way, just to be safe. Head through
the door at the end.
 
Both of the previous paths then lead to the same place. Inside, jump to the
 
first moving block. The next block shrinks away after you land in it, so jump
to the other moving block on the opposite side. Watch for the Dantini's shots,
and jump over to him to take him out. Cross another row in the same way. At
the end, the blocks shrink away again, except for the one with the gong, so
head straight to that one from the last moving block and ring it.
==[[Items]]==
* 35x [[Crystals|White Crystals]]
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