Goin' Underground: Difference between revisions
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==[[Walkthrough]]== |
==[[Walkthrough]]== |
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[[File:Croc Legend of the Gobbos (PC) - Island 3 Level 3 (Goin Underground)|thumb|left|250 px]] |
[[File:Croc Legend of the Gobbos (PC) - Island 3 Level 3 (Goin Underground)|thumb|left|250 px]] |
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Watch the pattern and timing of the intermittent platforms over the lava pit. |
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One appears as the other drops, so jump to the first, wait, then jump to where |
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the other one is about to appear. From there, jump to the ground, then pass |
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the door on the side and hit the red button. Now return to the lava pit, jump |
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to the closest intermittent platform, quick-turn and jump up to the platform |
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above, where you'll grab the RED CRYSTAL. At the end of the tunnel, there's a |
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crate with GOBBO #1, and a locked door that you can't open yet. So, all that's |
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left is the normal door for you to go through. |
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There's another door to your left, but ignore it for now. Instead, cross the |
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rafts as they appear in front of you, then take the series of three platforms |
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that seems to lead to nowhere in the corner. Stay on the last one and you'll |
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move across the room. Jump to the stack of crates at the end and get the GREEN |
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CRYSTAL from the bottom one. From there, cross the crumbling blocks to GOBBO #2 |
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and ride the rafts back to the entrance to this room. Now, take the second |
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door. The two crates where you enter hold GOBBO #3 and the YELLOW CRYSTAL. Now, |
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watch the pattern of moving platforms ahead and make sure they're in place to |
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grant you access to the stable platforms as you go out to the key and back. |
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Once you've done, go out the door, through the other door beside it, and down |
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the tunnel to the locked door in the starting area. |
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Inside, hit the red button to start a timer. Immediately hop onto the steering |
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platform and ride it to the far right ledge to hit the button there before the |
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alarm goes off. This pattern continues with buttons then appearing in the near |
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left ledge, the near right, then the far left. Once you've hit all 5 buttons, |
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a platforms appears back near the entrance that lets you reach the high crate, |
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containing GOBBO #4. Enter the other door to continue. Inside, pass the cage |
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and jump into the water. |
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Underwater, destroy the left Dantini and smash the crate beside him for the |
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PURPLE CRYSTAL. Go to the opposite side to get the SILVER KEY and then re-enter the |
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tunnel to leave the water. Above, open the cage and hit the red button. Climb |
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the platforms that have appeared over the land. At the top, cross the lava pit |
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via the crumbling platform and hit the red button, then return. Climb |
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underneath the monkey bars, staying well away from the Stomping Dantini when he |
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stomps, and drop onto GOBBO #5 at the end. Go back the same way (if the |
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Dantini knocks you, you still live, since it's safe ground below). Smash the |
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first crate to find the BLUE CRYSTAL, which will let you now open the crystal |
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door. |
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Inside, yes, it's another ghost race. When you reach the jelly, you can opt to |
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take the crumbling platform to the side to reach the SILVER KEY first, then |
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return and use the jelly to make a long jump to the next column. If you opted |
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instead to follow the ghost's path and do the jelly jump in the first place, |
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you get a balloon ride back to the exit pathway. |
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===[[Gobbos]]=== |
===[[Gobbos]]=== |
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*The first Gobbo is by the Locked Door in the first area in a [[Smash Box]]. |
*The first Gobbo is by the Locked Door in the first area in a [[Smash Box]]. |