Interactive element: Difference between revisions

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{{rewrite|these need to be split into individual articles}}
An Interactive Element in the [[Croc Games(series)|''Croc'' series]] is something which [[Croc]] can interact with which isn't considered an [[Enemies|enemy]], [[Allies|protagonist]], [[hazards|hazard]] or [[Items in Croc: Legend of the Gobbos|item]].
 
==In [[Croc: Legend of the Gobbos]]==
===[[Hazards|Pits]]===
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===Sparkling Stars===
[[File:Sparkling_stars_screenshot.jpg|thumb|Croc being transported by the sparkling stars]]Sparking Stars are a rare Interactive Element which when touched will transport him to a secret [[Bonus Areas|Bonus Area]] in [[Croc: Legend of the Gobbos]].  There are only 10 of these in the whole game and are usually found in obscure places in a [[Levels|level]]. By touching them, they will take Croc to a [[Bonus Areas|Bonus Area]] which usually contains [[Items|Hearts]] and sometimes [[crystals]] Croc can collect. Some are found by carrying out an action, such as stomping on a platform, while others are found on special [[Platform|platforms]] and some found in parts of the level. Croc may leave the Bonus Area by touching the Sparkling Stars again, but if he dies during the bonus level, he is transported back to the main level and cannot return until restarting the level. See the Bonus Areas article for where these are located.
===Buttons/Switches===
[[File:Button_or_Switch.png|thumb|]]A Button/Switch is red and is often found in some levels, whichand when jumped on will activate a certain action, such as making platforms move or appear. Switches are referred to when they carry out an action and reset after a short time, allowing Croc to re-press the switch.
===[[Balloons]]===
Balloons are pink and carry Croc to another part of an area in a level. Once Croc is taken, he will let go and the Balloon will pop back to its original place. 
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[[File:Gong.png|thumb|Gong]]The Beany Gong is found in most levels other than Guardian levels (except the [[Secret Sentinel]]) and [[Secret Levels]]. When Croc tail attacks it, the level ends and Croc is able to choose another level. There are usually two Beany Gongs in each [[:Category:Normal Levels|normal level]]; one outside the [[Crystal Door]], and one within the area, in case the player does not have all [[Coloured Crystals]]. The only levels in which the Beany Gongs do not finish the level is [[Secret Sentinel]], as there are four of them and the vibrations they make when all resonate are used to defeat [[The Secret Sentinel]], and the [[Dungeon of Defright]], which has four.
===[[Jellies]]===
===='''In [[Croc: Legend of the Gobbos]]'''====
[[File:Jelly.jpg|thumb]]Jellies are pink in colour and when Croc jumps on one, he is able to jump higher than he would with a regular jump. In the level [[Lights, Camel, Action!]], if he stomps on the first Jelly he comes across in the fourth area three times, he is transported to a secret [[Bonus Area]]. Jellies used to be blue springs in the beta version of Croc, but they were changed for unknown reasons.
 
===='''In [[Croc 2]]'''====
''Note that they are also known as Gummis.'' In the second game, they are also used to bounce higher, but can only be purchased by [[Swap Meet Pete]] in his shop. As with most shop items, the maximum number of each type of Jelly is nine. They can be placed only onto Jelly Placeholders which will then enable Croc to bounce on the Jelly. If Croc uses a Jelly which doesn't give enough of a boost, i.e. using an Orange Jelly on a Red Jelly Placeholder, he will not be able to reach what was supposed to be reached with the correct Jelly, and will have to exit the level in order to correctly use that particular Jelly. It also works vice versa, as Red Jellies can be used on Orange Jelly placeholders, for example, but this is considered to be a waste of crystals/Red Jellies.
====='''Swap Meet Pete's Shop Prices'''=====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
|-
! scope="col" |Colour
! scope="col" |Type
! scope="col" |Price
|-
|Orange
|Small jump
|40 Crystals
|-
|Lime
|Medium jump
|60 Crystals
|-
|Red
|Big jump
|80 Crystals
|}
 
 
===[[Monkey Bars]]===
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===[[Rafts]]===
[[File:Croc_glitched_platform.png|thumb|The glitched platform.]]A Raft is brown in appearance and is a type of platform consisting of what seems to be several logs. They will float along a path usually above a pit or cliff edge, soon after shrinking and respawning on the other end of its path. There is a [[Glitch]] in the level [[Leap of Faith]] in which sometimes the third platform will not disappear and will continuously float into the darkness.
 
===Cogs/Gears===
There is a [[Glitch]] in the level [[Leap of Faith]] in which sometimes the third platform will not disappear and will continuously float into the darkness.
[[File:NewBWC3.png|thumb]]A Cog or '''Gear '''is a type of [[Platform]] in [[Croc: Legend of the Gobbos]] which is large and spins in a circle which Croc can stand on. In the level [[The Tower of Power]], Gears are found in [[Smash Boxes]] and are used to make larger Gears turn to complete a part of the level.
===Cogs/Gears===
[[File:NewBWC3.png|thumb]]A Cog or '''Gear '''is a type of [[Platform]] in [[Croc: Legend of the Gobbos]] which is large and spins in a circle which Croc can stand on. In the level [[The Tower of Power]], Gears are found in [[Smash Boxes]] and are used to make larger Gears turn to complete a part of the level.
 
In the level [[The Tower of Power]], Gears are found in [[Smash Boxes]] and are used to make larger Gears turn to complete a part of the level.
 
A test level also contains a few of them.
 
===='''In [[Croc 2]]'''====
===Gummi Savers / Jelly Jumps===
''Note that they are also known as Gummis.'' In the second game, they are also used to bounce higher, but can only be purchased by [[Swap Meet Pete]] in his shop. As with most shop items, the maximum number of each type of Jelly is nine. They can be placed only onto Jelly Placeholders which will then enable Croc to bounce on the Jelly. If Croc uses a Jelly which doesn't give enough of a boost, i.e. using an Orange Jelly on a Red Jelly Placeholder, he will not be able to reach what was supposed to be reached with the correct Jelly, and will have to exit the level in order to correctly use that particular Jelly. It also works vice versa, as Red Jellies can be used on Orange Jelly placeholders, for example, but this is considered to be a waste of crystals/Red Jellies.
====='''Swap Meet Pete's Shop Prices'''=====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
|-
! scope="col" |Colour
! scope="col" |Type
! scope="col" |Price
|-
|Orange
|Small jump
|40 Crystals
|-
|Lime
|Medium jump
|60 Crystals
|-
|Red
|Big jump
|80 Crystals
|}
 
 
[[Category:Croc: Legend of the Gobbos]]
[[Category:Croc 2]]
[[Category:Interactive Elements]]
[[Category:Main Articles]]
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