Neptuna: Difference between revisions

From the Croc Wiki, the Croc encyclopedia
Jump to navigationJump to search
1,746 bytes added ,  2 years ago
m
Text replacement - "Category:Guardians in Croc: Legend of the Gobbos" to "Category:Croc: Legend of the Gobbos Guardians"
No edit summary
m (Text replacement - "Category:Guardians in Croc: Legend of the Gobbos" to "Category:Croc: Legend of the Gobbos Guardians")
 
(30 intermediate revisions by 14 users not shown)
Line 1:
{{Character infobox
 
|image=[[File:Neptuna stock.png|200px]]
[[Image:Tuna.png|It's Neptuna!|thumb|400px|right]]Neptuna is the first boss on [[Desert Island]], in The Deadly Tank of Neptuna.
|first_appearance=''[[Croc: Legend of the Gobbos]]'' (1997)
|species=Tuna
}}
'''Neptuna''' is the first [[Guardian]] on [[Desert Island]] in the game [[Croc: Legend of the Gobbos]], battled in the [[Levels|level]] [[The Deadly Tank of Neptuna]]. He is also the only underwater boss in the entire game.
 
==Biology==
He is an anthropomorphic tuna fish, almost mermaid-esque in appearance, although far more grotesque.
Neptuna appears to be an anthropogenic fish, excepting the fact that he has no legs but a fin instead.
 
==Origins==
He was created by [[Baron Dante]]'s magic that made a fish (a tuna, presumablyaccording to concept art) into a trident-wielding demon.
 
===Name Origin===
He probably got his name from being turned from a fish and holding a trident, and just acting like the old Roman God of the sea Neptune.
 
==Method of defeating==
Neptuna is arguably one of the most challenging [[Guardians]] to defeat, likely because his battle (as well as the entire level) takes place underwater. Neptuna has two main attacks: tail swiping and shooting magic from his trident. He almost always tail swipes, only shooting magic once after the second time he is injured. As a result of his fishy origins, he has a very spotty memory and, after attacking, will have a brief memory lapse. [[Croc]] must swim up to him during this moment of confusion and tail attack him in order to inflict damage.
He is one of the hardest bosses to beat, and being underwater the whole time doesn't help. Croc must wait until Neptuna has shot damaging beams from his trident before advancing and attacking him with a tail spin.
 
[[Category: Characters in Croc: Legend of the Gobbos]]
Due to the underwater nature of this level, Croc moves much slower than when on land and will have a hard time dodging Neptuna's magic attack. For this reason, it is very useful to stock up on crystals before entering the arena. However, Croc can easily score the first two hits on Neptuna by swimming underneath him. Neptuna can sense Croc from below him and will initiate the tail swipe attack, but if Croc is far below him, he won't be able to land a hit. This will leave the perfect opportunity for Croc to come in for the blow.
 
==Trivia==
*His name is a playful combination of the name Neptune, the Roman god of the sea, and tuna, a kind of fish.
*The fact that he loses his memory briefly during the battle is based on the untrue myth that fish have a memory of seven seconds.
 
==Gallery==
<gallery>
CrocOriginalConcepts18.jpg|Neptuna [[List of Croc: Legend of the Gobbos pre-release and unused content|concept art]].
Neptuna attack 2.jpg|Neptuna attacking
Neptuna attack 1.jpg|Neptuna attacking
</gallery>
 
{{CharacterNavBox}}
[[Category:Croc: Legend of the Gobbos characters]]
[[Category:Males]]
[[Category:Guardians]]
[[Category:Croc: Legend of the Gobbos Guardians]]
[[Category:One Appearance]]
[[Category:Underwater Creatures]]
[[Category: Characters in Croc: Legend of the Gobbos]]
[[Category:Enemies]]
[[Category:Croc 2 enemies]]
[[Category:Croc: Legend of the Gobbos enemies]]
Cookies help us deliver our services. By using our services, you agree to our use of cookies.

Navigation menu