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Popping Game: Difference between revisions
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''Not to be confused with Firepoppers, an [[Enemies of Croc|enemy]] which pops out bouncing [[Fireball|fireballs]].''
*Difficulty: 3/5
The '''popping game''' is a type of [[Crystal Door Challenges|Crystal Door Challenge]] in [[Croc: Legend of the Gobbos]] in which after jumping on a [[Button|button]], [[Croc]] must use a switch with three buttons, each corresponding to 3 holes in front of it, and must jump on the correct switch to 'pop' a certain character jumping out of the corresponding hole. Croc must successfully pop enough of the characters to earn the sixth and last [[Gobbo]] at the end of the challenge. If he does not pop enough of the characters, he will be rewarded either two lives, one life or nothing depending on how many he pops. There are only three Crystal Door Challenges of its type in the whole game, and appear in the following levels:▼
▲*[[File:Popping_game_SLLL.jpg|frame|The popping game in Shoutin' Lava Lava Lava]]Difficulty: 3/5
▲The popping game is a type of [[Crystal Door Challenges|Crystal Door Challenge]] in [[Croc: Legend of the Gobbos]] in which after jumping on a [[Button|button]], [[Croc]] must use a switch with three buttons, each corresponding to 3 holes in front of it, and must jump on the correct switch to 'pop' a certain character jumping out of the corresponding hole. Croc must successfully pop enough of the characters to earn the sixth and last [[Gobbo]] at the end of the challenge. If he does not pop enough of the characters, he will be rewarded either two lives, one life or nothing depending on how many he pops. There are only three Crystal Door Challenges of its type in the whole game, and appear in the following levels:
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