Sand and Freedom: Difference between revisions
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==[[Walkthrough]]== |
==[[Walkthrough]]== |
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[[File:Croc Legend of the Gobbos (PC) - Island 3 Level 4 (Sand and Freedom)|thumb|left|250 px]] |
[[File:Croc Legend of the Gobbos (PC) - Island 3 Level 4 (Sand and Freedom)|thumb|left|250 px]] |
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First, go around the poison pit and run out to the crate between tornado |
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appearances. Hide behind the crate until another goes by, then smash it to find |
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the RED CRYSTAL. Do your best to steer your path if you get drawn in by the |
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tornado, which doesn't throw you very far. Back at the start, take the side |
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path leading out to the Jumping Dantini. To kill him, wait on a platform for |
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him to jump to you, then jump up and stomp or slap as you come down on him. |
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Follow the platforms out the reach GOBBO #1, standing on a tiny column. Return |
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to the start. Take the other path up to the cage, and ride the balloon down to |
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the SILVER KEY. Quick-turn and hop to the other platform, which will then take |
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you up to the island you were just on. Open the cage and hit the button, which |
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puts more platforms in place on the way down to the door. |
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Inside the door, hop to the monkey bars and wait for the Stomping Dantini to be |
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approaching you before high-tailing it past him to the other end, picking up |
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the GREEN CRYSTAL under the bars. From the top of the cage, jump on top of the |
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monkey bars and run across them. Jump over to the land over the door to find |
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the SILVER KEY, then go back and free GOBBO #2. Go out the door opposite where |
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you entered this room. |
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Jump to the top of the monkey bars and take the jelly up to the next, then up |
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to the land above. Climb up to the platform and cross the intermittent |
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platform over the mud pit. Jump down to the Devil Dantini and take him out, |
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then use the left crate to reach the GOLD KEY in the air. That crate also |
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hides the BLUE CRYSTAL. Go back across the mud pit and ride the balloon down to |
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the locked door, which you can now open and continue through. |
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In the next room, run and take out the Devil Dantini walking around in front |
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of you, then jump across the crumbling platforms, watching out for the jumping |
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fireballs that pass between them. At the other side, go through the door, |
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since that's all you can do in here for now. In the new area, follow the path |
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of crumbling platforms to your right up to the top, then jump to the |
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intermittent platform while it's in place under the SILVER KEY, then hop back |
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down to the land where you entered this room. Now, jump to the circling |
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platforms and then to the red button in their middle. This starts the middle |
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platform moving back and forth to the mainland, letting you reach the crate it |
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leads to. While standing on that crate, jump and hoist to the crumbling |
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platform hanging overhead, then jump to the other one with the YELLOW CRYSTAL. From |
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there, jump back to the ground and ride the moving platform out to the crate |
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again, which smashes open to yield GOBBO #3. Even though you've got the silver |
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key, don't return to the previous room yet. Instead, take the door to the |
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right. |
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In a strip of desert, jump over the slime pits. Every other one holds a |
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scorpion that will jump up and spit a fireball in an arc to the spot you're |
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standing in, if you're close enough. You can tail swipe them in the air if you |
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like, but it's easier just to avoid them. The crystal over the second-last slime |
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pit is actually the PURPLE CRYSTAL. At the end, be careful smashing the crate, |
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because of the fireballs being spit at you. The GOLD KEY awaits at the very |
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end of the path. Return to the previous room and pass back through the |
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opposite door. |
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Back where you were a few minutes ago, go back over the crumbling platforms to |
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reach the cage, which you can now open, and press the red button. Cross those |
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crumbling platforms one last time, then follow the platforms that you created |
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under the gems over the mud pit. GOBBO #4 is waiting at the peak. Go down to |
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the locked door and through it. |
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In the penultimate room, time your jump across the crumbling platform so that |
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you make it onto one of the circling platforms going about the room, and also |
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so you avoid the fireball, of course. From the center, swing under the monkey |
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bars to reach the crate with GOBBO #5 and return. Get onto another rotating |
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platform and take the path along the small platforms straight out to the crystal door. |
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To start off, turn to your left. |
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Just follow the path from there. Keep pace with the ghost so you won't miss |
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the tiny columns that are only visible due to the crystals on top of them. When |
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you reach the balloon, it'll make for an easy ride to the SILVER KEY. GOBBO #6 |
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and the exit are just past it. ALTERNATE ROUTE: To skip the race entirely, |
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turn to the right from the start instead, and do a long jump to the end |
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platform. Get the SILVER KEY to the left to free GOBBO #6 before banging the |
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gong. |
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===[[Gobbos]]=== |
===[[Gobbos]]=== |
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