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The Tower of Power: Difference between revisions
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comes by and face in the direction of travel. It brings you to a non-moving
line of crumbling platforms leading up to a trio of carousel platforms, which
then leads to a
could enter the tower at the top, but don't yet!
entrance to land below where you can get the RED CRYSTAL, GOBBO #1, and
start of this area) and ride it to the crumbling blocks to repeat your climb up
the tower. This time, enter it.
Inside, go past the
it) to the stack of
but if you push one completely out, the rest will fall down. Push the bottom
crate out halfway, then stand on the part that's sticking out and push the next
crate out half-way as well. Jump on top of that one from the ground, and from
there you can reach the top of the stack. Jump to the
creates platforms leading across to the exit. Take them, getting the GREEN CRYSTAL
over the middle one, and enter the door after dealing with the Devil Dantini.
Back outside, climb the tower some more. The
crumbling platforms will quickly fall away, so jump up to hang from the
you in the back before you can get far enough away on his next fly-by. At the
end of the
moving platform ahead is coming down. Jump to that one, and open the
the top for the BLUE CRYSTAL. From there, hop to the carousel platform that's
circling around the tower, and then into the tower after a quarter turn around
it.
Inside, the
between them. Turn around from the start and go up the stairs. Smash the
crate and fall down with it. Go straight ahead now to the next large
jump off the other end. Get onto the carousel platforms and ride them to the t
op. Hop off there and smash the next crate to drop another
Follow the
from the crate at the top. Head out over more
3, which starts the whole machinery up. At the last
that moves back and forth to the exit to leave this room.
Back outside, jump to the rising platform ahead and go over to the
Run behind the
find GOBBO #2. Use the
Jump onto the carousel platform that passes by. It'll take you to another
series of crumbling platforms leading to the top of the tower. Jump into the
hole in the middle after smashing the crates.
In the dungeons, there's a Zombie Prisoner guarding
Wait for him to stop swinging his arms, then tail swipe him to stun him for a
moment and press a
These are also guarded by spinning Executioners who can only be killed by
stomping the ground near or on them. You can also just avoid them by sticking
to the wall and jumping past
explored all you can and press another
should have rescued GOBBO #3, GOBBO #4, and GOBBO #5. Go straight down the
tunnel to the
by the Kidnapping Dantini. Just kill him to rescue your buddy. Go up the path to
the Beany Gong to finish.
===[[Gobbos]]===
*The first Gobbo is inside a [[Smash Box]] in the first area. To reach it Croc must use the platforms to get to the castle enterance but instead of entering, he must fall underneath the enterance, there he will find a platform with two [[Smash Boxes]], one of which contains the Gobbo.
*The second Gobbo is inside a [[Smash Box]] on the
*The third, fourth and fifth Gobbos are inside [[Smash Boxes]] (in the sixth area) behind
*The sixth Gobbo is being held by the Kidnapping Dantini in the Crystal Door Challenge. To rescue the Gobbo, Croc must kill the Kidnapping Dantini.
===[[Coloured Crystals]]===
*The
*The
*The
*The
*The
==[[Items]]==
* 30x White Crystals
* 6x [[Gobbo]]s
* 5x Coloured Crystals
* 2x
==[[Hazards]]==
==[[Soundtrack]]==
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*The level's title is a reference to the American soul and funk based horn section and band ''Tower of Power''
*This level contains the most number of Executioners second being [[Dungeon_of_Defright|Dungeon of Defright]].
*The Kidnapping Dantini in this level is a much faster
[[Category:Levels]]
[[Category:Levels in Croc: Legend of the Gobbos]]
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