Trial on the Nile: Difference between revisions

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{{Level infobox
{{Infobox
|Box title = 5-3 Trial on the Nile
|Image file image1= TOTN1NewTOTN1.png
|type=[[:Category:Secret Levels|Secret]]
|Image size = 200
|Row 2 info password= LLDLDRRLRDRDLUR
|Row 1 title = Type
|items=[[File:Crystals.png]] x86
|Row 1 info = [[Levels|Level]]
|Row 2 title = [[Cheats, Hints and Tips|Password]]
|Row 2 info = LLDLDRRLRDRDLUR
|Row 3 title = Level type
|Row 3 info = Secret
|Row 4 title = [[Items in Croc: Legend of the Gobbos|Items]]
|Row 4 info = [[File:White Crystal.png|left|18px]] x86
[[File:Gold_Key_small.jpg|left|18px]]
 
x1
[[File:Life.jpg|left|18px]]
 
[[File:GoldKey.png]] x1
x5
 
|Row 5 title = [[Enemies]]
 
|Row 5 info = 20x Devil Dantinis
[[File:Heart.png|20px]] x5
|Row 6 title = [[Gobbo Archipelago|Island]]
|Row 5 info enemies= 20x Devil [[Dantinis]]
|Row 6 info island= [[Crystal Island]]
|Row 7 title = Previous level
|Row 7 info previous= [[Diet Brrrrr]]
|next=[[Crox Interactive]]
|Row 8 title = Next level
|Row 8 info = [[Crox Interactive]]}}'''Trial on the Nile''' is the third [[Levels|level of]] of the hidden [[Crystal Island]] in [[Croc: Legend of the Gobbos]], and is the forty-third level overall in [[Croc: Legend of the Gobbos]]. It can only be accessed for those that have collected all eight [[Jigsaw Pieces|Jigsaw Pieces]]. There are no [[Gobbos]] or [[Coloured Crystals]] in this'' ''level as with all levels on this Island. The only objective is to reach the end of the stage and move to the next level.
==[[Walkthrough]]==
Stand under the [[Balloon]], and turn to face the door, then jump up. This way, you end up facing in the direction you want to go when you land. Jump up the series of falling platforms as the Devil [[Dantini]]s' shots go by behind you until you reach the top again. Go through the door that you can now unlock, since you got the [[Keys|Gold Key]] at the bottom of the Balloon ride.
[[File:Croc Legend of the Gobbos (PC) - Island 5 Level 3 (Trial on the Nile)|thumb|left|250 px]]
Stand under the [[Balloon]], and turn to face the door, then jump up. This way,
you end up facing in the direction you want to go when you land. Jump up the
series of falling platforms as the Devil [[Dantini]]s' shots go by behind you until
you reach the top again. Go through the door that you can now unlock, since
you got the [[Items|Gold Key]] at the bottom of the Balloon ride.
 
In the darkness, things get tricky. Ahead to the left, there are rotating platforms with a Devil Dantini in the middle. Jump to a platform and immediately hop to the middle to kill him, then jump back to one of the moving platforms and jump to the solitary crystal on a small island. From there, jump to the intermittent platform, then to another set of rotating platforms with a Devil Dantini in the middle. Take him out, then head out to the intermittent
In the darkness, things get tricky. Ahead to the left, there are rotating
platform on the opposite side. From there you reach a strip of land with crystals. After the [[Smash Boxes]], there's another identical set of rotating platform plus Devil Dantini, and beyond them, the [[Well]] to exit this area.
platforms with a Devil Dantini in the middle. Jump to a platform and
immediately hop to the middle to kill him, then jump back to one of the moving
platforms and jump to the solitary crystal on a small island. From there, jump to
the intermittent platform, then to another set of rotating platforms with a Devil Dantini in the middle. Take him out, then head out to the intermittent
platform on the opposite side. From there you reach a strip of land with crystals.
After the [[Smash Boxes]], there's another identical set of rotating platform plus
Devil Dantini, and beyond them, the [[Well]] to exit this area.
 
Down below, carefully walk to the [[Torch]], then jump and take out the Devil Dantini on the crumbling platform. Do a similar jump ahead until you reach solid ground. There are two Smash Boxes and another Torch. From there, head out to the rotating platforms with a third Torch in the middle. On the opposite side to either the left or the right, jump from one of the rotating platforms and take out a Devil Dantini, then jump straight ahead to the landing with the door.
Down below, carefully walk to the [[Torch]], then jump and take out the Devil
Dantini on the crumbling platform.
Do a similar jump ahead until you reach solid ground. There are two Smash Boxes and
another Torch. From there, head out to the rotating platforms with a third
Torch in the middle. On the opposite side to either the left or the right,
jump from one of the rotating platforms and take out a Devil Dantini, then jump
straight ahead to the landing with the door.
 
Above ground, jump either way to the Devil Dantinis and follow the path around and press the [[Interactive Elements|Red Button]]. Cross the tiny column to the last Devil Dantini before reaching the exit Well. In the next area, it doesn't look like you can reach the island via
the tiny platform, but you can, and you better jump soon or else the Devil Dantini will shoot you. After the second Devil Dantini, cross the [[Monkey Bars]] before he can regenerate. Use the [[Jelly]] to get on top of the Monkey Bars to reach the [[Items|Heart]]. You don't need the Jelly to reach the crumbling platform beyond it. Do some long jumps to reach the final Well.
around and press the [[Interactive Elements|Red Button]]. Cross the tiny column to the last Devil Dantini before reaching the
exit Well. In the next area, it doesn't look like you can reach the island via
the tiny platform, but you can, and you better jump soon or else the Devil Dantini
will shoot you. After the second Devil Dantini, cross the Monkey Bars before he can
regenerate. Use the [[Jelly]] to get on top of the Monkey Bars to reach the Heart. You don't need the Jelly to reach the crumbling platform beyond it. Do
some long jumps to reach the final Well.
 
In the final area, follow the crystals and jump to kill the Devil Dantini at the end. Look to the left at that end to find the next platform to take. Keep following the path, jumping to land and kill the Devil Dantinis along the way, and strike the [[Beany Gong]] at the end after collecting the ring of crystals.
end. Look to the left at that end to find the next platform to take. Keep
following the path, jumping to land and kill the Devil Dantinis along the way,
and strike the [[Beany Gong]] at the end after collecting the ring of crystals.
==[[Items]]==
* 86x [[Crystals|White Crystals]]
Line 68 ⟶ 34:
==[[Hazards]]==
==[[Soundtrack]]==
==Video==
[[File:Croc Legend of the Gobbos (PC) - Island 5 Level 3 (Trial on the Nile)|thumb|leftcenter|250 px]]
==Gallery==
<{{main-gallery>}}
5-3Trial_On_The_Nile.jpg
TOTN1.png
TOTNSky-View1.png
TOTN2.png
TOTN3.png
TOTN4.png
TOTN5.png
TOTN6.png
TOTN7.png
TOTNSky-View2.png
TOTN8.png
TOTNSky-View3.png
TOTN9.png
TOTN10.png
</gallery>
==Trivia==
*The level's title may be a pun on the 1971 film Trial on the Road. It may also be a pun on an episode of Agatha Christie's Poirot called 'Death on the Nile". It's most likely that this name, however, was chosen simply because it rhymed.
*If you missed out on pressing the Red Button in the fourth area, the Well at the end will have a cork, preventing access through it.
{{CLOTG levels}}
[[Category:Levels]]
[[Category:Levels in Croc: Legend of the Gobbos]]
[[Category:Levels on Crystal Island]]
[[Category:Incomplete Articles]]
[[Category:Secret Levels]]
|Row 4 title = [[Items in Category:Croc: Legend of the Gobbos|Items]]
[[Category:IncompleteDarkness ArticlesLevels]]
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