Trial on the Nile: Difference between revisions

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|Row 7 info = [[Diet Brrrrr]]
|Row 8 title = Next level
|Row 8 info = [[Crox Interactive]]}}Trial on the Nile is the third [[Levels|level of]] the hidden [[Crystal Island]] in [[Croc: Legend of the Gobbos]], and is the forty-third level overall in Croc: Legend of the Gobbos. It can only be accessed for those that have collected all 8eight J[[Jigsaw Pieces|igsaw Pieces]]. There are no[[ Gobbos]] or [[Coloured Crystals]] in this level as with all levels on this island. The only objective is to reach the end of the stage and move to the next level.
==[[Walkthrough]]==
[[File:Croc Legend of the Gobbos (PC) - Island 5 Level 3 (Trial on the Nile)|thumb|left|250 px]]
Stand under the balloonBalloon, and turn to face the door, then jump up. This way,
you end up facing in the direction you want to go when you land. Jump up the
series of falling platforms as the Devil Dantinis' shots go by behind you until
you reach the top again. Go through the door that you can now unlock, since
you got the GOLDGold KEYKey at the bottom of the balloonBalloon ride.
 
In the darkness, things get tricky. Ahead to the left, there are rotating
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the intermittent platform, then to another set of rotating platforms with a Devil Dantini in the middle. Take him out, then head out to the intermittent
platform on the opposite side. From there you reach a strip of land with crystals.
After the cratesSmash Boxes, there's another identical set of rotating platform plus
Devil Dantini, and beyond them, the wellWell to exit this area.
 
Down below, carefully walk to the torchTorch, then jump and take out the Devil 
Dantini on the crumbling platform.
Do a similar jump ahead until you reach solid ground. There are two cratesSmash Boxes and
another torchTorch. From there, head out to the rotating platforms with a third
torchTorch in the middle. On the opposite side to either the left or the right,
jump from one of the rotating platforms and take out a Devil Dantini, then jump
straight ahead to the landing with the door.
 
Above ground, jump either way to the Devil Dantinis and follow the path
around and press the buttonRed Button. Cross the tiny column to the last Devil Dantini before reaching the
exit wellWell. In the next area, it doesn't look like you can reach the island via
the tiny platform, but you can, and you better jump soon or else the Devil Dantini
will shoot you. After the second Devil Dantini, cross the monkeyMonkey barsBars before he can
regenerate. Use the Jelly to get on top of the monkeyMonkey barsBars to reach the heartHeart. You don't need the Jelly to reach the crumbling platform beyond it. Do
some long jumps to reach the final wellWell.
 
In the final area, follow the crystals and jump to kill the Devil Dantini at the
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==[[Items]]==
* 86x [[Crystals|White Crystals]]
* 1x [[Life|H]][[Heart]]
* 1x Gold [[Key]]
==[[Hazards]]==
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==Trivia==
*The level's title may be a pun on the 1971 film Trial on the Road. It may also be a pun on an episode of Agatha Christie's Poirot called 'Death on the Nile". It's most likely that this name, however, was chosen simply because it rhymed.
*If you missmissed out on pressing the Red Button, the wellWell at the end will have a cork, preventing access through it.
[[Category:Levels]]
[[Category:Levels in Croc: Legend of the Gobbos]]
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