Worm in a Well: Difference between revisions

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Quite possibly the scariest enemies in the game. They are giant pink worms with segmented bodies that reside in green wells/pipes. These monsters will half pop out of their wells and attempt to bite at Croc.
Quite possibly the scariest enemies in the game. They are giant pink worms with segmented bodies that reside in green wells/pipes. These monsters will half pop out of their wells and attempt to bite at Croc.
==Behavior==
==Behavior==
These worms live in green wells, or pipes, and when Croc gets close to it's well, the worm will pop half it's body out of it's pipe and try to take a huge bite at Croc. In order for Croc to avoid being bitten, he must run away from the pipe, out of the worm's range, and wait until it attacks and retreats back into it's hole. If Croc gets close again, the worm will come out of the pipe and attack. If Croc gets in the hole and jumps on the jelly before the worm pops out, the worm wont come out until Croc jumps off.
These worms live in green wells, or pipes, and when Croc gets close to it's well, the worm will pop half it's body out and try to take a huge bite at Croc. In order for Croc to avoid being bitten, he must run away from the opening, out of the worm's range, and wait until it attacks and retreats back into it's hole. If Croc gets close again, the worm will come out of the pipe and attack. If you jump into the hole and bounce of the jelly that will most likely be there to land on the edge of the well, the worm won't arrive until you jump off.


==Wells==
==Wells==

Revision as of 20:15, August 2, 2010

Croc standing idle with a Well Worm right behind him.


Quite possibly the scariest enemies in the game. They are giant pink worms with segmented bodies that reside in green wells/pipes. These monsters will half pop out of their wells and attempt to bite at Croc.

Behavior

These worms live in green wells, or pipes, and when Croc gets close to it's well, the worm will pop half it's body out and try to take a huge bite at Croc. In order for Croc to avoid being bitten, he must run away from the opening, out of the worm's range, and wait until it attacks and retreats back into it's hole. If Croc gets close again, the worm will come out of the pipe and attack. If you jump into the hole and bounce of the jelly that will most likely be there to land on the edge of the well, the worm won't arrive until you jump off.

Wells

Inside the worms' wells are Jelly Jumps that prevent Croc from going down into the worms holes. Except for one Worm in a Well in "And so the Adventure Begins", in which jumping down the well leads to a secret area containing a Gobbo, a Yellow Color Crystal, two Chasing Dantinis, and two White Crystals.

"Fight Night with Flibby"

At the beginning of the level "Fight Night with Flibby," there is a boulder which can be broken by stomping it. This reveals a pit, which transports Croc to a secret cave with many Giant Snake holes. Above each hole is an Extra Life, which can be reached by bouncing on the Jelly Jumps inside each well.

Trivia

  • These monsters are one of the eight immortal enemies in Croc:Legend of the Gobbos.
  • There is a smaller variation of worm, an Earthworm, which just burows around a set path, poping out it's head every few seconds. Physical contact with it will hurt Croc. It has no well and can be destroyed temporarily.