Croc: Legend of the Gobbos - March 1997 Prototype: Difference between revisions

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<p style="text-align: center;">'''''Note: This article is undergoing mass reconstruction. It is predicted to be complete in the next few weeks.''''' [[File:Croc - Legend of the Gobbos PSX Beta v0.12 Gameplay|thumb|left|208 px]]</p>


Also referred to as the '''v0.16 Beta''', this version was released as a gift in a magazine but only a few people still own it. This was likely given to a game magazine for reviewing the game, although this isn't certain. It was released in March 1997. The level select menu differs significantly to the final version. It can be downloaded for emulators (see below). See below for the full list of differences:

[[File:Croc - Legend of the Gobbos PSX Beta v0.12 Gameplay|thumb|left|208 px]]

Also referred to as the v0.16 Beta, this version was released as a gift in a magazine but only a few people still own it. This was likely given to a game magazine for reviewing the game, although this isn't certain. The level select menu differs significantly to the final version. It can be downloaded for emulators (see below). See below for the full list of differences:




*The boot screens are similar to the[[Croc Tech Demo| Tech Demo]].
*The boot screens are similar to the[[Croc Tech Demo| Tech Demo]].
*The Main Menu depicts a blue and white checked rectangle against a silhouette with the message Press Start.
*The Main Menu depicts a blue and white checked rectangle against a silhouette with the message Press Start.
*The Main Menu has Start Game, Options, Load Game and Passworbbd.
*The Main Menu has Start Game, Options, Load Game and Password.
*The music is similar to the Final Game.
*The music is similar to the[[Croc: Legend of the Gobbos| Final Game]].
*The level select menus are different to the Tech Demo and the Final. It starts with 10 0, meaning the first level of the 1st Island, named Forest - Nice and Easy. The last number represents the area of the level. When replaying the game or if Croc loses all lives, he can resume to the start of the area he last played, however he will start with no BONUS letter, Gobbos or Crystals.
*The level select menus are different to the Tech Demo and the Final. It starts with 0 0 (boots on 10 0), where the first number is the island, the second the level and the last the area or map (usually separated by doors, wells etc.). When replaying the game or if Croc loses all lives, he can resume to the start of the area he last played, however he will start with no BONUS letters, Gobbos or Crystals.
*The loading screen for levels actually depicts a silhouette of Croc staring into the sunset.
*The loading screen for levels actually depicts a silhouette of Croc staring into the sunset, playing soft rock music.
*Instead of Coloured Crystals, there are actually letters B O N U and S which have the same colours to unlock the Bonus (later Crystal) Door at the end.
*Instead of Coloured Crystals, there are actually letters B O N U and S which have the same colours to unlock the Bonus (later Crystal) Door at the end.
*There are red Poppers,
*There are red Poppers as well as [[Firepoppers]] but the red ones were not included in the final game.
*The HUD shows the x symbol, along with x/6 Gobbos.
*The HUD shows the x symbol for the amount Croc has of an item, along with x/6 Gobbos.
*At the bottom of the screen are debug information and coordinates.
*At the bottom of the screen are debug information and coordinates.
*Lives are actually red coloured bags.
*Lives are actually red coloured bags.
*Some wells look more like Tree Stumps.
*Some wells look more like Tree Stumps. When stomping one with a cork, Croc immediately is transported to the next part.
*Red coloured crystals give 5 crystals.
*Red coloured crystals give 5 crystals.
*The Giant Bee appears more than once.
*The Giant Bee appears more than once.
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*There is no sound for climbing up off a ledge.
*There is no sound for climbing up off a ledge.
*Worms in Wells can be killed.
*Worms in Wells can be killed.
*Breaking Platforms has different animation.
*Breaking Platforms have different animation similar to in [[Croc 2]]
*Only the Gong outside of the Bonus (later Crystal) Door is shown. It depicts the word 'GOAL' on its face instead of Beany, and Croc is actually able to stand on it.
*Only the Gong outside of the Bonus (later Crystal) Door is shown. It depicts the word 'GOAL' on its face instead of Beany, and Croc is actually able to stand on it.
*Upon completion of a level, a screen shows the crystals collected and lives, as well as how long it took to complete.
*Upon completion of a level, a screen shows the crystals collected and lives, as well as how long it took to complete.
*Players cannot change levels within an Island, but can change islands.
*Climbable Walls sound slightly different.
*Climbable Walls sound slightly different.
*Smashing boxes animations are slightly different. Holding down X will not change anything.
*Smashing boxes animations are slightly different. Holding down X will not change anything.
*Enemies do not respawn.
*Enemies do not respawn.
*Levels are modeled on levels in the Final Game, with some differences.
*Some levels are prototypes of levels in the Final Game, with some differences.
*There are blue springs instead of Jellies.
*There are blue springs instead of Jellies with different sounds.
*There are stilled disguised crystals as Bonus Letters, but this may be the reason why Coloured Crystals were eventually used to unlock the Bonus (later Crystal) Door.
*There are stilled disguised crystals as Bonus Letters, but this may be the reason why Coloured Crystals were eventually used to unlock the Bonus (later Crystal) Door.
*Controls are slightly different (see below)
*Croc starts with 3 lives, but instead of dying after 0, Croc dies when holding one life, so technically, both the prototype and final release have the same lives.
*The Box Shuffling Mini-Game is slightly different to the final game. Croc can move around the whole time during the shuffling of the boxes, he can attempt to smash one but nothing will happen, and Beany the Bird (or so it seems) is responsible for the shuffling of the boxes. As a result, Croc may stand on or hang from a box while the boxes are shuffled, which easily causes glitches. This is most likely the reason that Croc was made unable to move during the shuffling in the final game.
*The Box Shuffling Mini-Game is slightly different to the final game. Croc can move around the whole time during the shuffling of the boxes, he can attempt to smash one but nothing will happen, and Beany the Bird (or so it seems) is responsible for the shuffling of the boxes. As a result, Croc may stand on or hang from a box while the boxes are shuffled, which easily causes glitches. This is most likely the reason that Croc was made unable to move during the shuffling in the final game.
*The Popping Mini-Game instead has three yellow buttons which look like the buttons from the Crystal Catching Mini-Game.
*The Popping Mini-Game instead has three yellow buttons which look like the buttons from the Crystal Catching Mini-Game.
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While underwater, Croc attacks similar to the 180 degree flip.
While underwater, Croc attacks similar to the 180 degree flip.

Other controls are the same as in the final game, except the camera cannot be controlled with the L2 and R2 buttons. The 180 degree flip is slightly different.
==[[Levels]]==
==[[Levels]]==
Total Islands: 8
The first three levels have the same level titles as the Tech Demo. The levels in brackets are the 'minics' of the levels in the final game. The first title usually represent the type of level it is, which are usually Forest, Ice, Desert, Castle, Cave, Dungeon, Water or Boulder. Many will crash or cannot be played or completed, which are usually indicated in red.

Playable levels/total:

Completable levels:

Total areas:
The first three levels have the same level titles as the [[Croc Tech Demo|Tech Demo]]. Some levels have brackets which are considered beta versions of the levels in the final game. Because this is an early release of the game, many levels will crash, cannot be completed or cause other glitches. On the Map Screen, the top title usually represents the type of level (e.g. Forest) and the bottom title is the title of the level. A lot of the titles have no proper meaning, such as Default New/Blank Map or No Level and No Map. While not all doors, wells etc. work, some lead to the next properly numbered area, such as 10 0 to 10 1. Note that this is not always the case.

The word 'removed' means that the feature or character was not included in the final game.

Note that selecting levels in different ways can cause the levels to not function properly. For example, choosing an area of a level behind a Locked Door and then going back through that door will load that area, but because it is locked, you cannot go through it. You also cannot return to where you were.
===Island 0===
===Island 0===
===='''0 0 - Nice and Easy'''====
===='''Level 0 (0 0 - 0 4)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
Type: Forest
|-
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|0 0 - Nice and Easy
|Forest
|[[File:0_0_Forest_-_Nice_and_Easy.jpg|thumb|left|200px]]
|
Well - ends level, shows 10 3 on Map Screen


Door - ends level, shows 10 1 on Map Screen.
A beta of And so the Adventure Begins, with a green Frog and Rhino running around Croc (removed). They will not hurt Croc and cannot be touched or attacked. Going through the Well (altered) will end the level and bring up 10 3 on the Map Screen. Going through the door will end the level and bring up 10 1 on the Map Screen.
|
===='''0 1 - Default New Map'''====
A green Frog and Rhino (removed), which circles Croc, harmless, can't be touched or attacked.
Type: Ice Slide
|
1x Red Crystal


9x Crystals
Contains an ice slide (removed). Croc can slide down the slide, but it is difficult to get off at the end. The cave exit doesn't function.
===='''0 2 - Default New Map'''====
Type: Ice Slide


Letter B, Letter S (disguised)
This level does not have a level within it, so it will cause Croc to fall instantly and the game is over.

===='''0 3 - Default Blank Map'''====
1x Red Bag of Life

1x Gobbo
|
1x Giant Bee

1x Red Popper
|-
|
0 1 - Default New Map
|Ice Slide
|[[File:0_1_Ice_Slide_-_Default_New_Map.jpg|thumb|left|200px]]
|(2 uninteractive cave exits, first is not solid, second is)
|Ice Slide - Can only turn while on, difficult to get off at end.
|20+ Crystals
| -
|-
|0 2 - Default New Map
| style="background-color: red;"|Ice Slide
| colspan="3" rowspan="1" style="background-color: red;"|Croc falls instantly.
|-
|0 3 - Default Blank Map
|Forest
|[[File:0_3_Forest_-_Default_Blank_Map.jpg|thumb|left|200px]]
|(unteractive exit, solid)
|Several removed trees, rocks, mushrooms etc.
| -
| -
|-
|0 4 - Nice and Easy
|Forest
|
[[File:0_4_Forest_-_Nice_and_Easy.jpg|thumb|left|150px]]

[[File:0_4_Forest_-_Nice_and_Easy_2.jpg|thumb|left|150px]]
|
Non-interacting Well (altered)

Door, and Croc can pick it up but nothing will happen.
|
Blue circular object on ground, non interactive

Rectangular glowing item, suspected to be what was a Jigsaw Piece in the Tech Demo. Can collect but does nothing.
|Giant Red Popper (removed), will hop through the wall. Hurts Croc, can be attacked causing it to shrink, until dying.
|9x Crystals (including an unreachable one)
|}
===='''Level 1 (1 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|1 0 - No Map
| style="background-color: RED;"|No Level
| colspan="5" style="background-color: red;"|Cannot be played.
|}
===='''Level 2 (2 0 - 2 9)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|2 0 Default Blank Map
|Forest
|
|
|
|
|
|-
|2 1 Ooooh Dark
|Cave
|
|
|
|
|
|-
|2 2 Default New Map
|Desert
|
|
|
|
|
|-
|2 3 Default Blank Map
|Water
|
|
|
|
|
|-
|2 4 Big Cogs
|Forest
|
|
|
|
|
|-
|2 5 Push Me
|Forest
|
|
|
|
|
|-
|2 6 Ice Imp Test
|Ice
|
|
|
|
|
|-
|2 7 Default Blank Map
|Dungeon
|
|
|
|
|
|-
|2 8 Intro Test Map
|Forest
|
|
|
|
|
|-
|2 9 Default New Map
|Desert
|
|
|
|
|
|}
===='''Level 3 ( 3 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|3 0 Water Test Map
|Water
|
|
|
|
|
|}
===='''Level 4 ( 4 0 - 4 8)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|4 0 Field Test
|Castle
|
|
|
|
|
|-
|4 1 Swipe Swiftly's Dojo
|Castle
|
|
|
|
|
|-
|4 2 Water Spout Test
|Desert
|
|
|
|
|
|-
|4 3 Simon Says
|Castle
|
|
|
|
|
|-
|4 4 Paul Test 4
|Castle
|
|
|
|
|
|-
|4 5 Nat's Plat
|Castle
|
|
|
|
|
|-
|4 6 Water Test
|Water
|
|
|
|
|
|-
|4 7 Fan Test
|Water
|
|
|
|
|
|-
|4 8 Field Test
|Castle
|
|
|
|
|
|}
===='''Level 5 ( 5 0 - 5 6)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|5 0 Default New Map
|Ice
|
|
|
|
|
|-
|5 1 Default New Map
|Cave
|
|
|
|
|
|-
|5 2 Default New Map
|Water
|
|
|
|
|
|-
|5 3 Test Boss Flibby
|Castle
|
|
|
|
|
|-
|5 4 Test Boss Ice
|Castle
|
|
|
|
|
|-
|5 5 Test Boss Water
|Castle
|
|
|
|
|
|-
|5 6 Test Boss Crystal
|Castle
|
|
|
|
|
|}
===='''Level 6 (6 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|6 0 Nice and Easy
|Forest
|
|
|
|
|
|}
===='''Level 7 (7 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|7 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 8 (8 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|8 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 9 (9 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|9 0 Default Blank Map
|Castle
|
|
|
|
|
|}
===Island 1===
===='''Level 0 (0 0 - 0 6)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|0 0 Nice and Easy
|Forest
|
|
|
|
|
|-
|0 1 Nice and Easy
|Forest
|
|
|
|
|
|-
|0 2 Nice and Easy
|Forest
|
|
|
|
|
|-
|0 3 Default New Map
|Cave
|
|
|
|
|
|-
|0 4 Default New Map
|Cave
|
|
|
|
|
|-
|0 5 Default Blank Map
|Forest
|
|
|
|
|
|}
===='''Level 1 ( 1 0 - 1 4)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|1 0 Enter the Jumpy
|Forest
|
|
|
|
|
|-
|1 1 Enter the Jumpy
|Cave
|
|
|
|
|
|-
|1 2 Enter the Jumpy
|Forest
|
|
|
|
|
|-
|1 3 Enter the Jumpy
|Cave
|
|
|
|
|
|-
|1 4 Default New Map
|Cave
|
|
|
|
|
|}
===='''Level 2 (2 0 - 2 5)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|2 0 Feet First
|Forest
|
|
|
|
|
|-
|2 1 Feet First
|Cave
|
|
|
|
|
|-
|2 2 Feet First
|Forest
|
|
|
|
|
|-
|2 3 Default Blank Map
|Forest
|
|
|
|
|
|-
|2 4 Default New Map
|Cave
|
|
|
|
|
|-
|2 5 Default New Map
|Cave
|
|
|
|
|
|}
===='''Level 3 (3 0 - 3 6)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|3 0 All Together Now
|Water
|
|
|
|
|
|-
|3 1 Default Blank Map
|Water
|
|
|
|
|
|-
|3 2 All Together Now
|Forest
|
|
|
|
|
|-
|3 3 Default New Map
|Cave
|
|
|
|
|
|-
|3 4 Default Blank Map
|Forest
|
|
|
|
|
|-
|3 5 Default New Map
|Water
|
|
|
|
|
|-
|3 6 Default New Map
|Water
|
|
|
|
|
|}
===='''Level 4 (4 0 - 4 4)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|4 0 Default New Map
|Boss 1 Flibby
|
|
|
|
|
|-
|4 1 Multiple Choice
|Cave
|
|
|
|
|
|-
|4 2 Multiple Choice
|Cave
|
|
|
|
|
|-
|4 3 Multiple Choice
|Cave
|
|
|
|
|
|-
|4 4 Multiple Choice
|Cave
|
|
|
|
|
|}
===='''Level 5 (5 0 - 5 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|5 0 Multiple Choice
|Cave
|
|
|
|
|
|-
|5 1 Multiple Choice
|Cave
|
|
|
|
|
|-
|5 2 Multiple Choice
|Cave
|
|
|
|
|
|-
|5 3 Multiple Choice
|Cave
|
|
|
|
|
|}
===='''Level 6 (6 0 - 6 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|6 0 Dangerous Sports
|Forest
|
|
|
|
|
|-
|6 1 Dangerous Sports
|Cave
|
|
|
|
|
|-
|6 2 Default Blank Map
|Forest
|
|
|
|
|
|-
|6 3 Default New Map
|Cave
|
|
|
|
|
|}
===='''Level 7 (7 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|7 0 Default Blank Map
|Forest
|
|
|
|
|
|}
===='''Level 8 (8 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|8 0 - Ahhhh Push It
|Forest
|
|
|
|
|
|}
===='''Level 9 (9 0 - 9 4)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|9 0 Default New Map
|Forest
|
|
|
|
|
|-
|9 1 Default New Map
|Dungeon
|
|
|
|
|
|-
|9 2 Default New Map
|Desert
|
|
|
|
|
|-
|9 3 Default New Map
|Dungeon
|
|
|
|
|
|-
|9 4 Default Blank Map
|Forest
|
|
|
|
|
|}
===Island 2===
===='''Level 0 (0 0 - 0 4)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|0 0 Default New Map
|Ice
|
|
|
|
|
|-
|0 1 Arctic Antics
|Cave
|
|
|
|
|
|-
|0 2 Arctic Antics
|Cave
|
|
|
|
|
|-
|0 3 Arctic Antics
|Ice
|
|
|
|
|
|-
|0 4 Default New Map
|Ice
|
|
|
|
|
|}
===='''Level 1 (1 0 - 1 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|1 0 Polar Playtime
|Ice
|
|
|
|
|
|-
|1 1 Default New Map
|Ice
|
|
|
|
|
|-
|1 2 Tricky Treat
|Ice
|
|
|
|
|
|-
|1 3 Polar Playtime
|Ice
|
|
|
|
|
|}
===='''Level 2 (2 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|2 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 3 (3 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|3 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 4 (4 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|4 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 5 (5 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|5 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 6 (6 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|6 0 Tricky Treat
|Ice
|
|
|
|
|
|}
===='''Level 7 (7 0 - 7 2)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|7 0 Slippery Secret
|Ice
|
|
|
|
|
|-
|7 1 Slippery Secret Slide
|Ice
|
|
|
|
|
|-
|7 2 Slippery Secret Slide
|Ice
|
|
|
|
|
|}
===='''Level 8 (8 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|8 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 9 (9 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|9 0 Default New Map
|No Level
|
|
|
|
|
|}
===Island 3===
===='''Level 0 (0 0 - 0 4)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|0 0 Default New Map
|Desert
|
|
|
|
|
|-
|0 1 Desnew
|Desert
|
|
|
|
|
|-
|0 2 Sand Storm 3
|Desert
|
|
|
|
|
|-
|0 3 Sand Storm 4
|Desert
|
|
|
|
|
|-
|0 4 Inside Water Tower
|Water
|
|
|
|
|
|}
===='''Level 1 (1 0 - 1 5)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|1 0 Mud Pit
|Desert
|
|
|
|
|
|-
|1 1 Mud Pit 2
|Desert
|
|
|
|
|
|-
|1 2 Mud Pit 3
|Desert
|
|
|
|
|
|-
|1 3 Mud Pit 4
|Desert
|
|
|
|
|
|-
|1 4 Wake the Sleeping Giant 5
|Desert
|
|
|
|
|
|-
|1 5 Default New Map
|Desert
|
|
|
|
|
|}
===='''Level 2 (2 0 - 2 2)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|2 0 Needle Point
|Desert
|
|
|
|
|
|-
|2 1 Needle Point 2
|Water
|
|
|
|
|
|-
|2 2 Sky
|Desert
|
|
|
|
|
|}
===='''Level 3 (3 0 - 3 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|3 0 Goin' Underground
|Cave
|
|
|
|
|
|-
|3 1 Underground 2
|Cave
|
|
|
|
|
|-
|3 2 Goin' Underground 4
|Cave
|
|
|
|
|
|-
|3 3 Default New Map
|Cave
|
|
|
|
|
|}
===='''Level 4 (4 0 - 4 2)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|4 0 Caves 3
|Desert
|
|
|
|
|
|-
|4 1 Chumly Valley 2
|Desert
|
|
|
|
|
|-
|4 2 Needle Point
|Desert
|
|
|
|
|
|}
===='''Level 5 (5 0 - 5 2)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|5 0 Final Level 1
|
|
|
|
|
|
|-
|5 1 Default New Map
|
|
|
|
|
|
|-
|5 2 Final Level 4
|
|
|
|
|
|
|}
===='''Level 6 (6 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|6 0 The House That Jack Built
|Boss 3 Cactus
|
|
|
|
|
|}
===='''Level 7 (7 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|No Map
|No Level
|
|
|
|
|
|}
===='''Level 8 (8 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|8 0 My Secret Lives
|Desert
|
|
|
|
|
|}
===='''Level 9 (9 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|9 0 Default New Map
|No Level
|
|
|
|
|
|}
===Island 4===
===='''Level 0 (0 0 - 0 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|0 0 Lava Lair
|Cave
|
|
|
|
|
|-
|0 1 Lava Lair Boulder
|Boulder
|
|
|
|
|
|-
|0 2 Lava Lair
|Cave
|
|
|
|
|
|-
|0 3 Lava Lair
|Cave
|
|
|
|
|
|}
===='''Level 1 (1 0 - 1 5)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|1 0 Crazy Caves
|Cave
|
|
|
|
|
|-
|1 1 Crazy Caves
|Forest
|
|
|
|
|
|-
|1 2 Crazy Caves
|Cave
|
|
|
|
|
|-
|1 3 Crazy Caves Boulder
|Boulder
|
|
|
|
|
|-
|1 4 Crazy Caves
|Cave
|
|
|
|
|
|-
|1 5 Crazy Caves
|Cave
|
|
|
|
|
|}
===='''Level 2 (2 0 - 2 5)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|2 0 Chasm Clincher
|Cave
|
|
|
|
|
|-
|2 1 Chasm Clincher
|Cave
|
|
|
|
|
|-
|2 2 Chasm Clincher
|Ice
|
|
|
|
|
|-
|2 3 Chasm Clincher Boulder
|Boulder
|
|
|
|
|
|-
|2 4 Chasm Clincher
|Ice
|
|
|
|
|
|-
|2 5 Chasm Clincher
|Cave
|
|
|
|
|
|}
===='''Level 3 (3 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|3 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 4 (4 0 - 4 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|4 0 Abyss Abuse
|Cave
|
|
|
|
|
|-
|4 1 Abyss Abuse
|Forest
|
|
|
|
|
|-
|4 2 Abyss Abuse
|Cave
|
|
|
|
|
|-
|4 3 Abyss Abuse
|Cave
|
|
|
|
|
|}
===='''Level 5 (5 0 - 5 6)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|5 0 Magma Mania
|Forest
|
|
|
|
|
|-
|5 1 Magma Mania
|Cave
|
|
|
|
|
|-
|5 2 Magma Mania Boulder
|Boulder
|
|
|
|
|
|-
|5 3 Magma Mania
|Cave
|
|
|
|
|
|-
|5 4 Magma Mania
|Cave
|
|
|
|
|
|-
|5 5 Magma Mania Boulder
|Boulder
|
|
|
|
|
|-
|5 6 Magma Mania
|Cave
|
|
|
|
|
|}
===='''Level 6 (6 0 - 6 2)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|6 0 Secret Stash
|Cave
|
|
|
|
|
|-
|6 1 Secret Stash
|Cave
|
|
|
|
|
|-
|6 2 Secret Stash
|Cave
|
|
|
|
|
|}
===='''Level 7 (7 0 - 7 2)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|7 0 Bonkers Bonus
|Cave
|
|
|
|
|
|-
|7 1 Bonkers Bonus Boulder
|Boulder
|
|
|
|
|
|-
|7 2 Bonkers Bonus Boulder
|Boulder
|
|
|
|
|
|}
===='''Level 8 (8 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|8 0 Default New Map
|Boss 4 Balloon
|
|
|
|
|
|}
===='''Level 9 (9 0 - 9 8)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|9 0 Boulder 5
|Cave
|
|
|
|
|
|-
|9 1 Default New Map
|Cave
|
|
|
|
|
|-
|9 2 Default New Map
|Cave
|
|
|
|
|
|-
|9 3 Default New Map
|Cave
|
|
|
|
|
|-
|9 4 Default New Map
|Cave
|
|
|
|
|
|-
|9 5 Bould 03 Map
|Cave
|
|
|
|
|
|-
|9 6 Default New Map
|Cave
|
|
|
|
|
|-
|9 7 Default New Map
|Cave
|
|
|
|
|
|-
|9 8 Default New Map
|Cave
|
|
|
|
|
|}
===Island 5===
===='''Level 0 (5 0 - 5 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|5 0 Enter Atlantis
|Forest
|
|
|
|
|
|-
|5 1 Enter Atlantis 2
|Water
|
|
|
|
|
|-
|5 2 Enter Atlantis 3
|Water
|
|
|
|
|
|-
|5 3 Enter Atlantis 4
|Forest
|
|
|
|
|
|}
===='''Level 1 (1 0 - 1 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|1 0 Sludge Basin
|Desert
|
|
|
|
|
|-
|1 1 Default New Map
|Water
|
|
|
|
|
|-
|1 2 Level 2 S3
|Desert
|
|
|
|
|
|-
|1 3 Default New Map
|Water
|
|
|
|
|
|}
===='''Level 2 (2 0 - 2 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|2 0 Dinner Time
|Cave
|
|
|
|
|
|-
|2 1 Whales is a Plaice
|Water
|
|
|
|
|
|-
|2 2 Inside Whale
|Whale
|
|
|
|
|
|-
|2 3 Whale Last Section
|Water
|
|
|
|
|
|}
===='''Level 3 (3 0 - 3 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|3 0 Atlantis
|Forest
|
|
|
|
|
|-
|3 1 Atlantis 2
|Cave
|
|
|
|
|
|-
|3 2 Level 4 S3
|Water
|
|
|
|
|
|-
|3 3 Air Pocket
|Cave
|
|
|
|
|
|}
===='''Level 4 (4 0 - 4 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|4 0 Avalanche Escape
|Ice
|
|
|
|
|
|-
|4 1 Avalanche Escape 2
|Ice
|
|
|
|
|
|-
|4 2 Default New Map
|Water
|
|
|
|
|
|-
|4 3 Default New Map
|Water
|
|
|
|
|
|}
===='''Level 5 (5 0 - 5 4)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|5 0 Trapped Under Ice 1
|Ice
|
|
|
|
|
|-
|5 1 Trapped Under Ice 2
|Water
|
|
|
|
|
|-
|5 2 Trapped Under Ice 3
|Ice
|
|
|
|
|
|-
|5 3 Trapped Under Ice 4
|Water
|
|
|
|
|
|-
|5 4 Trapped Under Ice 5
|Water
|
|
|
|
|
|}
===='''Level 6 (6 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|6 0 Tuna Tank
|Boss 5 Neptuna
|
|
|
|
|
|}
===='''Level 7 (7 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|7 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 8 (8 0 - 8 1)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|8 0 Secret 1A
|Cave
|
|
|
|
|
|-
|8 1 Secret 1B
|Cave
|
|
|
|
|
|}
===='''Level 9 (9 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|9 0 Secret 2A
|Cave
|
|
|
|
|
|}
===Island 6===
===='''Level 0 (0 0 - 0 6)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|0 0 Calm Before the Storm
|Forest
|
|
|
|
|
|-
|0 1 Default Blank Map
|Forest
|
|
|
|
|
|-
|0 2 Default New Map
|Dungeon
|
|
|
|
|
|-
|0 3 Default New Map
|Dungeon
|
|
|
|
|
|-
|0 4 Default New Map
|Dungeon
|
|
|
|
|
|-
|0 5 Default New Map
|Dungeon
|
|
|
|
|
|-
|0 6 Default New Map
|Dungeon
|
|
|
|
|
|}
===='''Level 1 (1 0 - 1 5)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|1 0 Gobbo Gobbo Let Down Your Hare
|Dungeon
|
|
|
|
|
|-
|1 1 Gobbo Gobbo Let Down Your Hare
|Castle
|
|
|
|
|
|-
|1 2 Gobbo Gobbo Let Down Your Hare
|Castle
|
|
|
|
|
|-
|1 3 Gobbo Gobbo Let Down Your Hare
|Castle
|
|
|
|
|
|-
|1 4 Gobbo Gobbo Let Down Your Hare
|Castle
|
|
|
|
|
|-
|1 5 Gobbo Gobbo Let Down Your Hare
|Dungeon
|
|
|
|
|
|}
===='''Level 2 (2 0 - 2 4)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|2 0 Ballistic Meg's Lair
|Castle
|
|
|
|
|
|-
|2 1 Default New Map
|Castle
|
|
|
|
|
|-
|2 2 Default New Map
|Castle
|
|
|
|
|
|-
|2 3 Default New Map
|Castle
|
|
|
|
|
|-
|2 4 Default New Map
|Castle
|
|
|
|
|
|}
===='''Level 3 (3 0 - 3 4)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|3 0 Platform Pete's Lair
|Castle
|
|
|
|
|
|-
|3 1 Default Blank Map
|Castle
|
|
|
|
|
|-
|3 2 Default New Map
|Castle
|
|
|
|
|
|-
|3 3 Default New Map
|Castle
|
|
|
|
|
|-
|3 4 Default New Map
|Castle
|
|
|
|
|
|}
===='''Level 4 (4 0 - 4 3)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|4 0 Storm the Castle
|Castle
|
|
|
|
|
|-
|4 1 Default New Map
|Castle
|
|
|
|
|
|-
|4 2 Default New Map
|Castle
|
|
|
|
|
|-
|4 3 Default New Map
|Castle
|
|
|
|
|
|}
===='''Level 5 (5 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|5 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 6 (6 0 - 6 2)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|6 0 Default New Map
|Boss 6 Dante
|
|
|
|
|
|-
|6 1 Default New Map
|Boss 6 Dante
|
|
|
|
|
|-
|6 2 Default New Map
|Boss 6 Dante
|
|
|
|
|
|}
===='''Level 7 (7 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|7 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 8 (8 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|8 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 9 (9 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|Default New Map
|No Level
|
|
|
|
|
|}
===Island 7===
===='''Level 0 (0 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|0 0 Trapped Under Ice 4
|Water
|
|
|
|
|
|}
===='''Level 1 (1 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|1 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 2 (2 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|2 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 3 (3 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|3 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 4 ( 4 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|4 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 5 (5 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|5 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 6 (6 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|6 0 Secret Sentinel
|Boss 7 Crystal
|
|
|
|
|
|}
===='''Level 7 (7 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|7 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 8 (8 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|8 0 No Map
|No Level
|
|
|
|
|
|}
===='''Level 9 (9 0)'''====
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 900px; height: 100px;"
! scope="col"|Number and Title
! scope="col"|Type
! scope="col"|Image
! scope="col"|Exits
! scope="col"|Interactive Elements
! scope="col"|Items
! scope="col"|Enemies
|-
|9 0 Default Blank Map
|Forest
|
|
|
|
|
|}
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;"
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;"
|-
|-
Line 81: Line 2,874:
|-
|-
| colspan="1" rowspan="37"|0 - (Testing Island)
| colspan="1" rowspan="37"|0 - (Testing Island)
| style=""|0 2 - Ice Slide - Default New Map
| style=""|
|-
|0 3 - Forest - Default Blank Map
|This just has an area of Forest land with Trees (removed), mushrooms and rocks.
|-
|0 4 - Forest - Nice and Easy
|Contains the layout for Nice and Easy, except there is a strange electric blue circular thing (removed) in the beginning which doesn't harm Croc, and a giant Red Popper (removed) which will hop through the wall out of the level. It contains a non-interacting Well (altered) and Door, and a strange rectangular glowing item, suspected to be what was a Jigsaw Piece in the Tech Demo. Croc can pick it up but nothing will happen.
|-
| style=""|1 0 - No Level - No Map
| style=""|As the title suggests, attempting to press START or X will do nothing, although it will sometimes crash the game.
|-
|2 0 - Forest - Default Blank Map
|2 0 - Forest - Default Blank Map
|Contains a remote piece of Forest Land, with a Burrowing Wom, Worm in Well (altered, can be killed), Lava pits, crystals, a Well (altered), an a spaceship which will hover over Croc and drop bombs on him! it cannot be killed.
|Contains a remote piece of Forest Land, with a Burrowing Wom, Worm in Well (altered, can be killed), Lava pits, crystals, a Well (altered), an a spaceship which will hover over Croc and drop bombs on him! it cannot be killed.