Croc: Legend of the Gobbos - March 1997 Prototype: Difference between revisions

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→‎Levels: Island 2: Added notes column, removed bullet list formatting to save on table space and for consistency
(→‎Levels: Island 1: Adjusted colspan with maps that have critical issues, added Type column back (was thinking of saving space due to Fandom's width restriction), added table borders for better readability.)
(→‎Levels: Island 2: Added notes column, removed bullet list formatting to save on table space and for consistency)
Line 76:
<div class="mw-collapsible mw-collapsed" style="width:100%">
===Island 0===
 
 
 
 
Line 513 ⟶ 515:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 521 ⟶ 524:
|Forest
|[[File:6_0_Nice_and_Easy.jpg|thumb|left|200px]]
|No functional exits but contains an unused mechanic with platforms appearing based on Croc landing on a sparkle area, with the last platform being unreachable.
|
1x Non-interacting Well
Line 527 ⟶ 531:
|
1x Well with Cork, with no cave inside.
 
The furthest Platform will sparkle when Croc lands on it, causing it to shrink, and a Platform will appear. Croc can keep landing on these platforms leading to the edge of the arena, the last of which cannot be reached.
|
1x Red Crystal
Line 552 ⟶ 554:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 560 ⟶ 563:
| No Level
| N/A
| colspan="5" style="text-align: center; background-color: red;"|
| colspan="5" style="text-align: center; background-color: red;"|
|}
Line 569 ⟶ 573:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 577 ⟶ 582:
| No Level
| N/A
| colspan="5" style="text-align: center; background-color: red;"|
| colspan="5" style="text-align: center; background-color: red;"|
|}
Line 586 ⟶ 592:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 594 ⟶ 601:
| No Level
| N/A
| colspan="5" style="text-align: center; background-color: red;"|
| colspan="5" style="text-align: center; background-color: red;"|
|}
Line 600 ⟶ 608:
<div class="mw-collapsible mw-collapsed" style="width:100%">
===Island 1===
 
 
 
 
Line 620 ⟶ 630:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 629 ⟶ 640:
|[[File:10_0_Nice_and_Easy.jpg|thumb|left|200px]]
|
|
1x Well with Cork (old style), leads to 10 3
1x Well with Cork (old style), leads to 0 3
 
Doors lead to 100 1.
|Well with Cork (old style)
|
Line 654 ⟶ 666:
|0 1 Nice and Easy
|Forest
| style="text-align:center;"|N/A
|
|
|Back doors lead to 10 0. Doors ahead lead to 10 2.
Back doors - lead to 0 0.
 
Doors ahead - lead to 0 2.
|Lava
|
Line 669 ⟶ 685:
|Forest
|[[File:10_2_Nice_and_Easy.jpg|thumb|left|150px]][[File:10_2_Nice_and_Easy_2.jpg|thumb|left|150px]]
|Unlike in retail, Worm in Well can be killed
|
*Back doors - lead to 100 1.
 
*Well, leads to 10 4.
Well - leads to 0 4.
|
*Lava
 
*Brown Bricks (red and grey in final)
Brown Bricks (red and grey in final)
*Gong
 
*BONUS Door leads to 10 5.
Gong
 
BONUS Door leads to 10 5.
|
*1x Gobbo
 
*6x Crystals
6x Crystals
|
*1x Burrowing Worm
 
*1x Worm in Well, can be killed
1x Worm in Well (altered)
|-
|0 3 Default New Map
|Cave
|[[File:10_3_Nice_and_Easy.jpg|thumb|left|200px]]
|
|Doors, leads to 10 0.
|Doors - leads to 0 0.
|Lava Pits
|
*1x N Letter
 
*2x Smash Box
2x Smash Box
*5x Crystals
 
*1x Red Bag of Life
5x Crystals
*1x Gobbo
 
1x Red Bag of Life
 
1x Gobbo
| -
|-
Line 700 ⟶ 728:
|Cave
|[[File:10_4_Nice_and_Easy.jpg|thumb|left|200px]]
|
|Doors lead back to 10 2.
|Doors - lead back to 0 2.
|Cracked platforms over Lava
|
*1x Smash Box
 
*1x U Letter
*1x GobboU Letter
 
1x Gobbo
| -
|-
Line 711 ⟶ 742:
|Forest
|[[File:10_5_Nice_and_Easy.jpg|thumb|left|200px]]
|Bonus area, but with no pits and a tree which doesn't exist in the final game
|Doors lead back to 10 2.
|Doors - lead back to 0 2.
|
Tree (Removed)
*Removed Tree
 
*Brown Bricks
Brown Bricks
|
*3x Crystals
 
*1x Gobbo
1x Gobbo
| -
|}
Line 726 ⟶ 760:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 734 ⟶ 769:
|Forest
|[[File:11_0_Enter_the_Jumpy.jpg|thumb|left|200px]]
|
|2x Well; the bottom to 11 1 and the top (with cork) to 11 3.
|
Well, top - leads to (with cork) 1 3.
 
Well, bottom - Leads to 1 1
|Climbable Wall
|
*11x Crystals
 
*2x Smash Box
2x Smash Box
*B Letter
 
B Letter
|2x Red Poppers
|-
Line 746 ⟶ 787:
|[[File:11_1_Enter_the_Jumpy.jpg|thumb|left|200px]]
|
|
*First Door: 113.
*Second Door: 11- Leads to 1 2.3
 
Door - Leads to 1 2
|Gobbo in Cage
|
*2x Gobbo
 
*6x Smash Box
6x Smash Box
*16x Crystals
 
*1x Silver Key
16x Crystals
*O Letter (disguised)
 
1x Silver Key
 
O Letter (disguised)
|2x Red Poppers
|-
Line 760 ⟶ 807:
|Forest
|[[File:11_2_Enter_the_Jumpy.jpg|thumb|left|200px]]
|
|
Back doors lead to 11 1.
Line 765 ⟶ 813:
BONUS Door leads to 11 4.
|
*Gong
 
*Lava
Lava
|
*N Letter
 
*2x Gobbo
2x Gobbo
*3x Crystals
 
3x Crystals
| -
|-
Line 776 ⟶ 827:
|Cave
|[[File:11_3_Enter_the_Jumpy.jpg|thumb|left|200px]]
|
|Doors lead to 11 1.
| -
|
*4x Smash Box
 
*U Letter
*SU Letter
 
*15x Crystals
S Letter
 
15x Crystals
|2x Red Poppers
|-
Line 788 ⟶ 843:
|Cave
|[[File:11_4_Enter_the_Jumpy.jpg|thumb|left|200px]]
|
|Doors lead back to 11 2.
|
Line 794 ⟶ 850:
Blue Springs (Jellies in final)
|
*6x Smash Box
 
*5x Crystals
5x Crystals
*1x Gobbo
 
1x Gobbo
| -
|}
Line 805 ⟶ 863:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 813 ⟶ 872:
|Forest
|[[File:12_0_Feet_First.jpg|thumb|left|200px]]
|An odd behaviour observed with the switches where a 2nd switch appears if Croc leaves and re-enteres the map
|
*1x Well with Cork, leads to 122 4.
 
*Doors lead to .
Doors lead to .
|
*2x Switch
 
*1/2x Button, after returning from 2 0 or 2 1, a second button appears.
*Lava
|
*2x Red Crystals
 
*1x Smash Box
*1x GobboSmash Box
 
*1x B Letter
1x Gobbo
*10x Crystals
 
1x B Letter
 
10x Crystals
| -
|-
Line 832 ⟶ 897:
|[[File:12_1_Feet_First.jpg|thumb|left|200px]]
|
*Behind door leads back to 20, second leads to 2 2.
*Locked Door leads to 12 5.
|
Door 0 Leads to 2 0
*1x Push Box
 
Door - Leads to 2 2.
 
Locked Door - Leads to 2 5
|
1x Push Box
*O Letter
|
*1x Gobbo
O Letter
*1x Gold Key
 
1x Gobbo
 
1x Gold Key
|2x Rat
|-
Line 846 ⟶ 917:
|[[File:12_2_Feet_First.jpg|thumb|left|150px]][[File:12_2_Feet_First_2.jpg|thumb|left|150px]]
|
*Back Doors lead back to 2 1.
*BONUS Door leads to 2 3.
|
Back Doors lead back to 2 1.
*Gong
 
*Lava
BONUS Door leads to 2 3.
*Gobbo in Cage
|
Gong
*1x Gobbo
 
*S Letter
Lava
*U Letter
 
*2x Smash Box
Gobbo in Cage
*1x Silver Key
|
*10x Crystals
1x Gobbo
 
S Letter
 
U Letter
 
2x Smash Box
 
1x Silver Key
 
10x Crystals
|1x Red Popper
|-
Line 864 ⟶ 944:
|Forest
|[[File:12_3_Feet_First.jpg|thumb|left|200px]]
|Popping Game, containing different buttons compared to retail
|
*Doors lead back to 2 2.
|
*Button, activating a Sheep Popping Game. The buttons are actually yellow, and prizes are 1/2 Red Bags of Life or a Gobbo.
|
*1/2x Red Bag of Life
 
*1x Gobbo
1x Gobbo
| -
|-
Line 876 ⟶ 958:
|Cave
|[[File:12_4_Feet_First.jpg|thumb|left|200px]]
|Box Shuffling Game, with Beany shuffling the boxes. Croc can move while boxes are shuffling. Boxes contains 2 Red Bags of Life and 1 Gobbo.
|Doors lead back to 2 0.
|Box Shuffling Game. Beany shuffles the boxes, Croc is able to move during shuffling. Contains 2 Red Bags of Life and 1 Gobbo.
|
|
*2x Red Bag of Life
2x Red Bag of Life
*1x Gobbo
 
*3x Smash Box
1x Gobbo
 
3x Smash Box
| -
|-
Line 887 ⟶ 972:
|Cave
|[[File:12_5_Feet_First.jpg|thumb|left|200px]]
|
|Doors lead back to 12 1.
|
|
*5x Smash Box
 
*Letter N
Letter N
*1x Gobbo
 
*20x Crystals
1x Gobbo
 
20x Crystals
| -
|}
Line 902 ⟶ 991:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 910 ⟶ 1,000:
|Water
|[[File:13_0_All_Together_Now.jpg|thumb|left|200px]]
|
|
Door leads to 3 1.
Line 915 ⟶ 1,006:
Well, leads to 13 3.
|
*Lava
 
*Push Box
Push Box
|
*12x Crystals
 
*B Letter (disguised)
*OB Letter (disguised)
 
*3x Smash Box
O Letter (disguised)
 
3x Smash Box
|
*1x Burrowing Worm
 
*1x Worm in Well
1x Worm in Well
|-
|3 1 Default Blank Map
|Water
|[[File:13_1_All_Together_Now.jpg|thumb|left|200px]]
|Rafts in this map is smaller then in retail, animation is different when falling.
|Back doors lead back to 3 0. Other leads to 3 2.
|Door - Lead back to 3 0 Door - Leads to 3 2.
|
Rafts (Altered)
*Rafts (smaller than final, falls off differently)
 
*Brown Bricks
Brown Bricks
|
*5x Smash Box
 
*24x Crystals
24x Crystals
*1x Gobbo
 
*N Letter (disguised)
1x Gobbo
*U Letter (disguised)
 
N Letter (disguised)
 
U Letter (disguised)
|
1x Red Popper
Line 947 ⟶ 1,049:
|Forest
|[[File:13_2_All_Together_Now.jpg|thumb|left|200px]]
|
|
Back doors lead back to 3 1.
Line 952 ⟶ 1,055:
BONUS Door leads to 13 4.
|
*2x Climbable Wall
 
*Gong
Gong
|
*2x Gobbo
 
*2x Smash Box
2x Smash Box
*4x Crystals
 
4x Crystals
| -
|-
Line 963 ⟶ 1,069:
|Cave
|[[File:13_3_All_Together_Now.jpg|thumb|left|200px]]
|
|Door, leads back to 3 0.
|Box Chasing Game
|
*1x Smash Box
 
*1x Gobbo
1x Gobbo
| -
|-
Line 973 ⟶ 1,081:
|Forest
|[[File:13_4_All_Together_Now.jpg|thumb|left|200px]]
|
|Back Door leads back to 3 2.
|
*2x Brown Bricks
 
*Monkey Bars
Monkey Bars
*Cracked Platforms
 
Cracked Platforms
|
*1x Gobbo
| -
|-
Line 985 ⟶ 1,096:
|Water
|[[File:3_5_Default_New_Map.jpg|thumb|left|200px]]
|
|Exit, causes Croc to continuously fall.
| -
Line 997 ⟶ 1,109:
|3 6 Default New Map
|Water
| style="text-align:center;"|N/A
|
|Exit, causes Croc to continuously fall.
Line 1,010 ⟶ 1,123:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 1,018 ⟶ 1,132:
|Boss 1 Flibby
|[[File:14_0_Boss_1_Flibby.jpg|thumb|left|200px]]
| The arena is fenced with a yellow floor, and Flibby is textured. Croc can walk through the fence and climb up, but Flibby can walk through the fence too. When approached, Croc falls down.
| -
| When Flibby is defeated, he will flash and 0 0 comes up on the Map Screen
|The arena is fenced with a yellow floor, and Flibby is textured. Croc can walk through the fence and climb up, but Flibby can walk through the fence too. When approached, Croc falls down.
|
|9x Crystals.
|1x Flibby
|1x Flibby. When defeated, he will flash and 20 0 comes up on the Map Screen.
|-
|4 1 Multiple Choice
|Cave
|[[File:14_1_Multiple_Choice.jpg|thumb|left|200px]]
|
|Back Doors lead to a ledge.
|
*Push Box
 
*Switch
Switch
|
*2x Smash Box
 
*10x Crystals
10x Crystals
*1x Gobbo
 
1x Gobbo
|1x Red Popper
|-
Line 1,039 ⟶ 1,158:
|Cave
|[[File:14_2_Multiple_Choice.jpg|thumb|left|200px]]
|
|The back door seems to be behind the wall at the start.
|
Line 1,052 ⟶ 1,172:
|Cave
|[[File:14_4_Multiple_Choice.jpg|thumb|left|200px]]
|
|The back door seems to be behind the wall at the start.
| -
Line 1,069 ⟶ 1,190:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 1,077 ⟶ 1,199:
|Cave
|[[File:15_0_Multiple_Choice.jpg|thumb|left|200px]]
|
|Locked Door leads to 15 1.
|Locked Door - leads to 15 1.
|Push Box
|
Push Box
 
Switch
|
1x Red Bag of Life
Line 1,089 ⟶ 1,215:
|[[File:15_1_Multiple_Choice.jpg|thumb|left|200px]]
|
|
*Previous door leads to 5 0.
*NextPrevious door leads to 155 20.
 
Next door leads to 15 2.
|1x Balloon
| -
Line 1,098 ⟶ 1,226:
|Cave
|[[File:15_2_Multiple_Choice.jpg|thumb|left|200px]]
|There is no Silver Key, but standing on the cage in the map gets the Gold Key inside regardless.
|Door leads back to 5 1. Locked Door leads to 5 3.
|
Door - leads back to 5 1.
*Monkey Bars
 
*Cage with a Gold Key, there is no Silver Key, but standing on the cage gets the Gold Key.
Locked Door - Leads to 5 3.
|
Monkey Bars
*5x Crystals
 
*1x Smash Box
*1xCage with a Gold Key
|
5x Crystals
 
1x Smash Box
 
1x Gold Key
| -
|-
Line 1,111 ⟶ 1,246:
|Cave
|[[File:15_3_Multiple_Choice.jpg|thumb|left|200px]]
|
|Doors lead back to 5 2.
| -
Line 1,130 ⟶ 1,266:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 1,138 ⟶ 1,275:
|Forest
|[[File:16_0_Multiple_Choice.jpg|thumb|left|200px]]
|
|Both doors lead to 16 1, but the top and bottom sections.
|Both doors lead to 6 1, but the top and bottom sections.
|
2x Climbable Wall
Line 1,148 ⟶ 1,286:
|Cave
|[[File:16_1_Multiple_Choice.jpg|thumb|left|200px]]
|
|Back Door and Door in the pit lead back to 16 0.
|Back Door and Door in the pit lead back to 6 0.
|
Monkey Bars
|
*4x Smash Box
 
*20x Crystals
20x Crystals
*1x Gold Key
 
1x Gold Key
|2x Red Poppers
|-
Line 1,160 ⟶ 1,301:
|Forest
|[[File:16_2_Multiple_Choice.jpg|thumb|left|150px]][[File:16_2_Multiple_Choice_2.jpg|thumb|left|150px]]
|Contains a notably large lavafall
|
Back door leads to 6 1.
 
Locked Door leads to 166 3.
|
*Monkey Bars
 
*Climable Wall
Climable Wall
|
2x Smash Box
Line 1,178 ⟶ 1,321:
|Cave
|[[File:16_3_Multiple_Choice.jpg|thumb|left|200px]]
|
|Back Door leads back to 16 2.
|Back Door leads back to 6 2.
| -
|6x Red Bag of Life
Line 1,190 ⟶ 1,334:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 1,198 ⟶ 1,343:
|Forest
|[[File:17_0_Default_Blank_Map.jpg|thumb|left|200px]]
| A strange spherical lump of land is present, possibly meant to be a hill.
| -
|Platforms, a strange lump of land
| -
| -
Line 1,210 ⟶ 1,356:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 1,226 ⟶ 1,373:
! scope="col"|Type
! scope="col"|Image
! scope="col"|Notes
! scope="col"|Exits
! scope="col"|Interactive Elements
Line 1,234 ⟶ 1,382:
|Forest
|[[File:19_0_Default_New_Map.jpg|thumb|left|200px]]
|This and most of level 1-9 contains nearly all bonus mini-games. 
|A non-interacting cave exit, solid
|1x ButtonSwitch, activating a Box Shuffling Game.
|
*2x Red Bag of Life
 
*1x Gobbo
| -
|-
|9 1 Default New Map
|Dungeon
|
|
|A cave exit causing Croc to fall.
|1x ButtonSwitch, activating a Box Shuffling Game.
|
*2x Red Bag of Life
 
*1x Gobbo
| -
|-
Line 1,256 ⟶ 1,406:
|Desert
|[[File:19_2_Default_New_Map.jpg|thumb|left|200px]]
|This and other mini-games were never included on Desert Island in the final game.
|A door leading Croc to fall instantly.
|
|An arena of the Box Chasing Game. This and other mini-games were never included on Desert Island in the final game.
|1x Smash Box
| -
Line 1,264 ⟶ 1,415:
|Dungeon
|[[File:19_3_Default_New_Map.jpg|thumb|left|200px]]
|A cave exit causing Croc to fall.
|A Crystal Catching Game, except there is an untextured Platform instead of a cauldron.
|A cave exit causing Croc to fall.
|
|
3x Bag of Life
Line 1,277 ⟶ 1,429:
|Forest
|[[File:V0.12Beta19-4.jpg|thumb]]
|A cave exit
|A Sheep Popping Game, with yellow buttons and different wells
|A cave exit
|
|
2x Red Bag of Life
Line 1,289 ⟶ 1,442:
<div class="mw-collapsible mw-collapsed" style="width:100%">
===Island 2===
 
 
 
 
Line 1,303 ⟶ 1,458:
<div class="mw-collapsible-content">
'''Level 0 (0 0 - 0 4)'''
 
 
 
 
Line 1,659 ⟶ 1,816:
<div class="mw-collapsible mw-collapsed" style="width:100%">
===Island 3===
 
 
 
 
Line 2,098 ⟶ 2,257:
<div class="mw-collapsible mw-collapsed" style="width:100%">
===Island 4===
 
 
 
 
Line 2,540 ⟶ 2,701:
<div class="mw-collapsible mw-collapsed" style="width:100%">
===Island 5===
 
 
 
 
Line 2,937 ⟶ 3,100:
<div class="mw-collapsible mw-collapsed" style="width:100%">
===Island 6===
 
 
 
 
Line 3,298 ⟶ 3,463:
<div class="mw-collapsible mw-collapsed" style="width:100%">
===Island 7===
 
 
 
 
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