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Croc 2 Prototypes: Difference between revisions
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This page is a list of all pre-release and prototypes of [[Croc 2]].
==Dumped Prototypes==
These prototypes have been preserved and released to the general public.
=== Croc 2 -
([https://hiddenpalace.org/Croc_2_(Apr_30,_1999_prototype) Link])
This prototype was showcased at E3 in May of 1998, making this the earliest beta release. ▼
Released by Hidden Palace as part of Project Deluge.
The title shows as '''''Croc II''''', and is the only known version of the game to do so. The playable level featured is a very early version of [[Croc Vs. Dantini Boat Race]], where Croc instead rides on a raft through the level. Early monkey and ape enemies are present throughout.▼
=== Croc 2
([https://hiddenpalace.org/Croc_2_(Jun_13,_1999_prototype) Link])
Currently owned by lead Croc designer Nic Cusworth<ref>https://twitter.com/niccusworth/status/1241774011912204290/photo/1</ref>. No details about the prototype are known as of now.▼
Released by Hidden Palace as part of Project Deluge.
Currently owned by lead Croc designer Nic Cusworth<ref>https://twitter.com/niccusworth/status/1241774011912204290/photo/1</ref>. No details about the prototype are known as of now.▼
==Undumped Prototypes==
These prototypes are known to have existed at some point, but currently have not been made available to the general public.
▲Released by Hidden Palace as part of Project Deluge.<ref>https://hiddenpalace.org/Croc_2_(Apr_30,_1999_prototype)</ref> A later prototype with mostly text differences.
=== Croc 2
▲Released by Hidden Palace as part of Project Deluge.<ref>https://hiddenpalace.org/Croc_2_(Jun_13,_1999_prototype)</ref> A very late prototype released 17 days before final.
▲The title shows as '''''Croc II''''', and is the only known version of the game to do so. The playable level featured is a very early version of [[Croc Vs. Dantini Boat Race]], where Croc instead rides on a raft through the level. Early monkey and ape enemies are present throughout.
The Dreamcast version of Croc 2 was intended for release after the Playstation and PC versions, and was to add minigames, and a new village with presumably two more normal levels (as per "forty-two levels to play in total"). It is unknown if a prototype exists, but Jez San mentioned the port was "canned" implying development didn't get very far, if at all. It was officially cancelled in Autumn 2000. All according to the Official Sega Dreamcast Magazine.▼
===
▲Currently owned by lead Croc designer Nic Cusworth<ref>https://twitter.com/niccusworth/status/1241774011912204290/photo/1</ref>. No details about the prototype are known as of now.
===
▲Currently owned by lead Croc designer Nic Cusworth<ref>https://twitter.com/niccusworth/status/1241774011912204290/photo/1</ref>. No details about the prototype are known as of now.
==Unknown Status==
These prototypes are believed to exist, but there is no solid proof.
===
▲The Dreamcast version of Croc 2 was intended for release after the Playstation and PC versions, and was to add minigames, and a new village with presumably two more normal levels (as per "forty-two levels to play in total"). It is unknown if a prototype exists, but Jez San mentioned the port was "canned" implying development didn't get very far, if at all. It was officially cancelled in Autumn 2000. All according to the Official Sega Dreamcast Magazine.
===Croc
The back of the Sega Saturn manual touted a release for ''Croc II'' in Christmas 1998.<ref>https://archive.org/details/Croc_Legend_Of_The_Gobbos_1997_U</ref> However, a Sega Saturn release never saw the light of day. It's unknown if any development was ever made.
== See also ==
* [[Croc 2/Unused Content]]
* [[Croc 2 Demos]]
==References==
<references />
[[Category:Croc Games]]
[[Category:Scrapped Elements]]
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