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Revision as of 13:39, March 31, 2014
You may also be looking for Cheats, Hints and Tips.
In real world terms, a glitch is something that is usually not meant to happen or a fault with something which is not meant to happen due to lack of testing. In Croc: Legend of the Gobbos, there are some glitches, which can either give the player an advantage or disadvantage during gameplay.
Croc: Legend of the Gobbos
In Croc: Legend of the Gobbos, there are a few known glitches with the game:
Sega Saturn - Croc's Head Missing
Due to a bug in the game Croc's head was missing in the original UK release on Sega Saturn. There was a yellow piece of paper that was quickly bundled into the games' case explaining to the gamer how to solve the problem.
PlayStation - Hover Glitch
A glitch in the PlayStation version of the game allowed Croc to hover in the air by jumping and tail-swiping in the air while quickly jumping, and if done correctly,
will make Croc hover above ground.
7+ Gobbos In a Level (All versions)
Another glitch involves Croc getting more than the maximum seven Gobbos in a level. This is known to happen in the first level And So The Adventure Begins and the ice level Riot Brrrrr. In Riot Brrrrr, the video depicts Croc getting not just 7 Gobbos, but each time a symbol from the game would also appear, such as letters of the alphabet, crystals etc.
Raft Glitch
In the level Leap of Faith, the part where rafts or wooden Platforms appear and dissapear contains a glitch (at least for the PC version of the game). One of the platforms (specifically, the third to appear on the near side) may not dissapear as they are supposed to, and will end up continuously floating through the darkness. Croc can jump on this and ride it away from the playing area, although it leads nowhere.
Croc 2
Sound Glitch
Some players have reported problems with sound while playing the game. For example, when a character such as a Gobbo is meant to be talking, the game's sound actually plays a Dantini laugh.
Hazard Jump
When Croc is about to touch a pit or area of hazard, press Jump just before he hits it and Croc will not be hurt and will bounce off, but if he touches it again he will lose a life.