Croc Wiki: Difference between revisions

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<big>'''Welcome to {{SITENAME}}'''</big><br/>
<big>'''Welcome to {{SITENAME}}'''</big><br/>The wiki about Croc, all of his games and everything in them that absolutely [[Help:Editing|'''anyone''' can edit]], and we'd love to have you do just that. Remember, if your having trouble editing, check out the [[Helping Out Page]].
 
 
[[Special:Statistics|{{NUMBEROFARTICLES}} articles]] since June 3rd, 2008.
<big>'''Welcome to {{SITENAME}}'''</big><br/>The wiki about Croc, all of his games and everything in them that absolutely [[Help:Editing|'''anyone''' can edit]], and we'd love to have you do just that. Remember, if your having trouble editing, check out the [[Helping Out Page]].
 
 
[[Special:Statistics|{{NUMBEROFARTICLES}} articles]] since June 3rd, 2008.
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{{HeadingAHeadingB|Welcome!}}
[[Image:Great Day.png|Have fun on this Wiki!|thumb]]Welcome to Croc: Wiki of the Gobbos, a community that was created June 3, 2008 by [[User:CrocadoodleDoo!|CrocadoodleDoo!]] and aims to create the best resource for Croc, a game series by [[Argonaut Games PLC]]. "Move over Mario...And cruise by Crash...[[Croc (Character)|Croc]] Rocks!"
 
We would like to specially thank Wheelycareful for their incredible work on this Wiki. Thanks for reviving us!
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{{HeadingAHeadingB|Featured article}}
 
''Argonaut produced its first game, Skyline Attack, for the Commodore 64. It later produced the 3D Starglider games for the Amiga and Atari ST platforms. In 1993 Argonaut were working with Nintendo during the early years of the NES and SNES. They developed a prototype of the game Star Fox, initially codenamed "NesGlider" and inspired by their earlier 8-bit game Starglider, that they had running on the NES and then some weeks later on a prototype of the SNES. Jez San told Nintendo that this was as good as it could get unless they were allowed to design custom hardware to make the SNES better at 3D. Nintendo said yes, and San hired chip designers and made the Super FX chip (originally codenamed by then the “MARIO chip”).[1] So powerful was the Super FX chip that was used to create the graphics and gameplay that they joked that the Super Nintendo was just a box to hold the chip.[2]In 1997, the company released Croc: Legend of the Gobbos to mainly positive reviews. Argonaut Software Limited became Argonaut Games and was floated in 1999.''
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{{HeadingAHeadingB|News}}
 
'''2008-06-07 / We're doing good!'''
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