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Croc: Legend of the Gobbos - March 1997 Prototype: Difference between revisions
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Croc: Legend of the Gobbos - March 1997 Prototype (view source)
Revision as of 11:09, April 18, 2014
, 10 years agono edit summary
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[[File:Croc - Legend of the Gobbos PSX Beta v0.12 Gameplay|thumb|left|208 px]]
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===Controls===▼
To select levels on the Map Screen, use the SELECT, L1, R1 and R2 buttons. SELECT will choose islands 10-70, L1 and R1 will choose previous and next levels, and L2 and R2 will select a part of a level.
While underwater, Croc attacks similar to the 180 degree flip.
==
The first three levels have the same level titles as the Tech Demo. The levels in brackets are the 'minics' of the levels in the final game. The first title usually represent the type of level it is, which are usually Forest, Ice, Desert, Castle, Cave, Dungeon, Water or Boulder. Many will crash or cannot be played or completed, which are usually indicated in red.
===Island 0===
Type: Forest
Type: Ice Slide
===='''0 2 - Default New Map'''====
Type: Ice Slide
===='''0 3 - Default Blank Map'''====
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| colspan="1" rowspan="37"|0 - (Testing Island)
▲|0 0 - Forest - Nice and Easy
▲|A beta of And so the Adventure Begins, with a green Frog and Rhino running around Croc (removed). They will not hurt Croc and cannot be touched or attacked. Going through the Well (altered) will end the level and bring up 10 3 on the Map Screen. Going through the door will end the level and bring up 10 1 on the Map Screen.
▲|0 1 - Ice Slide - Default New Map
▲|Contains an ice slide (removed). Croc can slide down the slide, but it is difficult to get off at the end. The cave exit doesn't function.
| style=""|0 2 - Ice Slide - Default New Map
| style=""|
▲| style=""|This level does not have a level within it, so it will cause Croc to fall instantly and the game is over.
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|0 3 - Forest - Default Blank Map
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