Croc: Legend of the Gobbos Prototypes
This page is a list of all pre-release and betas of Croc: Legend of the Gobbos.
These prototypes have been preserved and released to the general public.
Croc Tech Demo - November 8th 1996
The Croc Tech Demo is a pre-release of Croc: Legend of the Gobbos and was released on November 8th, 1996, and is the earliest release of the Croc series. The tech demo and the final release have many differences, including different sounds, including jumping, running and climbing. The demo does have a few levels similar to some of the retail ones. To complete a level, you need to get ALL Gobbos, and there are three in a level. This is different from the final game, where you can advance without collecting all the Gobbos hidden throughout the level. See the article for more details.
Croc: Legend of the Gobbos - V0.12 Beta - March 1997
This version was released as a gift in a magazine, and was likely given to a game magazine for reviewing the game, although this isn't certain. The Level Select Menu differs significantly to the final version. See the article for more details.
Croc: Legend of the Gobbos - Sep 2 Beta - Sega Saturn prototype
Released by Hidden Palace as part of Project Deluge. Game is around 1 month before final, dated September 2, 1997. This is the only non-PlayStation prototype of any Croc game to currently be released.
These prototypes are known to have existed at some point, but currently have not been made available to the general public.
Croc: Legend of the Gobbos - V0.16 Beta - July 16th 1997
This version is assumed to be a disc that was given to Fox Interactive employees to test, and compares significantly to the beta 0.12 version. It was owned by Wiki member Mr. Gimmick at some point. Unfortunately the prototype was never dumped, although the owner has provided screenshots of the prototype which detail some of its differences, as can be seen below. There are only a few minor differences - some of the level titles are slightly different, the backgrounds are different in some areas, along with different enemy and item placement. It is considered to be the latest known prototype before the final game.