Croc Mobile: Jungle Rumble!: Difference between revisions
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{{Game |
{{Game infobox |
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|image1=Croc4.jpg |
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|image = [[File:JungleRumble.png|250px]] |
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|platforms=Mobile |
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|release_dates=2005 |
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|publisher=[[Morpheme]] |
|publisher = [[Morpheme]] |
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|released = October 2005 |
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|console = Mobile |
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}} |
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'''''Croc Mobile: Jungle Rumble!''''' is a ''[[Croc (series)|Croc]]'' game for mobile phones released in October 2005. It was revealed by January 27th 2005 at the latest, and was developed by [[Morpheme]]. |
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==Plot== |
==Plot== |
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[[Baron Dante]] has returned and its up to [[Croc]] to save the day. Throughout the game, Croc carries a mobile phone which he regularly receives calls from [[Gobbos]] to help him progress. |
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== Gameplay == |
== Gameplay == |
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==List of Levels== |
==List of Levels== |
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*[[Jungle of Disrepair|Jungle]] |
*[[Jungle of Disrepair|Jungle]] |
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**[[Welcome to the Jungle]] |
**[[Welcome to the Jungle]] |
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**[[The Pit]] |
**[[The Pit]] |
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**[[Baron Dante Returns (Jungle Rumble)|Baron Dante Returns]] |
**[[Baron Dante Returns (Jungle Rumble)|Baron Dante Returns]] |
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== Gobbos == |
== Gobbos == |
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== Reception == |
== Reception == |
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The game was showcased at E3 2005 by Morpheme. It was praised for "going the extra mile" with its complex level patterns with lots of hazards and puzzles, and for Croc's trademark sense of humour, such as the tutorial being presented as a phone call.<ref |
The game was showcased at E3 2005 by Morpheme. It was praised for "going the extra mile" with its complex level patterns with lots of hazards and puzzles, and for Croc's trademark sense of humour, such as the tutorial being presented as a phone call.<ref>https://www.gamespot.com/articles/jungle-rumble-e3-2005-hands-on-report/1100-6126371/</ref> The game reached six figured sales in the first year with virtually no marketing.<ref>http://citystate.co.uk/archives/morpheme-1999-2008/</ref> |
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==Gallery== |
==Gallery== |
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{{ |
{{main-gallery}} |
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== Trivia == |
== Trivia == |
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* The game's existence is thanks to Morpheme's want for a licensed character with a proven track record. Since Jez San owned Morpheme, |
* The game's existence is thanks to Morpheme's want for a licensed character with a proven track record. Since Jez San owned Morpheme, they were given permission to work with the Croc IP.<ref>http://citystate.co.uk/archives/morpheme-1999-2008/</ref> |
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==Video== |
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[[File:(Mobile) Croc Jungle Rumble Gameplay (Part 1)|thumb|center|335 px]] |
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== References == |
== References == |
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<references /> |
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<ref name=":0" /> [https://www.gamespot.com/articles/jungle-rumble-e3-2005-hands-on-report/1100-6126371/ Gamespot review of the game by Stephen Palley.] |
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<ref name=":1" /> [http://citystate.co.uk/archives/morpheme-1999-2008/ Blog by Morpheme developers mentioning Croc's success on mobile.] |
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<ref name=":2" /> [http://citystate.co.uk/archives/morpheme-1999-2008/ Blog by Morpheme developers mentioning why they created Croc Mobile.] |
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{{Croc series}} |
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==See Also== |
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*[[Croc Mobile: Volcanic Panic!]] |
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[[Category:Croc Mobile: Jungle Rumble!|*]] |
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[[Category:Mobile Games]] |
Latest revision as of 12:48, March 19, 2022
Croc Mobile: Jungle Rumble! | |
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Developer(s) | Morpheme |
Publisher | Morpheme |
Release date(s) | October 2005 |
Console(s) | Mobile |
Croc Mobile: Jungle Rumble! is a Croc game for mobile phones released in October 2005. It was revealed by January 27th 2005 at the latest, and was developed by Morpheme.
Plot
Baron Dante has returned and its up to Croc to save the day. Throughout the game, Croc carries a mobile phone which he regularly receives calls from Gobbos to help him progress.
Gameplay
The game is an isometric platformer, a common genre of its platform and era. It has sixteen platforming levels within two worlds, and two boss fights against Baron Dante.
List of Levels
Gobbos
See: Gobbos/Jungle Rumble
Description
Baron Dante has captured Croc's Gobbo friends. Croc must traverse the frantic levels, collect keys and free the Gobbos. Expert players can test their skills by collecting all the hidden gems thus ensuring the downfall of the evil Baron.
Prepare yourself for action and adventure with the most radical reptile ever to grace the small screen as he battles through his latest adventure on your mobile phone! Help Croc run, jump and fight his way through 16 exciting levels in this 3D isometric game.
The nefarious Baron Dante has captured Croc's Gobbo friends. Croc must traverse the frantic levels, collect keys and free the Gobbos. Expert players can test their skills be collecting all the gems hidden throughout the levels, ensuring the downfall of the evil Baron.
Reception
The game was showcased at E3 2005 by Morpheme. It was praised for "going the extra mile" with its complex level patterns with lots of hazards and puzzles, and for Croc's trademark sense of humour, such as the tutorial being presented as a phone call.[1] The game reached six figured sales in the first year with virtually no marketing.[2]
Gallery
- Yippee! An image gallery for subject is available at Gallery:Croc Mobile: Jungle Rumble!.
Trivia
- The game's existence is thanks to Morpheme's want for a licensed character with a proven track record. Since Jez San owned Morpheme, they were given permission to work with the Croc IP.[3]
References
[Edit] Croc series
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Main series | Croc: Legend of the Gobbos (1997) • Croc 2 (1999) |
Handheld | Croc (2000) • Croc 2 (2001) |
Mobile games | Croc Mobile: Jungle Rumble! (2005) • Croc Mobile: Pinball (2006) • Croc Mobile: Volcanic Panic! (2006) |
Other | Yoshi Racing |