Croc: Legend of the Gobbos Prototypes: Difference between revisions

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|32 0 - Desert - Needle Point
|Contains a Desert area outside, with green poison pools, tornadoes and platforms. The Well (32 1) contains an underwater area with purple fish (removed), piranahs, oysters containing crystals (removed), Fans (non-moving and harmless), spikes on the roof which do not harm Croc, a hole which causes the game to crash,
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|32 2 - Desert - Sky
|An outside remote Desert area. It contains Bricks, Platforms and Springs, as well as an unreachable red Bag of Life and exit. The Springs cannot be reached.
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|33 0 - Cave - Goin' Underground
|A cave area that resembles the final level Goin' Underground. If you take the exit to the left at the beginning, the level ends and the level 0 0 is selected at the Map Screen. It contains several Breaking Platforms over lava, Spiders, Mummies, and other exits.
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|33 1 - Cave - Underground 2
|A section with a Door which goes to ?, with a Mummy and platforms which move around lava pits, similar to in Goin' Underground.
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|33 2 - Cave -
|Contains an area with Platforms coming through the cave edges like in the final Goin' Underground. At the end is an unreachable gold Key, and there isn't even a locked door!
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|33 3 - Cave - Default New Map
|Contains a Button pressing challenge very similar to the one in Goin' Underground. Players must press the Buttons before the timers run out, and when all are pressed, a platform is activated which takes Croc to a Gobbo.
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|34 0 - Desert - Caves 3
|Starts with a Desert area where there is a strange vertical line of fire which kills Croc almost immediately after starting the level. It is difficult to play the level without being touched by the fire. It contains a Gobbo, a timer which activates a Platform and a Desert Well which leads to 34 1.
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|34 1 - Desert - Chumly Valley 2
|A desert cave which often starts with Croc walking over the edge. It contains Mummies, a Well leading to 34 2,
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|34 2 - Desert - Needle Point
|Looks similar to an area in the final level Leap of Faith. There are posion pools, a Tornado, platforms leading to a Gobbo an a Gong at the end.
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|35 0 - Desert - Final Level 1
|A desert outside area with holes (removed), mud covered stumps (removed) and platforms. This is the level depicted in a popular screenshot. The door when entered leads to 35 1, but often Croc enters and falls into the pit.
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|35 1 - Desert -
|An underground Desert area with platforms, a Gobbo and a door which leads to 35 2.
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|35 2 - Desert - Final Level 4
|Another Desert area with a Well (leads to 35 1), a Gobbo, platforms and an unreachable stack of Smash Boxes. The bottom one is slightly sticking out.
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|36 0 - Boss 3 Cactus - The House That Jack Built
|Contains an area almost identical to the arena for Cactus Jack's Ranch in the final game. The graphics are slightly glitchy and when defeating him, there are brown squares which appear as a circle. Upon completion, the Map Screen selects level 40 0.
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| style="background-color: red;"|37 0 - No Level - No Map
| style="background-color: red;"|Cannot be played.
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|38 0 - Desert - My Secret Lives
|Contains an underground Desert area. There are buttons which activate moving platforms leading to 2 red Bags of Life, as well as an Executioner which will swipe its sword at Croc when he gets to close. He appears smaller and does not attack like this in the final game. He can be tail attacked which is impossible in the final.
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|39 0 - Desert - Secret In The Sky
|An outside desert area with platforms, Springs and Wells. The first spring seems to be for to get to another square piece of land, but seems that it cannot be done. Despite there being another Well, there is no 39 1 level.
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|40 0 - No Level - Default New Map
|Contains a cave area which mostly resembles The Twisty Tunnels beginning. The doors lead to 40 1.
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|40 1 - Boulder - Lava Lair Boulder.
|Contains a long uphill road with untextured Crystals which looks like Smash Box Corners. A boulder will come down the road every 20 seconds or so, hurting Croc. There are also untextured creatures which hurt Croc but do not move, and cannot be killed. It also contains an untextured Gobbo. The untextured Door at the end causes the game to crash on a black screen.
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|40 2 - Cave - Lava Lair
|Crashes on Loading Screen. It is expected to be the level that is supposed to load in the final Door in 40 1.
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|40 3 - Cave - Lava Lair
|The door behind Croc at the beginning is expected to lead to 40 2, but crashes upon entry on a black screen. It is a cave with platforms over Lava, including pink stretchy platforms (brown in final) and a Gobbo. It also contains a final Goal gong (changed to Beany in final).
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|41 0 - Cave - Crazy Caves
|Very similar to the beginning of The Curvy Caverns. The arrow Platform looks different, is redish brown with red arrows and a different shape. Outside there are snakes which look like they are made of red and yellow beads, which will slither and their middle will rise upwards. They hurt Croc but don't attack, and can be killed. The second to last area is different however, as the platforms lead to a small series of caves similar to the final of Diet Brrrrr. There is a gong at the end.
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|42 0 - Cave - Chasm Clincher
|Resembles the beginning of Say No Snow. The second area has three red dragonflies (removed). The third outside ice area vaguely resembles the second to last area of I Snow Him So Well (citation needed). It also contains a flying blue insect with a pointed nose, which doesn't attack, hurts Croc and can be killed. A button activates a platform which moves down and up, but resets itself, making it hard to get to the platform in time. At the end is a Gobbo and a Door, which causes the game to crash on a black screen (42 0).
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|42 3 - Boulder - Chasm Clincher Boulder
|Another boulder level, but cannot be accessed from 42 2. Going through the exit you came results in Croc falling continuously. The other exit crashes on the loading screen. This also contains untextured 'Box corner' crystals, untextured creatures, an untextured Gobbo and the final Door at the end also crashes on a black screen.
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| style="background-color: red;"|42 4 - Ice - Chasm Clincher
| style="background-color: red;"|Crashes on loading screen.
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| style="background-color: red;"|42 5 - Cave - Chasm Clincher
| style="background-color: red;"|Crashes on loading screen.
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|43 0 - No Level - No Map
|Cannot be played.
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|44 0 - Cave - Abyss Abuse
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Appropriately titled, Croc will fall instanty when starting the level. It can be played by playing 44 1 and going back through the door.
 
It will seem like the beginning of Licence to Chill, but when turning to the right, there is a bazzare unused dog-like creature throwing rocks down the slope. He is accompanied by two Firepoppers. He can be killed, but the rock it leaves behind floats as though the creature is invisible. What is interesting is that the rock follows Croc.
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|44 1 - Forest - Abyss Abuse
|Contains a Giant Bee on a Forest land with a climbable wall. Higher up is a Monkey Bar which leads to doors to 44 2.
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|44 2 - Cave - Abyss Abuse
|Contains a cave very similar to part of the level Say No Snow. It also contains a red flying bug (removed) similar to the Giant Bee. At the end is a moving platform activated by a button which doesn't seem to have a direct purpose. The doors take you to 44 3.
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|44 3 - Cave - Abyss Abuse
|Very similar to the second to last area of Say No Snow.
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|45 0 - Forest - Magma Mania
|Contains a Giant Bee, lava, platforms and a Climbable Wall, as well as Firepoppers which are never seen outside in the final game. The doors lead to 45 1.
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|45 1 - Cave - Magma Mania
|Contains a cave similar to one in Ice Bridge to Eternity. The doors lead to 45 4.
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|45 2 - Boulder - Magma Mania
|Only accessible on Map Screen. Croc falls instantly.
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|45 3 - Cave - Magma Mania
|A circular cave similar to that in The Curvy Caverns (citation needed).
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|45 4 - Cave - Magma Mania
|Another cave with two 'choppping' executioners (changed in final).
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|45 5 - Boulder - Magma Mania Boulder
|A boulder level, which can only be accessed on the map screen. The back door causes Croc to fall instantly.
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|45 6 - Cave - Magma Mania
|At the end is a Gong.
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|46 0 - Cave - Secret Stash
|A cave very similar to the Locked Door area in The Twisty Tunnels, except there are platforms to the side with red Crystals (10 normal crystals) and the pla. At the top is a Door leading to 46 1.
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|46 1 - Cave - Secret Stash
|Another cave but this time similar to the one in The Curvy Caverns. There are two doors on the bottom. One you enter takes you back to 46 0, the other to 46 2 in wich Croc continuously falls.
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| style="background-color: red;"|46 2 - Cave - Secret Stash
| style="background-color: red;"|Croc continuously falls.
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|47 0 - Cave - Bonkers Bonus
|Similar to the final area in Ice Bridge to Eternity, except at the top are two doors, leading to 47 1 and 47 2, and a Gong at the back. At the bottom of the platforms are two corridors, leading to two doors (47 1 and  47 2).
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|47 1 - Boulder - Bonkers Bonus
|A boulder level but the camera angle is set as bird's eye view. The camera adjusts itself as you go further up the slope. The door at the end leads to
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|47 2 - Boulder - Bonkers Bonus Boulder
|A boulder level it would seem, but Croc continuously falls.
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