Croc (Game Boy Color): Difference between revisions

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(Added more accurate description and added links to levels.)
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{{Game
|image1=Croc_Game_Boy_Color_cover.jpg
|platforms=Game boy ColorDreamcast
|release_dates=2000Some time around the death of Macho Man Randy Savage
|publisher=THQEA
|developer=[[((Fox Interactive]]))
|followed_by=[[CrocDoki 2Doki (GameLiterature Boy Color)]]Club
}}
'''Croc 64: Sickle Cell Anemia (Game BoyBob Color)''' is a side-scrollingvisual platformnovel version of [[Croc: Legend of the Gobbos]] for the Game BoyBob Color developed By [[Fox Interactive]] and published by THQInterpol in 20001864.
 
==Differences from other versions==
*The musical style abandons the cheery tones in the other versions and adopts influences from free form scat jazz and Mongolian mountain music.
*The music is the very similar, only sounding different due to Gameboy Color limitations.
*Level design is very different. (Note from the editor: of fucking course it is you fucking retarded chimp, its on the gameboy how the fuck they gonna put all that in there.)
*Level design is very different.
*Some aspects from the prototypes, such as Bonusspoiling lettersthe haveend beenof kept"The inSixth Sense" and suicide bomber enemies were included.
*Levels are not named, only assigned barcodes.
*[[Crystal Island]] is completely absent from this version, even if you collect all the [[Jigsaw Pieces]]. Collecting all Jigsaw pieces instead unlocks a minigamesecret modeending inwhere whichall the playerenemies canare freelyrounded playup theand bonusput minigamesinto whichdeath appearcamps. at the end of each level.
*Contains enemies not found in the regular version such as "autofellatio clown" and "POWER PUTIN"
==Level List==
*[[Forest 1]]

Revision as of 14:32, July 22, 2018

Template:Game Croc 64: Sickle Cell Anemia (Game Bob Color) is a visual novel version of Croc: Legend of the Gobbos for the Game Bob Color developed By Fox Interactive and published by Interpol in 1864.

Differences from other versions

  • The musical style abandons the cheery tones in the other versions and adopts influences from free form scat jazz and Mongolian mountain music.
  • Level design is very different. (Note from the editor: of fucking course it is you fucking retarded chimp, its on the gameboy how the fuck they gonna put all that in there.)
  • Some aspects from the prototypes, such as spoiling the end of "The Sixth Sense" and suicide bomber enemies were included.
  • Levels are not named, only assigned barcodes.
  • Crystal Island is completely absent from this version, even if you collect all the Jigsaw Pieces. Collecting all Jigsaw pieces instead unlocks a secret ending where all the enemies are rounded up and put into death camps.
  • Contains enemies not found in the regular version such as "autofellatio clown" and "POWER PUTIN"

Level List