Croc (Game Boy Color): Difference between revisions

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|release_dates=Some time around the death of Macho Man Randy Savage
|release_dates=Some time around the death of Macho Man Randy Savage
|publisher=EA
|publisher=EA
|developer=((Fox Interactive))
|developer=(((Fox Interactive)))
|followed_by=Doki Doki Literature Club
|followed_by=Doki Doki Literature Club
}}
}}

Revision as of 14:36, July 22, 2018

Template:Game Croc 64: Sickle Cell Anemia (Game Bob Color) is a visual novel version of Croc: Legend of the Gobbos for the Game Bob Color developed By Fox Interactive and published by Interpol in 1864.

Differences from other versions

  • The musical style abandons the cheery tones in the other versions and adopts influences from free form scat jazz and Mongolian mountain music.
  • Level design is very different. (Note from the editor: of fucking course it is you fucking retarded chimp, its on the gameboy how the fuck they gonna put all that in there.)
  • Some aspects from the prototypes, such as spoiling the end of "The Sixth Sense" and suicide bomber enemies were included.
  • Levels are not named, only assigned barcodes.
  • Crystal Island is completely absent from this version, even if you collect all the Jigsaw Pieces. Collecting all Jigsaw pieces instead unlocks a secret ending where all the enemies are rounded up and put into death camps.
  • Contains enemies not found in the regular version such as "autofellatio clown" and "POWER PUTIN"

Level List