Croc 2 - April 30 1999 Prototype
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Level Changes
Sailor Village
- The Smash Box is placed on the opposite side.
- The Gobbo you first meet has abrupt animations.
Find the Key! Save the Gobbo!
- The first Smash Box appears in the same location as it does in the demos.
Find 5 Lost Treasure Chests
- Called 'Find 3 Lost Treasure Chests' in this build.
Croc VS Dantini Boat Race
- Red Crystal is at the end of the track, not the start.
Save the Bird from the Thief
- Different start position.
Get the Gobbo's Sandiwch!
- Different start position.
Save the Ice Trapped Gobbos!
- Different start position.
Chase the Choo Choo Train
- The train cutscene plays out differently.
Hang Glider Valley
- Steam (wind?) trails off the back of the hang glider.
Find the Wheels in the Mine!
- Called 'Find the wheels in the Mine!' in this build (minor grammar error).
- The mine cart is over a little.
Find the Wheels in the Jungle!
- The camera is different in the cave.
Climb the Devil's Tower
- A Smash Box is missing from the fourth area.
Save 50 Trapped Gobbos!
- One Gobbo on a pillar has no fire surrounding him.
- One wall has a fire not seen in the official release.
Venus Fly Von-Trappe
Save 30 Gobbo Babies!

- Called "Save 25 Gobbo Babies!" in this build.
- Croc needs to tail whip the vases, which can cause the Baby Gobbos to cry easier.
- There's a strange glowing effect on the door near the carousel.
- The Baby Gobbos can end up on the edge of the playpen. When this happens, it still counts as being saved.
Up the Waterfall

- There's an extra Tree Snake in the water. Probably removed because it's easier just to rapidly hop over than it is to grab the tail.
Dialogue Changes
A LOT of dialogue was changed in the game. See Tcrf.net for a full list of changes.
References
Tcrf.net - credit for the information posted