Lights, Camel, Action!: Difference between revisions

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[[Dantinis|{{Template:Level Infobox
{{Template:Level Infobox
|Box title = 3-1 Lights, Camel, Action!
|Box title = 3-1 Lights, Camel, Action!
|Image file = LCA area 1.jpg
|Image file = LCA area 1.jpg
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|Row 7 info = [[Ghost Race Challenge]] ([[Crystal Door Challenge]])
|Row 7 info = [[Ghost Race Challenge]] ([[Crystal Door Challenge]])
|Row 8 info = [[Ice Bridge to Eternity]]
|Row 8 info = [[Ice Bridge to Eternity]]
|Row 9 info = [[Mud Pit Mania]]}}]]Lights Camel Action is the first[[ level]] of the [[Desert Island]] in [[Croc: Legend of the Gobbos]] and the twenty-first overall. As with all [[:Category:Normal Levels|normal levels]], there are 6 [[Gobbos]] to collect.
|Row 9 info = [[Mud Pit Mania]]}}Lights, Camel, Action! is the first[[ level]] of the [[Desert Island]] in [[Croc: Legend of the Gobbos]] and the twenty-first overall. As with all [[:Category:Normal Levels|normal levels]], there are 6 [[Gobbos]] to collect.
==[[Walkthrough]]==
==[[Walkthrough]]==
[[File:Croc Legend of the Gobbos- Level 3-1- Lights Camel Action|thumb|left|200 px]]
[[File:Croc Legend of the Gobbos- Level 3-1- Lights Camel Action|thumb|left|200 px]]
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===[[Gobbos]]===
===[[Gobbos]]===
*The first Gobbo is in the [[Smash Box]] in the second area on top of the Monkey Bars.
*
*The second Gobbo is in the Smash Box at the right of the Locked Door in the first area.
*The third Gobbo is located in a cage in the third area. The key is under the Monkey Bars.
*The fourth Gobbo is in the Smash Box on the left in the fourth area.
*The fifth Gobbo is in the Smash Box on the left by the door in the fifth area.
*The sixth Gobbo is in the [[Crystal Door Challenge]] as a [[Ghost Race Challenge]]. Croc must navigate through a path in which a [[Ghost]] will run along, collecting crystals and Croc must find the Key to unlock the Cage at the end containing the sixth Gobbo. The Key is at the end of the path by the Cage. See the diagram for the area.
[[File:Ghost_Chase_Map_-_Lights_Camel_Action.png|thumb|left|A diagram of the ghost chase, showing crystals (42)]]
[[File:Ghost_Chase_Map_-_Lights_Camel_Action.png|thumb|left|A diagram of the ghost chase, showing crystals (42)]]


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===[[Coloured Crystals]]===
===[[Coloured Crystals]]===
*The blue crystal sits on top of a breaking platform in the first area by the Jumping Dantinis.
*
*The red crystal is on top of the highest [[platform]] in the second area.
*The green crystal is disguised as a white crystal, and is under the Monkey Bars in the third area.
*The yellow crystal is in the right Smash Box in the fourth area.
*The pink crystal is in the Smash Box on the right by the [[Beany Gong]] in the fifth area.
===[[Bonus Area]]===
===[[Bonus Area]]===


Hop onto the first jelly in the fourth area and stomp on it three times to activate the [[Sparkling Stars|sparkling stars]]. When in the bonus area, walk around the rim, collecting the 24 gems and stomping open the crates to receive four [[Hearts]]. Now to get out. Go to any acid pool and jump on top of a Juggled [[Platform]] that rises out of it just as it rises. Turn and jump across the adjacent crumbling platform to reach the top of the mound in the middle of the area, where your sparkling stars await to transport you back to the regular level.
Hop onto the first jelly in the fourth area and stomp on it three times to activate the [[Sparkling Stars|sparkling stars]]. When in the bonus area, walk around the rim, collecting the 24 gems and stomping open the crates to receive four [[Hearts]]. Now to get out. Go to any acid pool and jump on top of a Juggled [[Platform]] that rises out of it just as it rises. Turn and jump across the adjacent crumbling platform to reach the top of the mound in the middle of the area, where your sparkling stars await to transport you back to the regular level.
==[[Hazards]]==
==[[Hazards]]==
None.
==[[Soundtrack]]==
==[[Soundtrack]]==
The following tracks are played in this level:
*Track 34 "Desert 1"
*Track 41 "Desert Cave"
*Track 38 "Desert 4"
*Track 39 "Desert 5"
*Track 62 "Bonus Area"


==[[Items]]==
==[[Items]]==
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* In this level [[Croc]] can ride on the back of an [[Elephants|Elephant]], which bizarrely is found inside a cave in a mud pit.
* In this level [[Croc]] can ride on the back of an [[Elephants|Elephant]], which bizarrely is found inside a cave in a mud pit.
*'Lights, Camel, Action' is a reference to a song by the obscure band 'Stump' called 'Charlton Heston'. It is also a pun on the phrase "Lights, Camera, Action!"
*'Lights, Camel, Action' is a reference to a song by the obscure band 'Stump' called 'Charlton Heston'. It is also a pun on the phrase "Lights, Camera, Action!"
*In the first area, you can take a shortcut to the second area by running to the right side and jumping on the ledge to get through the door. This way, you only have to face the Jumping Dantinis once!
==Gallery==
==Gallery==
<gallery>
LCA area 6.jpg
LCA area 5.jpg
LCA area 4.1.jpg
LCA bonus.jpg
LCA area 4.jpg
LCA area 3.jpg
LCA area 2.jpg
LCA area 1.jpg
</gallery>
[[Category:Levels]]
[[Category:Levels]]
[[Category:Levels in Croc: Legend of the Gobbos]]
[[Category:Levels in Croc: Legend of the Gobbos]]

Revision as of 12:01, April 1, 2014

Template:Level InfoboxLights, Camel, Action! is the firstlevel of the Desert Island in Croc: Legend of the Gobbos and the twenty-first overall. As with all normal levels, there are 6 Gobbos to collect.

Walkthrough

File:Croc Legend of the Gobbos- Level 3-1- Lights Camel Action





Gobbos

  • The first Gobbo is in the Smash Box in the second area on top of the Monkey Bars.
  • The second Gobbo is in the Smash Box at the right of the Locked Door in the first area.
  • The third Gobbo is located in a cage in the third area. The key is under the Monkey Bars.
  • The fourth Gobbo is in the Smash Box on the left in the fourth area.
  • The fifth Gobbo is in the Smash Box on the left by the door in the fifth area.
  • The sixth Gobbo is in the Crystal Door Challenge as a Ghost Race Challenge. Croc must navigate through a path in which a Ghost will run along, collecting crystals and Croc must find the Key to unlock the Cage at the end containing the sixth Gobbo. The Key is at the end of the path by the Cage. See the diagram for the area.
A diagram of the ghost chase, showing crystals (42)








Coloured Crystals

  • The blue crystal sits on top of a breaking platform in the first area by the Jumping Dantinis.
  • The red crystal is on top of the highest platform in the second area.
  • The green crystal is disguised as a white crystal, and is under the Monkey Bars in the third area.
  • The yellow crystal is in the right Smash Box in the fourth area.
  • The pink crystal is in the Smash Box on the right by the Beany Gong in the fifth area.

Bonus Area

Hop onto the first jelly in the fourth area and stomp on it three times to activate the sparkling stars. When in the bonus area, walk around the rim, collecting the 24 gems and stomping open the crates to receive four Hearts. Now to get out. Go to any acid pool and jump on top of a Juggled Platform that rises out of it just as it rises. Turn and jump across the adjacent crumbling platform to reach the top of the mound in the middle of the area, where your sparkling stars await to transport you back to the regular level.

Hazards

None.

Soundtrack

The following tracks are played in this level:

  • Track 34 "Desert 1"
  • Track 41 "Desert Cave"
  • Track 38 "Desert 4"
  • Track 39 "Desert 5"
  • Track 62 "Bonus Area"

Items

Trivia

  • In this level Croc can ride on the back of an Elephant, which bizarrely is found inside a cave in a mud pit.
  • 'Lights, Camel, Action' is a reference to a song by the obscure band 'Stump' called 'Charlton Heston'. It is also a pun on the phrase "Lights, Camera, Action!"
  • In the first area, you can take a shortcut to the second area by running to the right side and jumping on the ledge to get through the door. This way, you only have to face the Jumping Dantinis once!

Gallery