Croc (Game Boy Color): Difference between revisions

From the Croc Wiki, the Croc encyclopedia
Jump to navigationJump to search
Content added Content deleted
(reverting vandalism)
(Nav)
 
(14 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{italic title|''Croc'' (Game Boy Color)}}
{{Game
{{Game infobox
|image1=Croc_Game_Boy_Color_cover.jpg
|title=Croc
|platforms=Game boy Color
|image=[[File:Croc_Game_Boy_Color_cover.jpg|250px]]
|release_dates=2000
|publisher=THQ
|developer=[[Fox Interactive]]
|developer=[[Fox Interactive]]
|publisher=[[THQ]]
|followed_by=[[Croc 2 (Game Boy Color)]]
|released=2000
|console=[[Game Boy Color]]
}}
}}
'''Croc (Game Boy Color)''' is a side-scrolling platform version of [[Croc: Legend of the Gobbos]] for the Game Boy Color developed By [[Fox Interactive]] and published by THQ in 2000.
'''''Croc''''' is a side-scrolling platform version of ''[[Croc: Legend of the Gobbos]]'' for the Game Boy Color. It was developed by [[Fox Interactive]] and published by THQ in 2000.

== Plot ==
One fateful day, the [[Gobbos]] discover a baby crocodile floating down the river. They name him [[Croc]], but as they have no idea about crocodile behaviour, they treat him as one of their own.

Unbeknownst to them, the magician [[Baron Dante]] is watching the Gobbos, hating them for their happiness, and scheming to punish them for it. One day, he and his [[Dantini]] followers attack, kidnapping the Gobbos and hypnotizing the other animals in the vicinity into attacking the Gobbos as well. [[King Rufus]] turns to Croc, who puts on his backpack, and takes off on a journey to save his friends.

== Gameplay ==
The game is a sidescroller. It contains several platform levels, vehicle levels, and boss fights. The order of the levels is loosely based off the original game.


==Differences from other versions==
==Differences from other versions==
*The music is the very similar, only sounding different due to Gameboy Color limitations.
*The music is the very similar, only sounding different due to Gameboy Color limitations.
*Level design is very different.
*Level design is very different.
*Some aspects from the prototypes, such as Bonus letters have been kept in.
*Some aspects from the prototypes, such as Bonus letters have been kept in.
*Levels are not named
*Levels are not named.
*[[Crystal Island]] is completely absent from this version, even if you collect all the [[Jigsaw Pieces]]. Collecting all Jigsaw pieces instead unlocks a minigame mode in which the player can freely play the bonus minigames which appear at the end of each level.
*[[Crystal Island]] is completely absent from this version, even if you collect all the [[Jigsaw Pieces]]. Collecting all Jigsaw pieces instead unlocks a minigame mode in which the player can freely play the bonus minigames which appear at the end of each level.
*Contains enemies not found in the regular version
*Contains enemies not found in the regular version.
*Some enemies/guardians are absent from this console versions.
*King Rufus is known simply as 'The Gobbo King'.

==Level List==
==Level List==
*[[Forest 1]]
*[[Forest 1]]
Line 45: Line 57:
*[[Castle J]]
*[[Castle J]]
*[[Castle B]] ([[Baron Dante]])
*[[Castle B]] ([[Baron Dante]])

[[Category:Croc Games]]
{{Croc series}}
[[Category:Croc: Legend of the Gobbos (GBC)]]
[[Category:Games]]
[[Category:Croc (GBC)]]

Latest revision as of 02:06, January 22, 2022

Croc
Developer(s) Fox Interactive
Publisher THQ
Release date(s) 2000
Console(s) Game Boy Color

Croc is a side-scrolling platform version of Croc: Legend of the Gobbos for the Game Boy Color. It was developed by Fox Interactive and published by THQ in 2000.

Plot

One fateful day, the Gobbos discover a baby crocodile floating down the river. They name him Croc, but as they have no idea about crocodile behaviour, they treat him as one of their own.

Unbeknownst to them, the magician Baron Dante is watching the Gobbos, hating them for their happiness, and scheming to punish them for it. One day, he and his Dantini followers attack, kidnapping the Gobbos and hypnotizing the other animals in the vicinity into attacking the Gobbos as well. King Rufus turns to Croc, who puts on his backpack, and takes off on a journey to save his friends.

Gameplay

The game is a sidescroller. It contains several platform levels, vehicle levels, and boss fights. The order of the levels is loosely based off the original game.

Differences from other versions

  • The music is the very similar, only sounding different due to Gameboy Color limitations.
  • Level design is very different.
  • Some aspects from the prototypes, such as Bonus letters have been kept in.
  • Levels are not named.
  • Crystal Island is completely absent from this version, even if you collect all the Jigsaw Pieces. Collecting all Jigsaw pieces instead unlocks a minigame mode in which the player can freely play the bonus minigames which appear at the end of each level.
  • Contains enemies not found in the regular version.
  • Some enemies/guardians are absent from this console versions.
  • King Rufus is known simply as 'The Gobbo King'.

Level List